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      1 /*
      2  * Copyright 2011 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GrInOrderDrawBuffer_DEFINED
      9 #define GrInOrderDrawBuffer_DEFINED
     10 
     11 #include "GrDrawTarget.h"
     12 #include "GrAllocPool.h"
     13 #include "GrAllocator.h"
     14 #include "GrIndexBuffer.h"
     15 #include "GrRenderTarget.h"
     16 #include "GrPath.h"
     17 #include "GrPathRange.h"
     18 #include "GrSurface.h"
     19 #include "GrVertexBuffer.h"
     20 
     21 #include "SkClipStack.h"
     22 #include "SkTemplates.h"
     23 #include "SkTypes.h"
     24 
     25 class GrGpu;
     26 class GrIndexBufferAllocPool;
     27 class GrVertexBufferAllocPool;
     28 
     29 /**
     30  * GrInOrderDrawBuffer is an implementation of GrDrawTarget that queues up draws for eventual
     31  * playback into a GrGpu. In theory one draw buffer could playback into another. When index or
     32  * vertex buffers are used as geometry sources it is the callers the draw buffer only holds
     33  * references to the buffers. It is the callers responsibility to ensure that the data is still
     34  * valid when the draw buffer is played back into a GrGpu. Similarly, it is the caller's
     35  * responsibility to ensure that all referenced textures, buffers, and render-targets are associated
     36  * in the GrGpu object that the buffer is played back into. The buffer requires VB and IB pools to
     37  * store geometry.
     38  */
     39 class GrInOrderDrawBuffer : public GrDrawTarget {
     40 public:
     41 
     42     /**
     43      * Creates a GrInOrderDrawBuffer
     44      *
     45      * @param gpu        the gpu object that this draw buffer flushes to.
     46      * @param vertexPool pool where vertices for queued draws will be saved when
     47      *                   the vertex source is either reserved or array.
     48      * @param indexPool  pool where indices for queued draws will be saved when
     49      *                   the index source is either reserved or array.
     50      */
     51     GrInOrderDrawBuffer(GrGpu* gpu,
     52                         GrVertexBufferAllocPool* vertexPool,
     53                         GrIndexBufferAllocPool* indexPool);
     54 
     55     virtual ~GrInOrderDrawBuffer();
     56 
     57     /**
     58      * Empties the draw buffer of any queued up draws. This must not be called while inside an
     59      * unbalanced pushGeometrySource(). The current draw state and clip are preserved.
     60      */
     61     void reset();
     62 
     63     /**
     64      * This plays the queued up draws to its GrGpu target. It also resets this object (i.e. flushing
     65      * is destructive). This buffer must not have an active reserved vertex or index source. Any
     66      * reserved geometry on the target will be finalized because it's geometry source will be pushed
     67      * before flushing and popped afterwards.
