Home | History | Annotate | Download | only in svg
      1 /*
      2  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  */
     19 
     20 #ifndef SVGPathSegWithContext_h
     21 #define SVGPathSegWithContext_h
     22 
     23 #include "core/svg/SVGPathSeg.h"
     24 
     25 namespace blink {
     26 
     27 // FIXME: This should be deprecated.
     28 class SVGPathSegWithContext : public SVGPathSeg {
     29 public:
     30     SVGPathSegWithContext(SVGPathElement* contextElement)
     31         : SVGPathSeg(contextElement)
     32     {
     33     }
     34 };
     35 
     36 class SVGPathSegSingleCoordinate : public SVGPathSegWithContext {
     37 public:
     38     float x() const { return m_x; }
     39     void setX(float x)
     40     {
     41         m_x = x;
     42         commitChange();
     43     }
     44 
     45     float y() const { return m_y; }
     46     void setY(float y)
     47     {
     48         m_y = y;
     49         commitChange();
     50     }
     51 
     52 protected:
     53     SVGPathSegSingleCoordinate(SVGPathElement* element, float x, float y)
     54         : SVGPathSegWithContext(element)
     55         , m_x(x)
     56         , m_y(y)
     57     {
     58     }
     59 
     60 private:
     61     float m_x;
     62     float m_y;
     63 };
     64 
     65 } // namespace blink
     66 
     67 #endif
     68