Home | History | Annotate | Download | only in filters
      1 /*
      2  * Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann (at) kde.org>
      3  * Copyright (C) 2004, 2005 Rob Buis <buis (at) kde.org>
      4  * Copyright (C) 2005 Eric Seidel <eric (at) webkit.org>
      5  * Copyright (C) 2009 Dirk Schulze <krit (at) webkit.org>
      6  * Copyright (C) 2010 Igalia, S.L.
      7  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
      8  * Copyright (C) 2013 Google Inc. All rights reserved.
      9  *
     10  * This library is free software; you can redistribute it and/or
     11  * modify it under the terms of the GNU Library General Public
     12  * License as published by the Free Software Foundation; either
     13  * version 2 of the License, or (at your option) any later version.
     14  *
     15  * This library is distributed in the hope that it will be useful,
     16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     18  * Library General Public License for more details.
     19  *
     20  * You should have received a copy of the GNU Library General Public License
     21  * along with this library; see the file COPYING.LIB.  If not, write to
     22  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     23  * Boston, MA 02110-1301, USA.
     24  */
     25 
     26 #include "config.h"
     27 
     28 #include "platform/graphics/filters/FEGaussianBlur.h"
     29 
     30 #include "platform/graphics/GraphicsContext.h"
     31 #include "platform/graphics/cpu/arm/filters/FEGaussianBlurNEON.h"
     32 #include "platform/graphics/filters/ParallelJobs.h"
     33 #include "platform/graphics/filters/SkiaImageFilterBuilder.h"
     34 #include "platform/text/TextStream.h"
     35 #include "wtf/MathExtras.h"
     36 #include "wtf/Uint8ClampedArray.h"
     37 
     38 #include "SkBlurImageFilter.h"
     39 
     40 static inline float gaussianKernelFactor()
     41 {
     42     return 3 / 4.f * sqrtf(twoPiFloat);
     43 }
     44 
     45 static const int gMaxKernelSize = 1000;
     46 
     47 namespace blink {
     48 
     49 FEGaussianBlur::FEGaussianBlur(Filter* filter, float x, float y)
     50     : FilterEffect(filter)
     51     , m_stdX(x)
     52     , m_stdY(y)
     53 {
     54 }
     55 
     56 PassRefPtr<FEGaussianBlur> FEGaussianBlur::create(Filter* filter, float x, float y)
     57 {
     58     return adoptRef(new FEGaussianBlur(filter, x, y));
     59 }
     60 
     61 float FEGaussianBlur::stdDeviationX() const
     62 {
     63     return m_stdX;
     64 }
     65 
     66 void FEGaussianBlur::setStdDeviationX(float x)
     67 {
     68     m_stdX = x;
     69 }
     70 
     71 float FEGaussianBlur::stdDeviationY() const
     72 {
     73     return m_stdY;
     74 }
     75 
     76 void FEGaussianBlur::setStdDeviationY(float y)
     77 {
     78     m_stdY = y;
     79 }
     80 
     81 IntSize FEGaussianBlur::calculateUnscaledKernelSize(const FloatPoint& std)
     82 {
     83     ASSERT(std.x() >= 0 && std.y() >= 0);
     84 
     85     IntSize kernelSize;
     86     // Limit the kernel size to 1000. A bigger radius won't make a big difference for the result image but
     87     // inflates the absolute paint rect to much. This is compatible with Firefox' behavior.
     88     if (std.x()) {
     89         int size = std::max<unsigned>(2, static_cast<unsigned>(floorf(std.x() * gaussianKernelFactor() + 0.5f)));
     90         kernelSize.setWidth(std::min(size, gMaxKernelSize));
     91     }
     92 
     93     if (std.y()) {
     94         int size = std::max<unsigned>(2, static_cast<unsigned>(floorf(std.y() * gaussianKernelFactor() + 0.5f)));
     95         kernelSize.setHeight(std::min(size, gMaxKernelSize));
     96     }
     97 
     98     return kernelSize;
     99 }
    100 
    101 IntSize FEGaussianBlur::calculateKernelSize(Filter* filter, const FloatPoint& std)
    102 {
    103     FloatPoint stdError(filter->applyHorizontalScale(std.x()), filter->applyVerticalScale(std.y()));
    104 
    105     return calculateUnscaledKernelSize(stdError);
    106 }
    107 
    108 FloatRect FEGaussianBlur::mapRect(const FloatRect& rect, bool)
    109 {
    110     FloatRect result = rect;
    111     IntSize kernelSize = calculateKernelSize(filter(), FloatPoint(m_stdX, m_stdY));
    112 
    113     // We take the half kernel size and multiply it with three, because we run box blur three times.