     68      */
     69     void flush();
     70 
     71     // tracking for draws
     72     virtual DrawToken getCurrentDrawToken() { return DrawToken(this, fDrawID); }
     73 
     74     // overrides from GrDrawTarget
     75     virtual bool geometryHints(int* vertexCount,
     76                                int* indexCount) const SK_OVERRIDE;
     77     virtual void clear(const SkIRect* rect,
     78                        GrColor color,
     79                        bool canIgnoreRect,
     80                        GrRenderTarget* renderTarget) SK_OVERRIDE;
     81 
     82     virtual void discard(GrRenderTarget*) SK_OVERRIDE;
     83 
     84     virtual void initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc) SK_OVERRIDE;
     85 
     86 protected:
     87     virtual void clipWillBeSet(const GrClipData* newClip) SK_OVERRIDE;
     88 
     89 private:
     90     enum Cmd {
     91         kDraw_Cmd           = 1,
     92         kStencilPath_Cmd    = 2,
     93         kSetState_Cmd       = 3,
     94         kSetClip_Cmd        = 4,
     95         kClear_Cmd          = 5,
     96         kCopySurface_Cmd    = 6,
     97         kDrawPath_Cmd       = 7,
     98         kDrawPaths_Cmd      = 8,
     99     };
    100 
    101     class Draw : public DrawInfo {
    102     public:
    103         Draw(const DrawInfo& info, const GrVertexBuffer* vb, const GrIndexBuffer* ib)
    104             : DrawInfo(info)
    105             , fVertexBuffer(vb)
    106             , fIndexBuffer(ib) {}
    107 
    108         const GrVertexBuffer* vertexBuffer() const { return fVertexBuffer.get(); }
    109         const GrIndexBuffer* indexBuffer() const { return fIndexBuffer.get(); }
    110 
    111     private:
    112         GrPendingIOResource<const GrVertexBuffer, GrIORef::kRead_IOType>    fVertexBuffer;
    113         GrPendingIOResource<const GrIndexBuffer, GrIORef::kRead_IOType>     fIndexBuffer;
    114     };
    115 
    116     struct StencilPath : public ::SkNoncopyable {
    117         StencilPath(const GrPath* path) : fPath(path) {}
    118 
    119         const GrPath* path() const { return fPath.get(); }
    120 
    121         SkPath::FillType fFill;
    122 
    123     private:
    124         GrPendingIOResource<const GrPath, GrIORef::kRead_IOType>   fPath;
    125     };
    126 
    127     struct DrawPath : public ::SkNoncopyable {
    128         DrawPath(const GrPath* path) : fPath(path) {}
    129 
    130         const GrPath* path() const { return fPath.get(); }
    131 
    132         SkPath::FillType        fFill;
    133         GrDeviceCoordTexture    fDstCopy;
    134 
    135     private:
    136         GrPendingIOResource<const GrPath, GrIORef::kRead_IOType> fPath;
    137     };
    138 
    139     struct DrawPaths : public ::SkNoncopyable {
    140         DrawPaths(const GrPathRange* pathRange)
    141             : fPathRange(pathRange) {}
    142 
    143         ~DrawPaths() {
    144             if (fTransforms) {
    145                 SkDELETE_ARRAY(fTransforms);
    146             }
    147             if (fIndices) {
    148                 SkDELETE_ARRAY(fIndices);
    149             }
    150         }
    151 
    152         const GrPathRange* pathRange() const { return fPathRange.get();  }
    153 
    154         uint32_t*               fIndices;
    155         size_t                  fCount;
    156         float*                  fTransforms;
    157         PathTransformType       fTransformsType;
    158         SkPath::FillType        fFill;
    159         GrDeviceCoordTexture    fDstCopy;
    160 
    161     private:
    162         GrPendingIOResource<const GrPathRange, GrIORef::kRead_IOType> fPathRange;
    163     };
    164 
    165     // This is also used to record a discard by setting the color to GrColor_ILLEGAL
    166     struct Clear : public ::SkNoncopyable {
    167         Clear(GrRenderTarget* rt) : fRenderTarget(rt) {}
    168         ~Clear() { }
    169         GrRenderTarget* renderTarget() const { return fRenderTarget.get(); }
    170 
    171         SkIRect fRect;
    172         GrColor fColor;
    173         bool    fCanIgnoreRect;
