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    Searched defs:blitH (Results 1 - 19 of 19) sorted by null

  /external/chromium_org/third_party/skia/src/core/
SkBlitter_Sprite.cpp 29 void SkSpriteBlitter::blitH(int x, int y, int width) {
SkBlitter.cpp 39 void SkBlitter::blitH(int x, int y, int width) {
65 this->blitH(x, y++, width);
105 blitter->blitH(pos, y, x - pos);
116 blitter->blitH(pos, y, x - pos);
234 void SkNullBlitter::blitH(int x, int y, int width) {}
277 void SkRectClipBlitter::blitH(int left, int y, int width) {
295 fBlitter->blitH(left, y, width);
412 void SkRgnClipBlitter::blitH(int x, int y, int width) {
418 fBlitter->blitH(left, y, right - left);
748 virtual void blitH(int x, int y, int width)
    [all...]
SkBlitter_A8.cpp 28 void SkA8_Blitter::blitH(int x, int y, int width) {
249 void SkA8_Shader_Blitter::blitH(int x, int y, int width) {
386 void SkA8_Coverage_Blitter::blitH(int x, int y, int width) {
SkBlitter_ARGB32.cpp 72 void SkARGB32_Blitter::blitH(int x, int y, int width) {
318 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) {
SkRegion_path.cpp 46 virtual void blitH(int x, int y, int width);
158 void SkRgnBuilder::blitH(int x, int y, int width) {
SkBlitter_RGB16.cpp 62 virtual void blitH(int x, int y, int width);
89 virtual void blitH(int x, int y, int width);
119 virtual void blitH(int x, int y, int width);
141 virtual void blitH(int x, int y, int width);
155 virtual void blitH(int x, int y, int width);
282 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) {
575 void SkRGB16_Blitter::blitH(int x, int y, int width) {
701 void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) {
849 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) {
    [all...]
SkScan_Path.cpp 146 blitter->blitH(left, curr_y, width);
272 blitter->blitH(L, local_top, R - L);
311 // this guy overrides blitH, and will call its proxy blitter with the inverse
329 fBlitter->blitH(fPrevX, y, invWidth);
335 virtual void blitH(int x, int y, int width) {
338 fBlitter->blitH(fPrevX, y, invWidth);
SkAAClip.cpp     [all...]
  /external/chromium_org/third_party/skia/tests/
FillPathTest.cpp 19 virtual void blitH(int x, int y, int width) {
  /external/skia/src/core/
SkBlitter_Sprite.cpp 29 void SkSpriteBlitter::blitH(int x, int y, int width) {
SkBlitter.cpp 39 void SkBlitter::blitH(int x, int y, int width) {
65 this->blitH(x, y++, width);
105 blitter->blitH(pos, y, x - pos);
116 blitter->blitH(pos, y, x - pos);
234 void SkNullBlitter::blitH(int x, int y, int width) {}
277 void SkRectClipBlitter::blitH(int left, int y, int width) {
295 fBlitter->blitH(left, y, width);
412 void SkRgnClipBlitter::blitH(int x, int y, int width) {
418 fBlitter->blitH(left, y, right - left);
745 virtual void blitH(int x, int y, int width)
    [all...]
SkBlitter_A8.cpp 28 void SkA8_Blitter::blitH(int x, int y, int width) {
249 void SkA8_Shader_Blitter::blitH(int x, int y, int width) {
386 void SkA8_Coverage_Blitter::blitH(int x, int y, int width) {
SkBlitter_ARGB32.cpp 72 void SkARGB32_Blitter::blitH(int x, int y, int width) {
318 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) {
SkRegion_path.cpp 46 virtual void blitH(int x, int y, int width);
158 void SkRgnBuilder::blitH(int x, int y, int width) {
SkBlitter_RGB16.cpp 56 virtual void blitH(int x, int y, int width);
83 virtual void blitH(int x, int y, int width);
113 virtual void blitH(int x, int y, int width);
135 virtual void blitH(int x, int y, int width);
149 virtual void blitH(int x, int y, int width);
276 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) {
565 void SkRGB16_Blitter::blitH(int x, int y, int width) {
691 void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) {
839 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) {
    [all...]
SkScan_AntiPath.cpp 120 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
179 void SuperBlitter::blitH(int x, int y, int width) {
282 this->blitH(x, y++, width);
299 // save original X for our tail blitH() loop at the bottom
346 // Using coverage_to_exact_alpha is not consistent with blitH()
357 // preamble for our next call to blitH()
368 this->blitH(x, y++, width);
383 virtual void blitH(int x, int y, int width) SK_OVERRIDE;
503 void MaskSuperBlitter::blitH(int x, int y, int width) {
SkScan_Path.cpp 146 blitter->blitH(left, curr_y, width);
272 blitter->blitH(L, local_top, R - L);
311 // this guy overrides blitH, and will call its proxy blitter with the inverse
329 fBlitter->blitH(fPrevX, y, invWidth);
335 virtual void blitH(int x, int y, int width) {
338 fBlitter->blitH(fPrevX, y, invWidth);
SkAAClip.cpp     [all...]
  /external/skia/tests/
FillPathTest.cpp 19 virtual void blitH(int x, int y, int width) {

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