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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef SYNC_ENGINE_ENTITY_TRACKER_H_
      6 #define SYNC_ENGINE_ENTITY_TRACKER_H_
      7 
      8 #include <string>
      9 
     10 #include "base/basictypes.h"
     11 #include "base/memory/scoped_ptr.h"
     12 #include "base/time/time.h"
     13 #include "sync/base/sync_export.h"
     14 #include "sync/internal_api/public/non_blocking_sync_common.h"
     15 #include "sync/protocol/sync.pb.h"
     16 
     17 namespace syncer {
     18 
     19 // Manages the pending commit and update state for an entity on the sync
     20 // thread.
     21 //
     22 // It should be considered a helper class internal to the
     23 // ModelTypeSyncWorker.
     24 //
     25 // Maintains the state associated with a particular sync entity which is
     26 // necessary for decision-making on the sync thread.  It can track pending
     27 // commit state, received update state, and can detect conflicts.
     28 //
     29 // This object may or may not contain state associated with a pending commit.
     30 // If no commit is pending, the |is_commit_pending_| flag will be set to false
     31 // and many of this object's fields will be cleared.
     32 class SYNC_EXPORT EntityTracker {
     33  public:
     34   ~EntityTracker();
     35 
     36   // Initialize a new entity based on an update response.
     37   static EntityTracker* FromServerUpdate(const std::string& id_string,
     38                                          const std::string& client_tag_hash,
     39                                          int64 version);
     40 
     41   // Initialize a new entity based on a commit request.
     42   static EntityTracker* FromCommitRequest(
     43       const std::string& id_string,
     44       const std::string& client_tag_hash,
     45       int64 sequence_number,
     46       int64 base_version,
     47       base::Time ctime,
     48       base::Time mtime,
     49       const std::string& non_unique_name,
     50       bool deleted,
     51       const sync_pb::EntitySpecifics& specifics);
     52 
     53   // Returns true if this entity should be commited to the server.
     54   bool IsCommitPending() const;
     55 
     56   // Populates a sync_pb::SyncEntity for a commit.  Also sets the
     57   // |sequence_number|, so we can track it throughout the commit process.
     58   void PrepareCommitProto(sync_pb::SyncEntity* commit_entity,
     59                           int64* sequence_number) const;
     60 
     61   // Updates this entity with data from the latest version that the
     62   // model asked us to commit.  May clobber state related to the
     63   // model's previous commit attempt(s).
     64   void RequestCommit(const std::string& id,
     65                      const std::string& client_tag_hash,
     66                      int64 sequence_number,
     67                      int64 base_version,
     68                      base::Time ctime,
     69                      base::Time mtime,
     70                      const std::string& non_unique_name,
     71                      bool deleted,
     72                      const sync_pb::EntitySpecifics& specifics);
     73 
     74   // Handles the receipt of a commit response.
     75   //
     76   // Since commits happen entirely on the sync thread, we can safely assume
     77   // that our item's state at the end of the commit is the same as it was at
     78   // the start.
     79   void ReceiveCommitResponse(const std::string& response_id,
     80                              int64 response_version,
     81                              int64 sequence_number);
     82 
     83   // Handles receipt of an update from the server.
     84   void ReceiveUpdate(int64 version);
     85 
     86   // Handles the receipt of an pending update from the server.
     87   //
     88   // Returns true if the tracker decides this item is worth keeping.  Returns
     89   // false if the item is discarded, which could happen if the version number
     90   // is out of date.
     91   bool ReceivePendingUpdate(const UpdateResponseData& data);
     92 
     93   // Functions to fetch the latest pending update.
     94   bool HasPendingUpdate() const;
     95   UpdateResponseData GetPendingUpdate() const;
     96 
     97   // Clears the pending update.  Allows us to resume regular commit behavior.
     98   void ClearPendingUpdate();
     99 
    100  private:
    101   // Initializes received update state.  Does not initialize state related to
    102   // pending commits and sets |is_commit_pending_| to false.
    103   EntityTracker(const std::string& id,
    104                 const std::string& client_tag_hash,
    105                 int64 highest_commit_response_version,
    106                 int64 highest_gu_response_version);
    107 
    108   // Initializes all fields.  Sets |is_commit_pending_| to true.
    109   EntityTracker(const std::string& id,
    110                 const std::string& client_tag_hash,
    111                 int64 highest_commit_response_version,
    112                 int64 highest_gu_response_version,
    113                 bool is_commit_pending,
    114                 int64 sequence_number,
    115                 int64 base_version,
    116                 base::Time ctime,
    117                 base::Time mtime,
    118                 const std::string& non_unique_name,
    119                 bool deleted,
    120                 const sync_pb::EntitySpecifics& specifics);
    121 
    122   // Checks if the current state indicates a conflict.
    123   //
    124   // This can be true only while a call to this object is in progress.
    125   // Conflicts are always cleared before the method call ends.
    126   bool IsInConflict() const;
    127 
    128   // Checks if the server knows about this item.
    129   bool IsServerKnown() const;
    130 
    131   // Clears flag and optionally clears state associated with a pending commit.
    132   void ClearPendingCommit();
    133 
    134   // The ID for this entry.  May be empty if the entry has never been committed.
    135   std::string id_;
    136 
    137   // The hashed client tag for this entry.
    138   std::string client_tag_hash_;
    139 
    140   // The highest version seen in a commit response for this entry.
    141   int64 highest_commit_response_version_;
    142 
    143   // The highest version seen in a GU response for this entry.
    144   int64 highest_gu_response_version_;
    145 
    146   // Flag that indicates whether or not we're waiting for a chance to commit
    147   // this item.
    148   bool is_commit_pending_;
    149 
    150   // Used to track in-flight commit requests on the model thread.  All we need
    151   // to do here is return it back to the model thread when the pending commit
    152   // is completed and confirmed.  Not valid if no commit is pending.
    153   int64 sequence_number_;
    154 
    155   // The following fields are valid only when a commit is pending.
    156   // This is where we store the data that is to be sent up to the server
    157   // at the next possible opportunity.
    158   int64 base_version_;
    159   base::Time ctime_;
    160   base::Time mtime_;
    161   std::string non_unique_name_;
    162   bool deleted_;
    163   sync_pb::EntitySpecifics specifics_;
    164 
    165   // An update for this item which can't be applied right now.  The presence of
    166   // an pending update prevents commits.  As of this writing, the only source
    167   // of pending updates is updates we can't decrypt right now.
    168   scoped_ptr<UpdateResponseData> pending_update_;
    169 
    170   DISALLOW_COPY_AND_ASSIGN(EntityTracker);
    171 };
    172 
    173 }  // namespace syncer
    174 
    175 #endif  // SYNC_ENGINE_ENTITY_TRACKER_H_
    176