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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_
      6 #define MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_
      7 
      8 #include <vector>
      9 
     10 #include "base/basictypes.h"
     11 #include "media/base/bitstream_buffer.h"
     12 #include "media/base/video_decoder_config.h"
     13 #include "media/video/picture.h"
     14 #include "ui/gfx/size.h"
     15 
     16 namespace media {
     17 
     18 // Video decoder interface.
     19 // This interface is extended by the various components that ultimately
     20 // implement the backend of PPB_VideoDecode_Dev.
     21 class MEDIA_EXPORT VideoDecodeAccelerator {
     22  public:
     23   // Enumeration of potential errors generated by the API.
     24   // Note: Keep these in sync with PP_VideoDecodeError_Dev. Also do not
     25   // rearrange, reuse or remove values as they are used for gathering UMA
     26   // statistics.
     27   enum Error {
     28     // An operation was attempted during an incompatible decoder state.
     29     ILLEGAL_STATE = 1,
     30     // Invalid argument was passed to an API method.
     31     INVALID_ARGUMENT,
     32     // Encoded input is unreadable.
     33     UNREADABLE_INPUT,
     34     // A failure occurred at the browser layer or one of its dependencies.
     35     // Examples of such failures include GPU hardware failures, GPU driver
     36     // failures, GPU library failures, browser programming errors, and so on.
     37     PLATFORM_FAILURE,
     38     // Largest used enum. This should be adjusted when new errors are added.
     39     LARGEST_ERROR_ENUM,
     40   };
     41 
     42   // Interface for collaborating with picture interface to provide memory for
     43   // output picture and blitting them. These callbacks will not be made unless
     44   // Initialize() has returned successfully.
     45   // This interface is extended by the various layers that relay messages back
     46   // to the plugin, through the PPP_VideoDecode_Dev interface the plugin
     47   // implements.
     48   class MEDIA_EXPORT Client {
     49    public:
     50     // Callback to tell client how many and what size of buffers to provide.
     51     virtual void ProvidePictureBuffers(uint32 requested_num_of_buffers,
     52                                        const gfx::Size& dimensions,
     53                                        uint32 texture_target) = 0;
     54 
     55     // Callback to dismiss picture buffer that was assigned earlier.
     56     virtual void DismissPictureBuffer(int32 picture_buffer_id) = 0;
     57 
     58     // Callback to deliver decoded pictures ready to be displayed.
     59     virtual void PictureReady(const Picture& picture) = 0;
     60 
     61     // Callback to notify that decoded has decoded the end of the current
     62     // bitstream buffer.
     63     virtual void NotifyEndOfBitstreamBuffer(int32 bitstream_buffer_id) = 0;
     64 
     65     // Flush completion callback.
     66     virtual void NotifyFlushDone() = 0;
     67 
     68     // Reset completion callback.
     69     virtual void NotifyResetDone() = 0;
     70 
     71     // Callback to notify about decoding errors. Note that errors in
     72     // Initialize() will not be reported here, but will instead be indicated by
     73     // a false return value there.
     74     virtual void NotifyError(Error error) = 0;
     75 
     76    protected:
     77     virtual ~Client() {}
     78   };
     79 
     80   // Video decoder functions.
     81 
     82   // Initializes the video decoder with specific configuration.  Called once per
     83   // decoder construction.  This call is synchronous and returns true iff
     84   // initialization is successful.
     85   // Parameters:
     86   //  |profile| is the video stream's format profile.
     87   //  |client| is the client of this video decoder.  The provided pointer must
     88   //  be valid until Destroy() is called.
     89   virtual bool Initialize(VideoCodecProfile profile, Client* client) = 0;
     90 
     91   // Decodes given bitstream buffer that contains at most one frame.  Once
     92   // decoder is done with processing |bitstream_buffer| it will call
     93   // NotifyEndOfBitstreamBuffer() with the bitstream buffer id.
     94   // Parameters:
     95   //  |bitstream_buffer| is the input bitstream that is sent for decoding.
     96   virtual void Decode(const BitstreamBuffer& bitstream_buffer) = 0;
     97 
     98   // Assigns a set of texture-backed picture buffers to the video decoder.
     99   //
    100   // Ownership of each picture buffer remains with the client, but the client
    101   // is not allowed to deallocate the buffer before the DismissPictureBuffer
    102   // callback has been initiated for a given buffer.
    103   //
    104   // Parameters:
    105   //  |buffers| contains the allocated picture buffers for the output.
    106   virtual void AssignPictureBuffers(
    107       const std::vector<PictureBuffer>& buffers) = 0;
    108 
    109   // Sends picture buffers to be reused by the decoder. This needs to be called
    110   // for each buffer that has been processed so that decoder may know onto which
    111   // picture buffers it can write the output to.
    112   //
    113   // Parameters:
    114   //  |picture_buffer_id| id of the picture buffer that is to be reused.
    115   virtual void ReusePictureBuffer(int32 picture_buffer_id) = 0;
    116 
    117   // Flushes the decoder: all pending inputs will be decoded and pictures handed
    118   // back to the client, followed by NotifyFlushDone() being called on the
    119   // client.  Can be used to implement "end of stream" notification.
    120   virtual void Flush() = 0;
    121 
    122   // Resets the decoder: all pending inputs are dropped immediately and the
    123   // decoder returned to a state ready for further Decode()s, followed by
    124   // NotifyResetDone() being called on the client.  Can be used to implement
    125   // "seek".
    126   virtual void Reset() = 0;
    127 
    128   // Destroys the decoder: all pending inputs are dropped immediately and the
    129   // component is freed.  This call may asynchornously free system resources,
    130   // but its client-visible effects are synchronous.  After this method returns
    131   // no more callbacks will be made on the client.  Deletes |this|
    132   // unconditionally, so make sure to drop all pointers to it!
    133   virtual void Destroy() = 0;
    134 
    135   // GPU PROCESS ONLY.  Implementations of this interface in the
    136   // content/common/gpu/media should implement this, and implementations in
    137   // other processes should not override the default implementation.
    138   // Returns true if VDA::Decode and VDA::Client callbacks can run on the IO
    139   // thread. Otherwise they will run on the GPU child thread. The purpose of
    140   // running Decode on the IO thread is to reduce decode latency. Note Decode
    141   // should return as soon as possible and not block on the IO thread. Also,
    142   // PictureReady should be run on the child thread if a picture is delivered
    143   // the first time so it can be cleared.
    144   virtual bool CanDecodeOnIOThread();
    145 
    146  protected:
    147   // Do not delete directly; use Destroy() or own it with a scoped_ptr, which
    148   // will Destroy() it properly by default.
    149   virtual ~VideoDecodeAccelerator();
    150 };
    151 
    152 }  // namespace media
    153 
    154 namespace base {
    155 
    156 template <class T>
    157 struct DefaultDeleter;
    158 
    159 // Specialize DefaultDeleter so that scoped_ptr<VideoDecodeAccelerator> always
    160 // uses "Destroy()" instead of trying to use the destructor.
    161 template <>
    162 struct MEDIA_EXPORT DefaultDeleter<media::VideoDecodeAccelerator> {
    163  public:
    164   void operator()(void* video_decode_accelerator) const;
    165 };
    166 
    167 }  // namespace base
    168 
    169 #endif  // MEDIA_VIDEO_VIDEO_DECODE_ACCELERATOR_H_
    170