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      1 /*
      2  * Copyright (C) 2008 Apple Inc. All Rights Reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  *
     25  */
     26 
     27 #include "config.h"
     28 #include "core/frame/DOMTimer.h"
     29 
     30 #include "core/dom/ExecutionContext.h"
     31 #include "core/inspector/InspectorInstrumentation.h"
     32 #include "core/inspector/InspectorTraceEvents.h"
     33 #include "platform/Logging.h"
     34 #include "platform/TraceEvent.h"
     35 #include "wtf/CurrentTime.h"
     36 
     37 namespace blink {
     38 
     39 static const int maxIntervalForUserGestureForwarding = 1000; // One second matches Gecko.
     40 static const int maxTimerNestingLevel = 5;
     41 static const double oneMillisecond = 0.001;
     42 // Chromium uses a minimum timer interval of 4ms. We'd like to go
     43 // lower; however, there are poorly coded websites out there which do
     44 // create CPU-spinning loops.  Using 4ms prevents the CPU from
     45 // spinning too busily and provides a balance between CPU spinning and
     46 // the smallest possible interval timer.
     47 static const double minimumInterval = 0.004;
     48 
     49 static int timerNestingLevel = 0;
     50 
     51 static inline bool shouldForwardUserGesture(int interval, int nestingLevel)
     52 {
     53     return UserGestureIndicator::processingUserGesture()
     54         && interval <= maxIntervalForUserGestureForwarding
     55         && nestingLevel == 1; // Gestures should not be forwarded to nested timers.
     56 }
     57 
     58 double DOMTimer::hiddenPageAlignmentInterval()
     59 {
     60     // Timers on hidden pages are aligned so that they fire once per
     61     // second at most.
     62     return 1.0;
     63 }
     64 
     65 double DOMTimer::visiblePageAlignmentInterval()
     66 {
     67     // Alignment does not apply to timers on visible pages.
     68     return 0;
     69 }
     70 
     71 int DOMTimer::install(ExecutionContext* context, PassOwnPtr<ScheduledAction> action, int timeout, bool singleShot)
     72 {
     73     int timeoutID = context->installNewTimeout(action, timeout, singleShot);
     74     TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "TimerInstall", "data", InspectorTimerInstallEvent::data(context, timeoutID, timeout, singleShot));
     75     TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline.stack"), "CallStack", "stack", InspectorCallStackEvent::currentCallStack());
     76     // FIXME(361045): remove InspectorInstrumentation calls once DevTools Timeline migrates to tracing.
     77     InspectorInstrumentation::didInstallTimer(context, timeoutID, timeout, singleShot);
     78     WTF_LOG(Timers, "DOMTimer::install: timeoutID = %d, timeout = %d, singleShot = %d", timeoutID, timeout, singleShot ? 1 : 0);
     79     return timeoutID;
     80 }
     81 
     82 void DOMTimer::removeByID(ExecutionContext* context, int timeoutID)
     83 {
     84     WTF_LOG(Timers, "DOMTimer::removeByID: timeoutID = %d", timeoutID);
     85     context->removeTimeoutByID(timeoutID);
     86     TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "TimerRemove", "data", InspectorTimerRemoveEvent::data(context, timeoutID));
     87     TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline.stack"), "CallStack", "stack", InspectorCallStackEvent::currentCallStack());
     88     // FIXME(361045): remove InspectorInstrumentation calls once DevTools Timeline migrates to tracing.
     89     InspectorInstrumentation::didRemoveTimer(context, timeoutID);
     90 }
     91 
     92 DOMTimer::DOMTimer(ExecutionContext* context, PassOwnPtr<ScheduledAction> action, int interval, bool singleShot, int timeoutID)
     93     : SuspendableTimer(context)
     94     , m_timeoutID(timeoutID)
     95     , m_nestingLevel(timerNestingLevel + 1)
     96     , m_action(action)
     97 {
     98     ASSERT(timeoutID > 0);
     99     if (shouldForwardUserGesture(interval, m_nestingLevel))
    100         m_userGestureToken = UserGestureIndicator::currentToken();
    101 
    102     double intervalMilliseconds = std::max(oneMillisecond, interval * oneMillisecond);
    103     if (intervalMilliseconds < minimumInterval && m_nestingLevel >= maxTimerNestingLevel)
    104         intervalMilliseconds = minimumInterval;
    105     if (singleShot)
    106         startOneShot(intervalMilliseconds, FROM_HERE);
    107     else
    108         startRepeating(intervalMilliseconds, FROM_HERE);
    109 }
    110 
    111 DOMTimer::~DOMTimer()
    112 {
    113 }
    114 
    115 int DOMTimer::timeoutID() const
    116 {
    117     return m_timeoutID;
    118 }
    119 
    120 void DOMTimer::fired()
    121 {
    122     ExecutionContext* context = executionContext();
    123     timerNestingLevel = m_nestingLevel;
    124     ASSERT(!context->activeDOMObjectsAreSuspended());
    125     // Only the first execution of a multi-shot timer should get an affirmative user gesture indicator.
