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    Searched defs:genVertexSource (Results 1 - 7 of 7) sorted by null

  /external/deqp/modules/gles31/functional/
es31fShaderMultisampleInterpolationTests.cpp 186 std::string genVertexSource (int numTargetSamples) const;
228 std::string SampleQualifierRenderCase::genVertexSource (int numTargetSamples) const
369 std::string genVertexSource (int numTargetSamples) const;
443 std::string InterpolateAtSampleRenderCase::genVertexSource (int numTargetSamples) const
632 std::string genVertexSource (int numTargetSamples) const;
670 std::string SingleSampleInterpolateAtSampleCase::genVertexSource (int numTargetSamples) const
824 std::string genVertexSource (int numTargetSamples) const;
853 std::string CentroidQualifierAtSampleCase::genVertexSource (int numTargetSamples) const
923 std::string genVertexSource (int numTargetSamples) const;
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es31fVertexAttributeBindingTests.cpp 260 std::string genVertexSource (void);
490 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader));
497 std::string SingleBindingCase::genVertexSource (void)
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es31fGeometryShaderTests.cpp 915 std::string genVertexSource (VariableTest test) const;
928 << sglr::pdec::VertexSource(genVertexSource(test))
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  /external/deqp/modules/gles2/functional/
es2fDefaultVertexAttributeTests.cpp 177 std::string genVertexSource (void) const;
252 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
324 std::string AttributeCase::genVertexSource (void) const
  /external/deqp/modules/gles3/functional/
es3fDefaultVertexAttributeTests.cpp 253 std::string genVertexSource (void) const;
328 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource));
400 std::string AttributeCase::genVertexSource (void) const
es3fShaderDerivateTests.cpp 610 static std::string genVertexSource (glu::DataType coordType, glu::Precision precision)
648 const glu::ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(genVertexSource(m_coordDataType, m_coordPrecision), m_fragmentSrc));
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  /external/deqp/modules/gles31/stress/
es31sVertexAttributeBindingTests.cpp 254 std::string genVertexSource (void);
484 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_colorFragmentShader));
491 std::string SingleBindingCase::genVertexSource (void)

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