    174 
    175     private:
    176         GrPendingIOResource<GrRenderTarget, GrIORef::kWrite_IOType> fRenderTarget;
    177     };
    178 
    179     struct CopySurface : public ::SkNoncopyable {
    180         CopySurface(GrSurface* dst, GrSurface* src) : fDst(dst), fSrc(src) {}
    181 
    182         GrSurface* dst() const { return fDst.get(); }
    183         GrSurface* src() const { return fSrc.get(); }
    184 
    185         SkIPoint    fDstPoint;
    186         SkIRect     fSrcRect;
    187 
    188     private:
    189         GrPendingIOResource<GrSurface, GrIORef::kWrite_IOType> fDst;
    190         GrPendingIOResource<GrSurface, GrIORef::kRead_IOType> fSrc;
    191     };
    192 
    193     struct Clip : public ::SkNoncopyable {
    194         SkClipStack fStack;
    195         SkIPoint    fOrigin;
    196     };
    197 
    198     // overrides from GrDrawTarget
    199     virtual void onDraw(const DrawInfo&) SK_OVERRIDE;
    200     virtual void onDrawRect(const SkRect& rect,
    201                             const SkRect* localRect,
    202                             const SkMatrix* localMatrix) SK_OVERRIDE;
    203 
    204     virtual void onStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
    205     virtual void onDrawPath(const GrPath*, SkPath::FillType,
    206                             const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;
    207     virtual void onDrawPaths(const GrPathRange*,
    208                              const uint32_t indices[], int count,
    209                              const float transforms[], PathTransformType,
    210                              SkPath::FillType, const GrDeviceCoordTexture*) SK_OVERRIDE;
    211 
    212     virtual bool onReserveVertexSpace(size_t vertexSize,
    213                                       int vertexCount,
    214                                       void** vertices) SK_OVERRIDE;
    215     virtual bool onReserveIndexSpace(int indexCount,
    216                                      void** indices) SK_OVERRIDE;
    217     virtual void releaseReservedVertexSpace() SK_OVERRIDE;
    218     virtual void releaseReservedIndexSpace() SK_OVERRIDE;
    219     virtual void onSetVertexSourceToArray(const void* vertexArray,
    220                                           int vertexCount) SK_OVERRIDE;
    221     virtual void onSetIndexSourceToArray(const void* indexArray,
    222                                          int indexCount) SK_OVERRIDE;
    223     virtual void releaseVertexArray() SK_OVERRIDE;
    224     virtual void releaseIndexArray() SK_OVERRIDE;
    225     virtual void geometrySourceWillPush() SK_OVERRIDE;
    226     virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) SK_OVERRIDE;
    227     virtual void willReserveVertexAndIndexSpace(int vertexCount,
    228                                                 int indexCount) SK_OVERRIDE;
    229     virtual bool onCopySurface(GrSurface* dst,
    230                                GrSurface* src,
    231                                const SkIRect& srcRect,
    232                                const SkIPoint& dstPoint)  SK_OVERRIDE;
    233     virtual bool onCanCopySurface(GrSurface* dst,
    234                                   GrSurface* src,
    235                                   const SkIRect& srcRect,
    236                                   const SkIPoint& dstPoint) SK_OVERRIDE;
    237 
    238     bool quickInsideClip(const SkRect& devBounds);
    239 
    240     virtual void didAddGpuTraceMarker() SK_OVERRIDE {}
    241     virtual void didRemoveGpuTraceMarker() SK_OVERRIDE {}
    242 
    243     // Attempts to concat instances from info onto the previous draw. info must represent an
    244     // instanced draw. The caller must have already recorded a new draw state and clip if necessary.
    245     int concatInstancedDraw(const DrawInfo& info);
    246 
    247     // Determines whether the current draw operation requieres a new drawstate and if so records it.
    248     void recordStateIfNecessary();
    249     // We lazily record clip changes in order to skip clips that have no effect.
