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  /external/apache-xml/src/main/java/org/apache/xpath/axes/
PathComponent.java 21 package org.apache.xpath.axes;
RTFIterator.java 28 package org.apache.xpath.axes;
SubContextList.java 21 package org.apache.xpath.axes;
AttributeIterator.java 21 package org.apache.xpath.axes;
28 * attribute axes patterns.
29 * @see org.apache.xpath.axes#ChildTestIterator
ChildIterator.java 21 package org.apache.xpath.axes;
32 * @see org.apache.xpath.axes.LocPathIterator
HasPositionalPredChecker.java 21 package org.apache.xpath.axes;
IteratorPool.java 21 package org.apache.xpath.axes;
OneStepIteratorForward.java 21 package org.apache.xpath.axes;
34 * @see org.apache.xpath.axes#ChildTestIterator
63 * Create a OneStepIterator object that will just traverse the self axes.
SelfIteratorNoPredicate.java 21 package org.apache.xpath.axes;
29 * "." patterns, that is, the self axes without any predicates.
30 * @see org.apache.xpath.axes.LocPathIterator
ChildTestIterator.java 21 package org.apache.xpath.axes;
32 * @see org.apache.xpath.axes.BasicTestIterator
ContextNodeList.java 21 package org.apache.xpath.axes;
WalkingIteratorSorted.java 21 package org.apache.xpath.axes;
BasicTestIterator.java 21 package org.apache.xpath.axes;
ReverseAxesWalker.java 21 package org.apache.xpath.axes;
28 * Walker for a reverse axes.
70 * Get the next node in document order on the axes.
72 * @return the next node in document order on the axes, or null.
92 * Tells if this is a reverse axes. Overrides AxesWalker#isReverseAxes.
113 * reverse axes count, for the moment this re-searches the axes
UnionChildIterator.java 21 package org.apache.xpath.axes;
30 * tests along the child axes. If the conditions are right, it is
FilterExprIterator.java 21 package org.apache.xpath.axes;
MatchPatternIterator.java 21 package org.apache.xpath.axes;
  /external/chromium_org/content/browser/gamepad/
gamepad_platform_data_fetcher_android.cc 119 std::vector<float> axes; local
120 base::android::JavaFloatArrayToFloatVector(env, jaxes, &axes);
122 // Set WebGamepad axeslength to total number of axes on the gamepad device.
125 pad.axesLength = std::min(static_cast<int>(axes.size()),
128 // Copy axes state to the WebGamepad axes[].
130 pad.axes[i] = static_cast<double>(axes[i]);
136 // Set WebGamepad buttonslength to total number of axes on the gamepad
  /external/qemu/distrib/sdl-1.2.15/src/joystick/
SDL_sysjoystick.h 34 Sint16 *axes; /* Current axis states */ member in struct:_SDL_Joystick
  /external/chromium_org/ppapi/c/
ppb_gamepad.h 35 * Number of valid elements in the |axes| array.
39 * Normalized values for the axes, indices valid up to |axes_length|-1. Axis
42 float axes[16]; member in struct:PP_GamepadSampleData
  /external/chromium_org/third_party/WebKit/public/platform/
WebGamepad.h 83 // Number of valid entries in the axes array.
86 // Normalized values representing axes, in the range [-1..1].
87 double axes[axesLengthCap]; member in class:blink::WebGamepad
  /external/chromium_org/ppapi/shared_impl/
ppb_gamepad_shared.h 43 // Number of valid entries in the axes array.
46 // Normalized values representing axes, in the range [-1..1].
47 double axes[kAxesLengthCap]; member in struct:ppapi::WebKitGamepad
  /external/chromium_org/third_party/WebKit/Source/modules/gamepad/
GamepadCommon.h 56 const DoubleVector& axes() const { return m_axes; } function in class:blink::GamepadCommon
  /external/qemu/distrib/sdl-1.2.15/src/joystick/beos/
SDL_bejoystick.cc 122 /* Get the number of buttons, hats, and axes on the joystick */
163 int16 *axes; local
169 axes = joystick->hwdata->new_axes;
174 stick->GetAxisValues(axes);
180 change = ((int32)axes[i] - joystick->axes[i]);
182 SDL_PrivateJoystickAxis(joystick, i, axes[i]);
  /external/chromium_org/third_party/WebKit/Source/platform/transforms/
TransformOperationsTest.cpp 228 // We can handle rotations about a single axis. If the axes are different,
278 // axes to ensure sane behavior.
315 float axes[][3] = { local
353 for (size_t i = 0; i < WTF_ARRAY_LENGTH(axes); ++i) {
356 float x = axes[i][0];
357 float y = axes[i][1];
358 float z = axes[i][2];

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