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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
      6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
      7 
      8 #include "base/gtest_prod_util.h"
      9 #include "ui/views/bubble/bubble_border.h"
     10 #include "ui/views/widget/widget.h"
     11 #include "ui/views/widget/widget_delegate.h"
     12 #include "ui/views/widget/widget_observer.h"
     13 
     14 namespace gfx {
     15 class FontList;
     16 class Rect;
     17 }
     18 
     19 namespace views {
     20 
     21 class BubbleFrameView;
     22 
     23 // BubbleDelegateView creates frame and client views for bubble Widgets.
     24 // BubbleDelegateView itself is the client's contents view.
     25 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView,
     26                                         public WidgetObserver {
     27  public:
     28   BubbleDelegateView();
     29   BubbleDelegateView(View* anchor_view, BubbleBorder::Arrow arrow);
     30   virtual ~BubbleDelegateView();
     31 
     32   // Create and initialize the bubble Widget(s) with proper bounds.
     33   static Widget* CreateBubble(BubbleDelegateView* bubble_delegate);
     34 
     35   // WidgetDelegateView overrides:
     36   virtual BubbleDelegateView* AsBubbleDelegate() OVERRIDE;
     37   virtual bool ShouldShowCloseButton() const OVERRIDE;
     38   virtual View* GetContentsView() OVERRIDE;
     39   virtual NonClientFrameView* CreateNonClientFrameView(Widget* widget) OVERRIDE;
     40   virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
     41 
     42   // WidgetObserver overrides:
     43   virtual void OnWidgetDestroying(Widget* widget) OVERRIDE;
     44   virtual void OnWidgetVisibilityChanging(Widget* widget, bool visible)
     45       OVERRIDE;
     46   virtual void OnWidgetVisibilityChanged(Widget* widget, bool visible)
     47       OVERRIDE;
     48   virtual void OnWidgetActivationChanged(Widget* widget, bool active) OVERRIDE;
     49   virtual void OnWidgetBoundsChanged(Widget* widget,
     50                                      const gfx::Rect& new_bounds) OVERRIDE;
     51 
     52   bool close_on_esc() const { return close_on_esc_; }
     53   void set_close_on_esc(bool close_on_esc) { close_on_esc_ = close_on_esc; }
     54 
     55   bool close_on_deactivate() const { return close_on_deactivate_; }
     56   void set_close_on_deactivate(bool close) { close_on_deactivate_ = close; }
     57 
     58   View* GetAnchorView() const;
     59   Widget* anchor_widget() const { return anchor_widget_; }
     60 
     61   // The anchor rect is used in the absence of an assigned anchor view.
     62   const gfx::Rect& anchor_rect() const { return anchor_rect_; }
     63 
     64   BubbleBorder::Arrow arrow() const { return arrow_; }
     65   void set_arrow(BubbleBorder::Arrow arrow) { arrow_ = arrow; }
     66 
     67   BubbleBorder::Shadow shadow() const { return shadow_; }
     68   void set_shadow(BubbleBorder::Shadow shadow) { shadow_ = shadow; }
     69 
     70   SkColor color() const { return color_; }
     71   void set_color(SkColor color) {
     72     color_ = color;
     73     color_explicitly_set_ = true;
     74   }
     75 
     76   const gfx::Insets& margins() const { return margins_; }
     77   void set_margins(const gfx::Insets& margins) { margins_ = margins; }
     78 
     79   const gfx::Insets& anchor_view_insets() const { return anchor_view_insets_; }
     80   void set_anchor_view_insets(const gfx::Insets& i) { anchor_view_insets_ = i; }
     81 
     82   gfx::NativeView parent_window() const { return parent_window_; }
     83   void set_parent_window(gfx::NativeView window) { parent_window_ = window; }
     84 
     85   bool accept_events() const { return accept_events_; }
     86   void set_accept_events(bool accept_events) { accept_events_ = accept_events; }
     87 
     88   bool border_accepts_events() const { return border_accepts_events_; }
     89   void set_border_accepts_events(bool event) { border_accepts_events_ = event; }
     90 
     91   bool adjust_if_offscreen() const { return adjust_if_offscreen_; }
     92   void set_adjust_if_offscreen(bool adjust) { adjust_if_offscreen_ = adjust; }
     93 
     94   // Get the arrow's anchor rect in screen space.
