1 /* 2 * Copyright (c) 2011 Intel Corporation. All Rights Reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the 6 * "Software"), to deal in the Software without restriction, including 7 * without limitation the rights to use, copy, modify, merge, publish, 8 * distribute, sub license, and/or sell copies of the Software, and to 9 * permit persons to whom the Software is furnished to do so, subject to 10 * the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the 13 * next paragraph) shall be included in all copies or substantial portions 14 * of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 18 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 19 * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR 20 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 21 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 22 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 * 24 * Authors: 25 * Waldo Bastian <waldo.bastian (at) intel.com> 26 * 27 */ 28 29 #ifndef _OBJECT_HEAP_H_ 30 #define _OBJECT_HEAP_H_ 31 32 #define OBJECT_HEAP_OFFSET_MASK 0x7F000000 33 #define OBJECT_HEAP_ID_MASK 0x00FFFFFF 34 35 typedef struct object_base_s *object_base_p; 36 typedef struct object_heap_s *object_heap_p; 37 38 struct object_base_s { 39 int id; 40 int next_free; 41 }; 42 43 struct object_heap_s { 44 int object_size; 45 int id_offset; 46 object_base_p *heap_index; 47 int next_free; 48 int heap_size; 49 int heap_increment; 50 }; 51 52 typedef int object_heap_iterator; 53 54 /* 55 * Return 0 on success, -1 on error 56 */ 57 int object_heap_init(object_heap_p heap, int object_size, int id_offset); 58 59 /* 60 * Allocates an object 61 * Returns the object ID on success, returns -1 on error 62 */ 63 int object_heap_allocate(object_heap_p heap); 64 65 /* 66 * Lookup an allocated object by object ID 67 * Returns a pointer to the object on success, returns NULL on error 68 */ 69 object_base_p object_heap_lookup(object_heap_p heap, int id); 70 71 /* 72 * Iterate over all objects in the heap. 73 * Returns a pointer to the first object on the heap, returns NULL if heap is empty. 74 */ 75 object_base_p object_heap_first(object_heap_p heap, object_heap_iterator *iter); 76 77 /* 78 * Iterate over all objects in the heap. 79 * Returns a pointer to the next object on the heap, returns NULL if heap is empty. 80 */ 81 object_base_p object_heap_next(object_heap_p heap, object_heap_iterator *iter); 82 83 /* 84 * Frees an object 85 */ 86 void object_heap_free(object_heap_p heap, object_base_p obj); 87 88 /* 89 * Destroys a heap, the heap must be empty. 90 */ 91 void object_heap_destroy(object_heap_p heap); 92 93 /* 94 * Suspend an object 95 * Suspended objects can not be looked up 96 */ 97 void object_heap_suspend_object(object_base_p obj, int suspend); 98 99 #endif /* _OBJECT_HEAP_H_ */ 100