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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ui/gfx/geometry/vector2d_conversions.h"
      6 
      7 #include "ui/gfx/geometry/safe_integer_conversions.h"
      8 
      9 namespace gfx {
     10 
     11 Vector2d ToFlooredVector2d(const Vector2dF& vector2d) {
     12   int x = ToFlooredInt(vector2d.x());
     13   int y = ToFlooredInt(vector2d.y());
     14   return Vector2d(x, y);
     15 }
     16 
     17 Vector2d ToCeiledVector2d(const Vector2dF& vector2d) {
     18   int x = ToCeiledInt(vector2d.x());
     19   int y = ToCeiledInt(vector2d.y());
     20   return Vector2d(x, y);
     21 }
     22 
     23 Vector2d ToRoundedVector2d(const Vector2dF& vector2d) {
     24   int x = ToRoundedInt(vector2d.x());
     25   int y = ToRoundedInt(vector2d.y());
     26   return Vector2d(x, y);
     27 }
     28 
     29 }  // namespace gfx
     30 
     31