    114     result.inflateX(3 * kernelSize.width() * 0.5f);
    115     result.inflateY(3 * kernelSize.height() * 0.5f);
    116     return result;
    117 }
    118 
    119 FloatRect FEGaussianBlur::determineAbsolutePaintRect(const FloatRect& originalRequestedRect)
    120 {
    121     FloatRect requestedRect = originalRequestedRect;
    122     if (clipsToBounds())
    123         requestedRect.intersect(maxEffectRect());
    124 
    125     FilterEffect* input = inputEffect(0);
    126     FloatRect inputRect = input->determineAbsolutePaintRect(mapRect(requestedRect, false));
    127     FloatRect outputRect = mapRect(inputRect, true);
    128     outputRect.intersect(requestedRect);
    129     addAbsolutePaintRect(outputRect);
    130 
    131     // Blur needs space for both input and output pixels in the paint area.
    132     // Input is also clipped to subregion.
    133     if (clipsToBounds())
    134         inputRect.intersect(maxEffectRect());
    135     addAbsolutePaintRect(inputRect);
    136     return outputRect;
    137 }
    138 
    139 void FEGaussianBlur::applySoftware()
    140 {
    141     ImageBuffer* resultImage = createImageBufferResult();
    142     if (!resultImage)
    143         return;
    144 
    145     FilterEffect* in = inputEffect(0);
    146 
    147     IntRect drawingRegion = drawingRegionOfInputImage(in->absolutePaintRect());
    148 
    149     setIsAlphaImage(in->isAlphaImage());
    150 
    151     float stdX = filter()->applyHorizontalScale(m_stdX);
    152     float stdY = filter()->applyVerticalScale(m_stdY);
    153 
    154     RefPtr<Image> image = in->asImageBuffer()->copyImage(DontCopyBackingStore);
    155 
    156     SkPaint paint;
    157     GraphicsContext* dstContext = resultImage->context();
    158     paint.setImageFilter(SkBlurImageFilter::Create(stdX, stdY))->unref();
    159 
    160     SkRect bounds = SkRect::MakeWH(absolutePaintRect().width(), absolutePaintRect().height());
    161     dstContext->saveLayer(&bounds, &paint);
    162     paint.setColor(0xFFFFFFFF);
    163     dstContext->drawImage(image.get(), drawingRegion.location(), CompositeCopy);
    164     dstContext->restoreLayer();
    165 }
    166 
    167 PassRefPtr<SkImageFilter> FEGaussianBlur::createImageFilter(SkiaImageFilterBuilder* builder)
    168 {
    169     RefPtr<SkImageFilter> input(builder->build(inputEffect(0), operatingColorSpace()));
    170     float stdX = filter()->applyHorizontalScale(m_stdX);
    171     float stdY = filter()->applyVerticalScale(m_stdY);
    172     SkImageFilter::CropRect rect = getCropRect(builder->cropOffset());
    173     return adoptRef(SkBlurImageFilter::Create(SkFloatToScalar(stdX), SkFloatToScalar(stdY), input.get(), &rect));
    174 }
    175 
    176 TextStream& FEGaussianBlur::externalRepresentation(TextStream& ts, int indent) const
    177 {
    178     writeIndent(ts, indent);
    179     ts << "[feGaussianBlur";
    180     FilterEffect::externalRepresentation(ts);
    181     ts << " stdDeviation=\"" << m_stdX << ", " << m_stdY << "\"]\n";
    182     inputEffect(0)->externalRepresentation(ts, indent + 1);
    183     return ts;
    184 }
    185 
    186 } // namespace blink
    187