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      1 /*
      2  * Copyright (C) 2009, 2011, 2012 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "platform/network/SocketStreamHandle.h"
     33 
     34 #include "platform/Logging.h"
     35 #include "platform/network/SocketStreamError.h"
     36 #include "platform/network/SocketStreamHandleClient.h"
     37 #include "platform/network/SocketStreamHandleInternal.h"
     38 #include "public/platform/Platform.h"
     39 #include "public/platform/WebData.h"
     40 #include "public/platform/WebSocketStreamError.h"
     41 #include "public/platform/WebSocketStreamHandle.h"
     42 #include "wtf/PassOwnPtr.h"
     43 
     44 namespace blink {
     45 
     46 static const unsigned bufferSize = 100 * 1024 * 1024;
     47 
     48 SocketStreamHandleInternal::SocketStreamHandleInternal(SocketStreamHandle* handle)
     49     : m_handle(handle)
     50     , m_socket(adoptPtr(blink::Platform::current()->createSocketStreamHandle()))
     51     , m_maxPendingSendAllowed(0)
     52     , m_pendingAmountSent(0)
     53 {
     54 }
     55 
     56 SocketStreamHandleInternal::~SocketStreamHandleInternal()
     57 {
     58 #if !ENABLE(OILPAN)
     59     m_handle = nullptr;
     60 #endif
     61 }
     62 
     63 void SocketStreamHandleInternal::connect(const KURL& url)
     64 {
     65     WTF_LOG(Network, "SocketStreamHandleInternal %p connect()", this);
     66 
     67     ASSERT(m_socket);
     68     m_socket->connect(url, this);
     69 }
     70 
     71 int SocketStreamHandleInternal::send(const char* data, int len)
     72 {
     73     WTF_LOG(Network, "SocketStreamHandleInternal %p send() len=%d", this, len);
     74     // FIXME: |m_socket| should not be null here, but it seems that there is the
     75     // case. We should figure out such a path and fix it rather than checking
     76     // null here.
     77     if (!m_socket) {
     78         WTF_LOG(Network, "SocketStreamHandleInternal %p send() m_socket is NULL", this);
     79         return 0;
     80     }
     81     if (m_pendingAmountSent + len > m_maxPendingSendAllowed)
     82         len = m_maxPendingSendAllowed - m_pendingAmountSent;
     83 
     84     if (len <= 0)
     85         return len;
     86     blink::WebData webdata(data, len);
     87     if (m_socket->send(webdata)) {
     88         m_pendingAmountSent += len;
     89         WTF_LOG(Network, "SocketStreamHandleInternal %p send() Sent %d bytes", this, len);
     90         return len;
     91     }
     92     WTF_LOG(Network, "SocketStreamHandleInternal %p send() m_socket->send() failed", this);
     93     return 0;
     94 }
     95 
     96 void SocketStreamHandleInternal::close()
     97 {
     98     WTF_LOG(Network, "SocketStreamHandleInternal %p close()", this);
     99     if (m_socket)
    100         m_socket->close();
    101 }
    102 
    103 void SocketStreamHandleInternal::didOpenStream(blink::WebSocketStreamHandle* socketHandle, int maxPendingSendAllowed)
    104 {
    105     WTF_LOG(Network, "SocketStreamHandleInternal %p didOpenStream() maxPendingSendAllowed=%d", this, maxPendingSendAllowed);
    106     ASSERT(maxPendingSendAllowed > 0);
    107     if (m_handle && m_socket) {
    108         ASSERT(socketHandle == m_socket.get());
    109         m_maxPendingSendAllowed = maxPendingSendAllowed;
    110         m_handle->m_state = SocketStreamHandle::Open;
    111         if (m_handle->m_client) {
    112             m_handle->m_client->didOpenSocketStream(m_handle);
    113             return;
    114         }
    115     }
    116     WTF_LOG(Network, "SocketStreamHandleInternal %p didOpenStream() m_handle or m_socket is NULL", this);
    117 }
    118 
    119 void SocketStreamHandleInternal::didSendData(blink::WebSocketStreamHandle* socketHandle, int amountSent)
    120 {
    121     WTF_LOG(Network, "SocketStreamHandleInternal %p didSendData() amountSent=%d", this, amountSent);
    122     ASSERT(amountSent > 0);
    123     if (m_handle && m_socket) {
    124         ASSERT(socketHandle == m_socket.get());
    125         m_pendingAmountSent -= amountSent;
    126         ASSERT(m_pendingAmountSent >= 0);
    127         m_handle->sendPendingData();
    128     }
    129 }
    130 
    131 void SocketStreamHandleInternal::didReceiveData(blink::WebSocketStreamHandle* socketHandle, const blink::WebData& data)
    132 {
    133     WTF_LOG(Network, "SocketStreamHandleInternal %p didReceiveData() Received %lu bytes", this, static_cast<unsigned long>(data.size()));
    134     if (m_handle && m_socket) {
    135         ASSERT(socketHandle == m_socket.get());
    136         if (m_handle->m_client)
    137             m_handle->m_client->didReceiveSocketStreamData(m_handle, data.data(), data.size());
    138     }
    139 }
    140 
    141 void SocketStreamHandleInternal::didClose(blink::WebSocketStreamHandle* socketHandle)
    142 {
    143     WTF_LOG(Network, "SocketStreamHandleInternal %p didClose()", this);
    144     if (m_handle && m_socket) {
