OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:Texture2DShader
(Results
1 - 4
of
4
) sorted by null
/external/deqp/modules/gles31/functional/
es31fFboTestUtil.hpp
55
class
Texture2DShader
: public sglr::ShaderProgram
58
Texture2DShader
(const DataTypes& samplerTypes, glu::DataType outputType, const tcu::Vec4& outScale = tcu::Vec4(1.0f), const tcu::Vec4& outBias = tcu::Vec4(0.0f));
59
~
Texture2DShader
(void) {}
es31fFboTestUtil.cpp
150
Texture2DShader
::
Texture2DShader
(const DataTypes& samplerTypes, glu::DataType outputType, const Vec4& outScale, const Vec4& outBias)
167
void
Texture2DShader
::setUnit (int inputNdx, int unitNdx)
172
void
Texture2DShader
::setTexScaleBias (int inputNdx, const Vec4& scale, const Vec4& bias)
178
void
Texture2DShader
::setOutScaleBias (const Vec4& scale, const Vec4& bias)
184
void
Texture2DShader
::setUniforms (sglr::Context& gl, deUint32 program) const
203
void
Texture2DShader
::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
214
void
Texture2DShader
::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const
/external/deqp/modules/gles3/functional/
es3fFboTestUtil.hpp
85
class
Texture2DShader
: public sglr::ShaderProgram
88
Texture2DShader
(const DataTypes& samplerTypes, glu::DataType outputType, const tcu::Vec4& outScale = tcu::Vec4(1.0f), const tcu::Vec4& outBias = tcu::Vec4(0.0f));
89
~
Texture2DShader
(void) {}
es3fFboTestUtil.cpp
307
Texture2DShader
::
Texture2DShader
(const DataTypes& samplerTypes, glu::DataType outputType, const Vec4& outScale, const Vec4& outBias)
324
void
Texture2DShader
::setUnit (int inputNdx, int unitNdx)
329
void
Texture2DShader
::setTexScaleBias (int inputNdx, const Vec4& scale, const Vec4& bias)
335
void
Texture2DShader
::setOutScaleBias (const Vec4& scale, const Vec4& bias)
341
void
Texture2DShader
::setUniforms (sglr::Context& gl, deUint32 program) const
360
void
Texture2DShader
::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
371
void
Texture2DShader
::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const
[
all
...]
Completed in 561 milliseconds