    126     UserGestureIndicator gestureIndicator(m_userGestureToken.release());
    127 
    128     TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "TimerFire", "data", InspectorTimerFireEvent::data(context, m_timeoutID));
    129     // FIXME(361045): remove InspectorInstrumentation calls once DevTools Timeline migrates to tracing.
    130     InspectorInstrumentationCookie cookie = InspectorInstrumentation::willFireTimer(context, m_timeoutID);
    131 
    132     // Simple case for non-one-shot timers.
    133     if (isActive()) {
    134         if (repeatInterval() && repeatInterval() < minimumInterval) {
    135             m_nestingLevel++;
    136             if (m_nestingLevel >= maxTimerNestingLevel)
    137                 augmentRepeatInterval(minimumInterval - repeatInterval());
    138         }
    139 
    140         WTF_LOG(Timers, "DOMTimer::fired: m_timeoutID = %d, repeatInterval = %f, m_action = %p", m_timeoutID, repeatInterval(), m_action.get());
    141 
    142         // No access to member variables after this point, it can delete the timer.
    143         m_action->execute(context);
    144 
    145         InspectorInstrumentation::didFireTimer(cookie);
    146 
    147         return;
    148     }
    149 
    150     WTF_LOG(Timers, "DOMTimer::fired: m_timeoutID = %d, one-shot, m_action = %p", m_timeoutID, m_action.get());
    151 
    152     // Delete timer before executing the action for one-shot timers.
    153     OwnPtr<ScheduledAction> action = m_action.release();
    154 
    155     // This timer is being deleted; no access to member variables allowed after this point.
    156     context->removeTimeoutByID(m_timeoutID);
    157 
    158     action->execute(context);
    159 
    160     InspectorInstrumentation::didFireTimer(cookie);
    161     TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "UpdateCounters", "data", InspectorUpdateCountersEvent::data());
    162 
    163     timerNestingLevel = 0;
    164 }
    165 
    166 void DOMTimer::contextDestroyed()
    167 {
    168     SuspendableTimer::contextDestroyed();
    169 }
    170 
    171 void DOMTimer::stop()
    172 {
    173     SuspendableTimer::stop();
    174     // Need to release JS objects potentially protected by ScheduledAction
    175     // because they can form circular references back to the ExecutionContext
    176     // which will cause a memory leak.
    177     m_action.clear();
    178 }
    179 
    180 double DOMTimer::alignedFireTime(double fireTime) const
    181 {
    182     double alignmentInterval = executionContext()->timerAlignmentInterval();
    183     if (alignmentInterval) {
    184         double currentTime = monotonicallyIncreasingTime();
    185         if (fireTime <= currentTime)
    186             return fireTime;
    187 
    188         // When a repeating timer is scheduled for exactly the
    189         // background page alignment interval, because it's impossible
    190         // for the timer to be rescheduled instantaneously, it misses
    191         // every other fire time. Avoid this by looking at the next
    192         // fire time rounded both down and up.
    193 
    194         double alignedTimeRoundedDown = floor(fireTime / alignmentInterval) * alignmentInterval;
    195         double alignedTimeRoundedUp = ceil(fireTime / alignmentInterval) * alignmentInterval;
    196 
    197         // If the version rounded down is in the past, discard it
    198         // immediately.
    199 
    200         if (alignedTimeRoundedDown <= currentTime)
    201             return alignedTimeRoundedUp;
    202 
    203         // Only use the rounded-down time if it's within a certain
    204         // tolerance of the fire time. This avoids speeding up timers
    205         // on background pages in the common case.
    206 
    207         if (fireTime - alignedTimeRoundedDown < minimumInterval)
    208             return alignedTimeRoundedDown;
    209 
    210         return alignedTimeRoundedUp;
    211     }
    212 
    213     return fireTime;
    214 }
    215 
    216 } // namespace blink
    217