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    Searched defs:TextureSampler (Results 1 - 7 of 7) sorted by null

  /external/skia/src/gpu/gl/
GrGLEffect.h 43 typedef GrGLProgramEffects::TextureSampler TextureSampler;
GrGLProgramEffects.h 77 class TextureSampler {
79 TextureSampler(UniformHandle uniform, const GrTextureAccess& access)
97 typedef SkTArray<TextureSampler> TextureSamplerArray;
GrGLProgramEffects.cpp 18 typedef GrGLProgramEffects::TextureSampler TextureSampler;
228 SkNEW_APPEND_TO_TARRAY(outSamplers, TextureSampler,
271 SkSTArray<4, TextureSampler> samplers(effect->numTextures());
481 SkSTArray<4, TextureSampler> samplers(effect->numTextures());
GrGLShaderBuilder.h 34 typedef GrGLProgramEffects::TextureSampler TextureSampler;
132 order of the result depends on the GrTextureAccess associated with the TextureSampler. */
134 const TextureSampler&,
139 void fsAppendTextureLookup(const TextureSampler&,
145 always a vec4. modulation and the swizzle specified by TextureSampler must both be vec4 or
149 const TextureSampler&,
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProcessor.h 48 class TextureSampler {
50 TextureSampler(UniformHandle uniform, const GrTextureAccess& access)
70 typedef SkTArray<TextureSampler> TextureSamplerArray;
GrGLProgramEffects.cpp 18 typedef GrGLProcessor::TextureSampler TextureSampler;
  /external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLShaderBuilder.h 34 typedef GrGLProcessor::TextureSampler TextureSampler;
52 order of the result depends on the GrTextureAccess associated with the TextureSampler. */
54 const TextureSampler&,
59 void appendTextureLookup(const TextureSampler&,
65 always a vec4. modulation and the swizzle specified by TextureSampler must both be vec4 or
69 const TextureSampler&,

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