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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
      6 #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
      7 
      8 #include <string>
      9 #include <utility>
     10 
     11 #include "base/compiler_specific.h"
     12 #include "base/memory/scoped_ptr.h"
     13 #include "base/memory/scoped_vector.h"
     14 #include "base/observer_list.h"
     15 #include "base/threading/thread.h"
     16 #include "media/audio/audio_manager.h"
     17 
     18 #include "media/audio/audio_output_dispatcher.h"
     19 
     20 #if defined(OS_WIN)
     21 #include "base/win/scoped_com_initializer.h"
     22 #endif
     23 
     24 namespace media {
     25 
     26 class AudioOutputDispatcher;
     27 
     28 // AudioManagerBase provides AudioManager functions common for all platforms.
     29 class MEDIA_EXPORT AudioManagerBase : public AudioManager {
     30  public:
     31   // TODO(sergeyu): The constants below belong to AudioManager interface, not
     32   // to the base implementation.
     33 
     34   // Name of the generic "default" device.
     35   static const char kDefaultDeviceName[];
     36   // Unique Id of the generic "default" device.
     37   static const char kDefaultDeviceId[];
     38 
     39   // Input device ID used to capture the default system playback stream. When
     40   // this device ID is passed to MakeAudioInputStream() the returned
     41   // AudioInputStream will be capturing audio currently being played on the
     42   // default playback device. At the moment this feature is supported only on
     43   // some platforms. AudioInputStream::Intialize() will return an error on
     44   // platforms that don't support it. GetInputStreamParameters() must be used
     45   // to get the parameters of the loopback device before creating a loopback
     46   // stream, otherwise stream initialization may fail.
     47   static const char kLoopbackInputDeviceId[];
     48 
     49   virtual ~AudioManagerBase();
     50 
     51   virtual scoped_refptr<base::SingleThreadTaskRunner> GetTaskRunner() OVERRIDE;
     52   virtual scoped_refptr<base::SingleThreadTaskRunner> GetWorkerTaskRunner()
     53       OVERRIDE;
     54 
     55   virtual base::string16 GetAudioInputDeviceModel() OVERRIDE;
     56 
     57   virtual void ShowAudioInputSettings() OVERRIDE;
     58 
     59   virtual void GetAudioInputDeviceNames(
     60       AudioDeviceNames* device_names) OVERRIDE;
     61 
     62   virtual void GetAudioOutputDeviceNames(
     63       AudioDeviceNames* device_names) OVERRIDE;
     64 
     65   virtual AudioOutputStream* MakeAudioOutputStream(
     66       const AudioParameters& params,
     67       const std::string& device_id) OVERRIDE;
     68 
     69   virtual AudioInputStream* MakeAudioInputStream(
     70       const AudioParameters& params, const std::string& device_id) OVERRIDE;
     71 
     72   virtual AudioOutputStream* MakeAudioOutputStreamProxy(
     73       const AudioParameters& params,
     74       const std::string& device_id) OVERRIDE;
     75 
     76   // Called internally by the audio stream when it has been closed.
     77   virtual void ReleaseOutputStream(AudioOutputStream* stream);
     78   virtual void ReleaseInputStream(AudioInputStream* stream);
     79 
     80   // Creates the output stream for the |AUDIO_PCM_LINEAR| format. The legacy
     81   // name is also from |AUDIO_PCM_LINEAR|.
     82   virtual AudioOutputStream* MakeLinearOutputStream(
     83       const AudioParameters& params) = 0;
     84 
     85   // Creates the output stream for the |AUDIO_PCM_LOW_LATENCY| format.
     86   virtual AudioOutputStream* MakeLowLatencyOutputStream(
     87       const AudioParameters& params,
     88       const std::string& device_id) = 0;
     89 
     90   // Creates the input stream for the |AUDIO_PCM_LINEAR| format. The legacy
     91   // name is also from |AUDIO_PCM_LINEAR|.
     92   virtual AudioInputStream* MakeLinearInputStream(
     93       const AudioParameters& params, const std::string& device_id) = 0;
     94 
     95   // Creates the input stream for the |AUDIO_PCM_LOW_LATENCY| format.
     96   virtual AudioInputStream* MakeLowLatencyInputStream(
     97       const AudioParameters& params, const std::string& device_id) = 0;
     98 
     99   // Listeners will be notified on the GetTaskRunner() task runner.
