1 // Copyright 2010 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CC_LAYERS_TEXTURE_LAYER_H_ 6 #define CC_LAYERS_TEXTURE_LAYER_H_ 7 8 #include <string> 9 10 #include "base/callback.h" 11 #include "base/synchronization/lock.h" 12 #include "base/threading/thread_checker.h" 13 #include "cc/base/cc_export.h" 14 #include "cc/layers/layer.h" 15 #include "cc/resources/texture_mailbox.h" 16 17 namespace cc { 18 class BlockingTaskRunner; 19 class SingleReleaseCallback; 20 class SingleReleaseCallbackImpl; 21 class TextureLayerClient; 22 23 // A Layer containing a the rendered output of a plugin instance. 24 class CC_EXPORT TextureLayer : public Layer { 25 public: 26 class CC_EXPORT TextureMailboxHolder 27 : public base::RefCountedThreadSafe<TextureMailboxHolder> { 28 public: 29 class CC_EXPORT MainThreadReference { 30 public: 31 explicit MainThreadReference(TextureMailboxHolder* holder); 32 ~MainThreadReference(); 33 TextureMailboxHolder* holder() { return holder_.get(); } 34 35 private: 36 scoped_refptr<TextureMailboxHolder> holder_; 37 DISALLOW_COPY_AND_ASSIGN(MainThreadReference); 38 }; 39 40 const TextureMailbox& mailbox() const { return mailbox_; } 41 void Return(uint32 sync_point, bool is_lost); 42 43 // Gets a ReleaseCallback that can be called from another thread. Note: the 44 // caller must ensure the callback is called. 45 scoped_ptr<SingleReleaseCallbackImpl> GetCallbackForImplThread(); 46 47 protected: 48 friend class TextureLayer; 49 50 // Protected visiblity so only TextureLayer and unit tests can create these. 51 static scoped_ptr<MainThreadReference> Create( 52 const TextureMailbox& mailbox, 53 scoped_ptr<SingleReleaseCallback> release_callback); 54 virtual ~TextureMailboxHolder(); 55 56 private: 57 friend class base::RefCountedThreadSafe<TextureMailboxHolder>; 58 friend class MainThreadReference; 59 explicit TextureMailboxHolder( 60 const TextureMailbox& mailbox, 61 scoped_ptr<SingleReleaseCallback> release_callback); 62 63 void InternalAddRef(); 64 void InternalRelease(); 65 void ReturnAndReleaseOnImplThread( 66 uint32 sync_point, 67 bool is_lost, 68 BlockingTaskRunner* main_thread_task_runner); 69 70 // These members are only accessed on the main thread, or on the impl thread 71 // during commit where the main thread is blocked. 72 unsigned internal_references_; 73 TextureMailbox mailbox_; 74 scoped_ptr<SingleReleaseCallback> release_callback_; 75 76 // This lock guards the sync_point_ and is_lost_ fields because they can be 77 // accessed on both the impl and main thread. We do this to ensure that the 78 // values of these fields are well-ordered such that the last call to 79 // ReturnAndReleaseOnImplThread() defines their values. 80 base::Lock arguments_lock_; 81 uint32 sync_point_; 82 bool is_lost_; 83 base::ThreadChecker main_thread_checker_; 84 DISALLOW_COPY_AND_ASSIGN(TextureMailboxHolder); 85 }; 86 87 // Used when mailbox names are specified instead of texture IDs. 88 static scoped_refptr<TextureLayer> CreateForMailbox( 89 TextureLayerClient* client); 90 91 // Resets the client, which also resets the texture. 92 void ClearClient(); 93 94 // Resets the texture. 95 void ClearTexture(); 96 97 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) 98 OVERRIDE; 99 100 // Sets whether this texture should be Y-flipped at draw time. Defaults to 101 // true. 102 void SetFlipped(bool flipped); 103 104 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1). 105 void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right); 106 107 // Sets an opacity value per vertex. It will be multiplied by the layer 108 // opacity value. 109 void SetVertexOpacity(float bottom_left, 110 float top_left, 111 float top_right, 112 float bottom_right); 113 114 // Sets whether the alpha channel is premultiplied or unpremultiplied. 115 // Defaults to true. 116 void SetPremultipliedAlpha(bool premultiplied_alpha); 117 118 // Sets whether the texture should be blended with the background color 119 // at draw time. Defaults to false. 120 void SetBlendBackgroundColor(bool blend); 121 122 // Sets whether this context should rate limit on damage to prevent too many 123 // frames from being queued up before the compositor gets a chance to run. 124 // Requires a non-nil client. Defaults to false. 125 void SetRateLimitContext(bool rate_limit); 126 127 // Code path for plugins which supply their own mailbox. 128 void SetTextureMailbox(const TextureMailbox& mailbox, 129 scoped_ptr<SingleReleaseCallback> release_callback); 130 131 // Use this for special cases where the same texture is used to back the 132 // TextureLayer across all frames. 133 // WARNING: DON'T ACTUALLY USE THIS WHAT YOU ARE DOING IS WRONG. 134 // TODO(danakj): Remove this when pepper doesn't need it. crbug.com/350204 135 void SetTextureMailboxWithoutReleaseCallback(const TextureMailbox& mailbox); 136 137 virtual void SetNeedsDisplayRect(const gfx::RectF& dirty_rect) OVERRIDE; 138 139 virtual void SetLayerTreeHost(LayerTreeHost* layer_tree_host) OVERRIDE; 140 virtual bool Update(ResourceUpdateQueue* queue, 141 const OcclusionTracker<Layer>* occlusion) OVERRIDE; 142 virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE; 143 virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const OVERRIDE; 144 145 protected: 146 explicit TextureLayer(TextureLayerClient* client); 147 virtual ~TextureLayer(); 148 virtual bool HasDrawableContent() const OVERRIDE; 149 150 private: 151 void SetTextureMailboxInternal( 152 const TextureMailbox& mailbox, 153 scoped_ptr<SingleReleaseCallback> release_callback, 154 bool requires_commit, 155 bool allow_mailbox_reuse); 156 157 TextureLayerClient* client_; 158 159 bool flipped_; 160 gfx::PointF uv_top_left_; 161 gfx::PointF uv_bottom_right_; 162 // [bottom left, top left, top right, bottom right] 163 float vertex_opacity_[4]; 164 bool premultiplied_alpha_; 165 bool blend_background_color_; 166 bool rate_limit_context_; 167 168 scoped_ptr<TextureMailboxHolder::MainThreadReference> holder_ref_; 169 bool needs_set_mailbox_; 170 171 DISALLOW_COPY_AND_ASSIGN(TextureLayer); 172 }; 173 174 } // namespace cc 175 #endif // CC_LAYERS_TEXTURE_LAYER_H_ 176