/external/chromium_org/third_party/skia/src/core/ |
SkBlitter_Sprite.cpp | 29 void SkSpriteBlitter::blitH(int x, int y, int width) {
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SkBlitter.cpp | 39 void SkBlitter::blitH(int x, int y, int width) { 65 this->blitH(x, y++, width); 105 blitter->blitH(pos, y, x - pos); 116 blitter->blitH(pos, y, x - pos); 234 void SkNullBlitter::blitH(int x, int y, int width) {} 277 void SkRectClipBlitter::blitH(int left, int y, int width) { 295 fBlitter->blitH(left, y, width); 412 void SkRgnClipBlitter::blitH(int x, int y, int width) { 418 fBlitter->blitH(left, y, right - left); 748 virtual void blitH(int x, int y, int width) [all...] |
SkBlitter_A8.cpp | 28 void SkA8_Blitter::blitH(int x, int y, int width) { 249 void SkA8_Shader_Blitter::blitH(int x, int y, int width) { 386 void SkA8_Coverage_Blitter::blitH(int x, int y, int width) {
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SkBlitter_ARGB32.cpp | 72 void SkARGB32_Blitter::blitH(int x, int y, int width) { 318 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) {
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SkRegion_path.cpp | 46 virtual void blitH(int x, int y, int width); 158 void SkRgnBuilder::blitH(int x, int y, int width) {
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SkBlitter_RGB16.cpp | 62 virtual void blitH(int x, int y, int width); 89 virtual void blitH(int x, int y, int width); 119 virtual void blitH(int x, int y, int width); 141 virtual void blitH(int x, int y, int width); 155 virtual void blitH(int x, int y, int width); 282 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { 575 void SkRGB16_Blitter::blitH(int x, int y, int width) { 701 void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { 849 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { [all...] |
SkScan_Path.cpp | 146 blitter->blitH(left, curr_y, width); 272 blitter->blitH(L, local_top, R - L); 311 // this guy overrides blitH, and will call its proxy blitter with the inverse 329 fBlitter->blitH(fPrevX, y, invWidth); 335 virtual void blitH(int x, int y, int width) { 338 fBlitter->blitH(fPrevX, y, invWidth);
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SkAAClip.cpp | [all...] |
/external/chromium_org/third_party/skia/tests/ |
FillPathTest.cpp | 19 virtual void blitH(int x, int y, int width) {
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/external/skia/src/core/ |
SkBlitter_Sprite.cpp | 29 void SkSpriteBlitter::blitH(int x, int y, int width) {
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SkBlitter.cpp | 39 void SkBlitter::blitH(int x, int y, int width) { 65 this->blitH(x, y++, width); 105 blitter->blitH(pos, y, x - pos); 116 blitter->blitH(pos, y, x - pos); 234 void SkNullBlitter::blitH(int x, int y, int width) {} 277 void SkRectClipBlitter::blitH(int left, int y, int width) { 295 fBlitter->blitH(left, y, width); 412 void SkRgnClipBlitter::blitH(int x, int y, int width) { 418 fBlitter->blitH(left, y, right - left); 745 virtual void blitH(int x, int y, int width) [all...] |
SkBlitter_A8.cpp | 28 void SkA8_Blitter::blitH(int x, int y, int width) { 249 void SkA8_Shader_Blitter::blitH(int x, int y, int width) { 386 void SkA8_Coverage_Blitter::blitH(int x, int y, int width) {
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SkBlitter_ARGB32.cpp | 72 void SkARGB32_Blitter::blitH(int x, int y, int width) { 318 void SkARGB32_Shader_Blitter::blitH(int x, int y, int width) {
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SkRegion_path.cpp | 46 virtual void blitH(int x, int y, int width); 158 void SkRgnBuilder::blitH(int x, int y, int width) {
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SkBlitter_RGB16.cpp | 56 virtual void blitH(int x, int y, int width); 83 virtual void blitH(int x, int y, int width); 113 virtual void blitH(int x, int y, int width); 135 virtual void blitH(int x, int y, int width); 149 virtual void blitH(int x, int y, int width); 276 void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) { 565 void SkRGB16_Blitter::blitH(int x, int y, int width) { 691 void SkRGB16_Shader16_Blitter::blitH(int x, int y, int width) { 839 void SkRGB16_Shader_Blitter::blitH(int x, int y, int width) { [all...] |
SkScan_AntiPath.cpp | 120 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 179 void SuperBlitter::blitH(int x, int y, int width) { 282 this->blitH(x, y++, width); 299 // save original X for our tail blitH() loop at the bottom 346 // Using coverage_to_exact_alpha is not consistent with blitH() 357 // preamble for our next call to blitH() 368 this->blitH(x, y++, width); 383 virtual void blitH(int x, int y, int width) SK_OVERRIDE; 503 void MaskSuperBlitter::blitH(int x, int y, int width) {
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SkScan_Path.cpp | 146 blitter->blitH(left, curr_y, width); 272 blitter->blitH(L, local_top, R - L); 311 // this guy overrides blitH, and will call its proxy blitter with the inverse 329 fBlitter->blitH(fPrevX, y, invWidth); 335 virtual void blitH(int x, int y, int width) { 338 fBlitter->blitH(fPrevX, y, invWidth);
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SkAAClip.cpp | [all...] |
/external/skia/tests/ |
FillPathTest.cpp | 19 virtual void blitH(int x, int y, int width) {
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