    100   virtual void AddOutputDeviceChangeListener(
    101       AudioDeviceListener* listener) OVERRIDE;
    102   virtual void RemoveOutputDeviceChangeListener(
    103       AudioDeviceListener* listener) OVERRIDE;
    104 
    105   virtual AudioParameters GetDefaultOutputStreamParameters() OVERRIDE;
    106   virtual AudioParameters GetOutputStreamParameters(
    107       const std::string& device_id) OVERRIDE;
    108 
    109   virtual AudioParameters GetInputStreamParameters(
    110       const std::string& device_id) OVERRIDE;
    111 
    112   virtual std::string GetAssociatedOutputDeviceID(
    113       const std::string& input_device_id) OVERRIDE;
    114 
    115   virtual scoped_ptr<AudioLog> CreateAudioLog(
    116       AudioLogFactory::AudioComponent component) OVERRIDE;
    117 
    118   virtual void SetHasKeyboardMic() OVERRIDE;
    119 
    120   // Get number of input or output streams.
    121   int input_stream_count() const { return num_input_streams_; }
    122   int output_stream_count() const { return num_output_streams_; }
    123 
    124  protected:
    125   AudioManagerBase(AudioLogFactory* audio_log_factory);
    126 
    127   // Shuts down the audio thread and releases all the audio output dispatchers
    128   // on the audio thread.  All audio streams should be freed before Shutdown()
    129   // is called.  This must be called in the destructor of every AudioManagerBase
    130   // implementation.
    131   void Shutdown();
    132 
    133   void SetMaxOutputStreamsAllowed(int max) { max_num_output_streams_ = max; }
    134 
    135   // Called by each platform specific AudioManager to notify output state change
    136   // listeners that a state change has occurred.  Must be called from the audio
    137   // thread.
    138   void NotifyAllOutputDeviceChangeListeners();
    139 
    140   // Returns user buffer size as specified on the command line or 0 if no buffer
    141   // size has been specified.
    142   int GetUserBufferSize();
    143 
    144   // Returns the preferred hardware audio output parameters for opening output
    145   // streams. If the users inject a valid |input_params|, each AudioManager
    146   // will decide if they should return the values from |input_params| or the
    147   // default hardware values. If the |input_params| is invalid, it will return
    148   // the default hardware audio parameters.
    149   // If |output_device_id| is empty, the implementation must treat that as
    150   // a request for the default output device.
    151   virtual AudioParameters GetPreferredOutputStreamParameters(
    152       const std::string& output_device_id,
    153       const AudioParameters& input_params) = 0;
    154 
    155   // Returns the ID of the default audio output device.
    156   // Implementations that don't yet support this should return an empty string.
    157   virtual std::string GetDefaultOutputDeviceID();
    158 
    159  private:
    160   struct DispatcherParams;
    161   typedef ScopedVector<DispatcherParams> AudioOutputDispatchers;
    162 
    163   class CompareByParams;
    164 
    165   // Called by Shutdown().
    166   void ShutdownOnAudioThread();
    167 
    168   // Max number of open output streams, modified by
    169   // SetMaxOutputStreamsAllowed().
    170   int max_num_output_streams_;
    171 
    172   // Max number of open input streams.
    173   int max_num_input_streams_;
    174 
    175   // Number of currently open output streams.
    176   int num_output_streams_;
    177 
    178   // Number of currently open input streams.
    179   int num_input_streams_;
    180 
    181   // Track output state change listeners.
    182   ObserverList<AudioDeviceListener> output_listeners_;
    183 
    184   // Thread used to interact with audio streams created by this audio manager.
    185   base::Thread audio_thread_;
    186 
    187   // The task runner of the audio thread this object runs on. Used for internal
    188   // tasks which run on the audio thread even after Shutdown() has been started
    189   // and GetTaskRunner() starts returning NULL.
    190   scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
    191 
    192   // Map of cached AudioOutputDispatcher instances.  Must only be touched
    193   // from the audio thread (no locking).
    194   AudioOutputDispatchers output_dispatchers_;
    195 
    196   // Proxy for creating AudioLog objects.
    197   AudioLogFactory* const audio_log_factory_;
    198 
    199   DISALLOW_COPY_AND_ASSIGN(AudioManagerBase);
    200 };
    201 
    202 }  // namespace media
    203 
    204 #endif  // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_
    205