     95   virtual gfx::Rect GetAnchorRect() const;
     96 
     97   // Allows delegates to provide custom parameters before widget initialization.
     98   virtual void OnBeforeBubbleWidgetInit(Widget::InitParams* params,
     99                                         Widget* widget) const;
    100 
    101   // Sets the bubble alignment relative to the anchor. This may only be called
    102   // after calling CreateBubble.
    103   void SetAlignment(BubbleBorder::BubbleAlignment alignment);
    104 
    105   // Sets the bubble arrow paint type.
    106   void SetArrowPaintType(BubbleBorder::ArrowPaintType paint_type);
    107 
    108   // Call this method when the anchor bounds have changed to reposition the
    109   // bubble. The bubble is automatically repositioned when the anchor view
    110   // bounds change as a result of the widget's bounds changing.
    111   void OnAnchorBoundsChanged();
    112 
    113  protected:
    114   // Get bubble bounds from the anchor rect and client view's preferred size.
    115   virtual gfx::Rect GetBubbleBounds();
    116 
    117   // Return a FontList to use for the title of the bubble.
    118   // (The default is MediumFont).
    119   virtual const gfx::FontList& GetTitleFontList() const;
    120 
    121   // View overrides:
    122   virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
    123   virtual void OnNativeThemeChanged(const ui::NativeTheme* theme) OVERRIDE;
    124 
    125   // Perform view initialization on the contents for bubble sizing.
    126   virtual void Init();
    127 
    128   // Sets the anchor view or rect and repositions the bubble. Note that if a
    129   // valid view gets passed, the anchor rect will get ignored. If the view gets
    130   // deleted, but no new view gets set, the last known anchor postion will get
    131   // returned.
    132   void SetAnchorView(View* anchor_view);
    133   void SetAnchorRect(const gfx::Rect& rect);
    134 
    135   // Resize and potentially move the bubble to fit the content's preferred size.
    136   void SizeToContents();
    137 
    138   BubbleFrameView* GetBubbleFrameView() const;
    139 
    140  private:
    141   friend class BubbleBorderDelegate;
    142   friend class BubbleWindowTargeter;
    143 
    144   FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, CreateDelegate);
    145   FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, NonClientHitTest);
    146 
    147   // Update the bubble color from |theme|, unless it was explicitly set.
    148   void UpdateColorsFromTheme(const ui::NativeTheme* theme);
    149 
    150   // Handles widget visibility changes.
    151   void HandleVisibilityChanged(Widget* widget, bool visible);
    152 
    153   // Flags controlling bubble closure on the escape key and deactivation.
    154   bool close_on_esc_;
    155   bool close_on_deactivate_;
    156 
    157   // The view and widget to which this bubble is anchored. Since an anchor view
    158   // can be deleted without notice, we store it in the ViewStorage and retrieve
    159   // it from there. It will make sure that the view is still valid.
    160   const int anchor_view_storage_id_;
    161   Widget* anchor_widget_;
    162 
    163   // The anchor rect used in the absence of an anchor view.
    164   mutable gfx::Rect anchor_rect_;
    165 
    166   // The arrow's location on the bubble.
    167   BubbleBorder::Arrow arrow_;
    168 
    169   // Bubble border shadow to use.
    170   BubbleBorder::Shadow shadow_;
    171 
    172   // The background color of the bubble; and flag for when it's explicitly set.
    173   SkColor color_;
    174   bool color_explicitly_set_;
    175 
    176   // The margins between the content and the inside of the border.
    177   gfx::Insets margins_;
    178 
    179   // Insets applied to the |anchor_view_| bounds.
    180   gfx::Insets anchor_view_insets_;
    181 
    182   // Specifies whether the bubble (or its border) handles mouse events, etc.
    183   bool accept_events_;
    184   bool border_accepts_events_;
    185 
    186   // If true (defaults to true), the arrow may be mirrored and moved to fit the
    187   // bubble on screen better. It would be a no-op if the bubble has no arrow.
    188   bool adjust_if_offscreen_;
    189 
    190   // Parent native window of the bubble.
    191   gfx::NativeView parent_window_;
    192 
    193   DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView);
    194 };
    195 
    196 }  // namespace views
    197 
    198 #endif  // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
    199