    145         ASSERT(socketHandle == m_socket.get());
    146         m_socket.clear();
    147         SocketStreamHandle* h = m_handle;
    148         m_handle = nullptr;
    149         if (h->m_client)
    150             h->m_client->didCloseSocketStream(h);
    151     }
    152 }
    153 
    154 void SocketStreamHandleInternal::didFail(blink::WebSocketStreamHandle* socketHandle, const blink::WebSocketStreamError& err)
    155 {
    156     WTF_LOG(Network, "SocketStreamHandleInternal %p didFail()", this);
    157     if (m_handle && m_socket) {
    158         ASSERT(socketHandle == m_socket.get());
    159         if (m_handle->m_client)
    160             m_handle->m_client->didFailSocketStream(m_handle, *(PassRefPtr<SocketStreamError>(err)));
    161     }
    162 }
    163 
    164 void SocketStreamHandleInternal::trace(Visitor* visitor)
    165 {
    166     visitor->trace(m_handle);
    167 }
    168 
    169 // SocketStreamHandle ----------------------------------------------------------
    170 
    171 SocketStreamHandle::SocketStreamHandle(SocketStreamHandleClient* client)
    172     : m_client(client)
    173     , m_state(Connecting)
    174 {
    175     m_internal = SocketStreamHandleInternal::create(this);
    176 }
    177 
    178 void SocketStreamHandle::connect(const KURL& url)
    179 {
    180     m_internal->connect(url);
    181 }
    182 
    183 SocketStreamHandle::~SocketStreamHandle()
    184 {
    185 #if !ENABLE(OILPAN)
    186     setClient(0);
    187 #endif
    188 }
    189 
    190 SocketStreamHandle::SocketStreamState SocketStreamHandle::state() const
    191 {
    192     return m_state;
    193 }
    194 
    195 bool SocketStreamHandle::send(const char* data, int length)
    196 {
    197     if (m_state == Connecting || m_state == Closing)
    198         return false;
    199     if (!m_buffer.isEmpty()) {
    200         if (m_buffer.size() + length > bufferSize) {
    201             // FIXME: report error to indicate that buffer has no more space.
    202             return false;
    203         }
    204         m_buffer.append(data, length);
    205         return true;
    206     }
    207     int bytesWritten = 0;
    208     if (m_state == Open)
    209         bytesWritten = sendInternal(data, length);
    210     if (bytesWritten < 0)
    211         return false;
    212     if (m_client)
    213         m_client->didConsumeBufferedAmount(this, bytesWritten);
    214     if (m_buffer.size() + length - bytesWritten > bufferSize) {
    215         // FIXME: report error to indicate that buffer has no more space.
    216         return false;
    217     }
    218     if (bytesWritten < length) {
    219         m_buffer.append(data + bytesWritten, length - bytesWritten);
    220     }
    221     return true;
    222 }
    223 
    224 void SocketStreamHandle::close()
    225 {
    226     if (m_state == Closed)
    227         return;
    228     m_state = Closing;
    229     if (!m_buffer.isEmpty())
    230         return;
    231     disconnect();
    232 }
    233 
    234 void SocketStreamHandle::disconnect()
    235 {
    236     closeInternal();
    237     m_state = Closed;
    238 }
    239 
    240 void SocketStreamHandle::setClient(SocketStreamHandleClient* client)
    241 {
    242     ASSERT(!client || (!m_client && m_state == Connecting));
    243     m_client = client;
    244 }
    245 
    246 bool SocketStreamHandle::sendPendingData()
    247 {
    248     if (m_state != Open && m_state != Closing)
    249         return false;
    250     if (m_buffer.isEmpty()) {
    251         if (m_state == Open)
    252             return false;
    253         if (m_state == Closing) {
    254             disconnect();
    255             return false;
    256         }
    257     }
    258     bool pending;
    259     do {
    260         int bytesWritten = sendInternal(m_buffer.firstBlockData(), m_buffer.firstBlockSize());
    261         pending = bytesWritten != static_cast<int>(m_buffer.firstBlockSize());
    262         if (bytesWritten <= 0)
    263             return false;
    264         ASSERT(m_buffer.size() - bytesWritten <= bufferSize);
    265         m_buffer.consume(bytesWritten);
    266         // FIXME: place didConsumeBufferedAmount out of do-while.
    267         if (m_client)
    268             m_client->didConsumeBufferedAmount(this, bytesWritten);
    269     } while (!pending && !m_buffer.isEmpty());
    270     return true;
    271 }
    272 
    273 int SocketStreamHandle::sendInternal(const char* buf, int len)
    274 {
    275     if (!m_internal)
    276         return 0;
    277     return m_internal->send(buf, len);
    278 }
    279 
    280 void SocketStreamHandle::closeInternal()
    281 {
    282     if (m_internal)
    283         m_internal->close();
    284 }
    285 
    286 void SocketStreamHandle::trace(Visitor* visitor)
    287 {
    288     visitor->trace(m_client);
    289     visitor->trace(m_internal);
    290 }
    291 
    292 } // namespace blink
    293