    250     bool needsNewClip() const;
    251 
    252     // these functions record a command
    253     void            recordState();
    254     void            recordClip();
    255     Draw*           recordDraw(const DrawInfo&, const GrVertexBuffer*, const GrIndexBuffer*);
    256     StencilPath*    recordStencilPath(const GrPath*);
    257     DrawPath*       recordDrawPath(const GrPath*);
    258     DrawPaths*      recordDrawPaths(const GrPathRange*);
    259     Clear*          recordClear(GrRenderTarget*);
    260     CopySurface*    recordCopySurface(GrSurface* dst, GrSurface* src);
    261 
    262     virtual bool isIssued(uint32_t drawID) { return drawID != fDrawID; }
    263     void addToCmdBuffer(uint8_t cmd);
    264 
    265     // TODO: Use a single allocator for commands and records
    266     enum {
    267         kCmdPreallocCnt          = 32,
    268         kDrawPreallocCnt         = 16,
    269         kStencilPathPreallocCnt  = 8,
    270         kDrawPathPreallocCnt     = 8,
    271         kDrawPathsPreallocCnt    = 8,
    272         kStatePreallocCnt        = 8,
    273         kClipPreallocCnt         = 8,
    274         kClearPreallocCnt        = 8,
    275         kGeoPoolStatePreAllocCnt = 4,
    276         kCopySurfacePreallocCnt  = 4,
    277     };
    278 
    279     typedef GrTAllocator<Draw>          DrawAllocator;
    280     typedef GrTAllocator<StencilPath>   StencilPathAllocator;
    281     typedef GrTAllocator<DrawPath>      DrawPathAllocator;
    282     typedef GrTAllocator<DrawPaths>     DrawPathsAllocator;
    283     typedef GrTAllocator<GrDrawState>   StateAllocator;
    284     typedef GrTAllocator<Clear>         ClearAllocator;
    285     typedef GrTAllocator<CopySurface>   CopySurfaceAllocator;
    286     typedef GrTAllocator<Clip>          ClipAllocator;
    287 
    288     GrSTAllocator<kDrawPreallocCnt, Draw>               fDraws;
    289     GrSTAllocator<kStencilPathPreallocCnt, StencilPath> fStencilPaths;
    290     GrSTAllocator<kDrawPathPreallocCnt, DrawPath>       fDrawPath;
    291     GrSTAllocator<kDrawPathsPreallocCnt, DrawPaths>     fDrawPaths;
    292     GrSTAllocator<kStatePreallocCnt, GrDrawState>       fStates;
    293     GrSTAllocator<kClearPreallocCnt, Clear>             fClears;
    294     GrSTAllocator<kCopySurfacePreallocCnt, CopySurface> fCopySurfaces;
    295     GrSTAllocator<kClipPreallocCnt, Clip>               fClips;
    296 
    297     SkTArray<GrTraceMarkerSet, false>                   fGpuCmdMarkers;
    298     SkSTArray<kCmdPreallocCnt, uint8_t, true>           fCmds;
    299     GrDrawTarget*                                       fDstGpu;
    300     bool                                                fClipSet;
    301 
    302     enum ClipProxyState {
    303         kUnknown_ClipProxyState,
    304         kValid_ClipProxyState,
    305         kInvalid_ClipProxyState
    306     };
    307 
    308     ClipProxyState                                      fClipProxyState;
    309     SkRect                                              fClipProxy;
    310     GrVertexBufferAllocPool&                            fVertexPool;
    311     GrIndexBufferAllocPool&                             fIndexPool;
    312 
    313     struct GeometryPoolState {
    314         const GrVertexBuffer*   fPoolVertexBuffer;
    315         int                     fPoolStartVertex;
    316         const GrIndexBuffer*    fPoolIndexBuffer;
    317         int                     fPoolStartIndex;
    318         // caller may conservatively over reserve vertices / indices.
    319         // we release unused space back to allocator if possible
    320         // can only do this if there isn't an intervening pushGeometrySource()
    321         size_t                  fUsedPoolVertexBytes;
    322         size_t                  fUsedPoolIndexBytes;
    323     };
    324 
    325     typedef SkSTArray<kGeoPoolStatePreAllocCnt, GeometryPoolState> GeoPoolStateStack;
    326 
    327     GeoPoolStateStack                                   fGeoPoolStateStack;
    328     bool                                                fFlushing;
    329     uint32_t                                            fDrawID;
    330 
    331     typedef GrDrawTarget INHERITED;
    332 };
    333 
    334 #endif
    335