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      1 // Copyright 2010 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_LAYERS_TEXTURE_LAYER_H_
      6 #define CC_LAYERS_TEXTURE_LAYER_H_
      7 
      8 #include <string>
      9 
     10 #include "base/callback.h"
     11 #include "base/synchronization/lock.h"
     12 #include "base/threading/thread_checker.h"
     13 #include "cc/base/cc_export.h"
     14 #include "cc/layers/layer.h"
     15 #include "cc/resources/texture_mailbox.h"
     16 
     17 namespace cc {
     18 class BlockingTaskRunner;
     19 class SingleReleaseCallback;
     20 class SingleReleaseCallbackImpl;
     21 class TextureLayerClient;
     22 
     23 // A Layer containing a the rendered output of a plugin instance.
     24 class CC_EXPORT TextureLayer : public Layer {
     25  public:
     26   class CC_EXPORT TextureMailboxHolder
     27       : public base::RefCountedThreadSafe<TextureMailboxHolder> {
     28    public:
     29     class CC_EXPORT MainThreadReference {
     30      public:
     31       explicit MainThreadReference(TextureMailboxHolder* holder);
     32       ~MainThreadReference();
     33       TextureMailboxHolder* holder() { return holder_.get(); }
     34 
     35      private:
     36       scoped_refptr<TextureMailboxHolder> holder_;
     37       DISALLOW_COPY_AND_ASSIGN(MainThreadReference);
     38     };
     39 
     40     const TextureMailbox& mailbox() const { return mailbox_; }
     41     void Return(uint32 sync_point, bool is_lost);
     42 
     43     // Gets a ReleaseCallback that can be called from another thread. Note: the
     44     // caller must ensure the callback is called.
     45     scoped_ptr<SingleReleaseCallbackImpl> GetCallbackForImplThread();
     46 
     47    protected:
     48     friend class TextureLayer;
     49 
     50     // Protected visiblity so only TextureLayer and unit tests can create these.
     51     static scoped_ptr<MainThreadReference> Create(
     52         const TextureMailbox& mailbox,
     53         scoped_ptr<SingleReleaseCallback> release_callback);
     54     virtual ~TextureMailboxHolder();
     55 
     56    private:
     57     friend class base::RefCountedThreadSafe<TextureMailboxHolder>;
     58     friend class MainThreadReference;
     59     explicit TextureMailboxHolder(
     60         const TextureMailbox& mailbox,
     61         scoped_ptr<SingleReleaseCallback> release_callback);
     62 
     63     void InternalAddRef();
     64     void InternalRelease();
     65     void ReturnAndReleaseOnImplThread(
     66         uint32 sync_point,
     67         bool is_lost,
     68         BlockingTaskRunner* main_thread_task_runner);
     69 
     70     // These members are only accessed on the main thread, or on the impl thread
     71     // during commit where the main thread is blocked.
     72     unsigned internal_references_;
     73     TextureMailbox mailbox_;
     74     scoped_ptr<SingleReleaseCallback> release_callback_;
     75 
     76     // This lock guards the sync_point_ and is_lost_ fields because they can be
     77     // accessed on both the impl and main thread. We do this to ensure that the
     78     // values of these fields are well-ordered such that the last call to
     79     // ReturnAndReleaseOnImplThread() defines their values.
     80     base::Lock arguments_lock_;
     81     uint32 sync_point_;
     82     bool is_lost_;
     83     base::ThreadChecker main_thread_checker_;
     84     DISALLOW_COPY_AND_ASSIGN(TextureMailboxHolder);
     85   };
     86 
     87   // Used when mailbox names are specified instead of texture IDs.
     88   static scoped_refptr<TextureLayer> CreateForMailbox(
     89       TextureLayerClient* client);
     90 
     91   // Resets the client, which also resets the texture.
     92   void ClearClient();
     93 
     94   // Resets the texture.
     95   void ClearTexture();
     96 
     97   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
     98       OVERRIDE;
     99 
    100   // Sets whether this texture should be Y-flipped at draw time. Defaults to
    101   // true.
    102   void SetFlipped(bool flipped);
    103 
    104   // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
    105   void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right);
    106 
    107   // Sets an opacity value per vertex. It will be multiplied by the layer
    108   // opacity value.
    109   void SetVertexOpacity(float bottom_left,
    110                         float top_left,
    111                         float top_right,
    112                         float bottom_right);
    113 
    114   // Sets whether the alpha channel is premultiplied or unpremultiplied.
    115   // Defaults to true.
    116   void SetPremultipliedAlpha(bool premultiplied_alpha);
    117 
    118   // Sets whether the texture should be blended with the background color
    119   // at draw time. Defaults to false.
    120   void SetBlendBackgroundColor(bool blend);
    121 
    122   // Sets whether this context should rate limit on damage to prevent too many
    123   // frames from being queued up before the compositor gets a chance to run.
    124   // Requires a non-nil client.  Defaults to false.
    125   void SetRateLimitContext(bool rate_limit);
    126 
    127   // Code path for plugins which supply their own mailbox.
    128   void SetTextureMailbox(const TextureMailbox& mailbox,
    129                          scoped_ptr<SingleReleaseCallback> release_callback);
    130 
    131   // Use this for special cases where the same texture is used to back the
    132   // TextureLayer across all frames.
    133   // WARNING: DON'T ACTUALLY USE THIS WHAT YOU ARE DOING IS WRONG.
    134   // TODO(danakj): Remove this when pepper doesn't need it. crbug.com/350204
    135   void SetTextureMailboxWithoutReleaseCallback(const TextureMailbox& mailbox);
    136 
    137   virtual void SetNeedsDisplayRect(const gfx::RectF& dirty_rect) OVERRIDE;
    138 
    139   virtual void SetLayerTreeHost(LayerTreeHost* layer_tree_host) OVERRIDE;
    140   virtual bool Update(ResourceUpdateQueue* queue,
    141                       const OcclusionTracker<Layer>* occlusion) OVERRIDE;
    142   virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
    143   virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const OVERRIDE;
    144 
    145  protected:
    146   explicit TextureLayer(TextureLayerClient* client);
    147   virtual ~TextureLayer();
    148   virtual bool HasDrawableContent() const OVERRIDE;
    149 
    150  private:
    151   void SetTextureMailboxInternal(
    152       const TextureMailbox& mailbox,
    153       scoped_ptr<SingleReleaseCallback> release_callback,
    154       bool requires_commit,
    155       bool allow_mailbox_reuse);
    156 
    157   TextureLayerClient* client_;
    158 
    159   bool flipped_;
    160   gfx::PointF uv_top_left_;
    161   gfx::PointF uv_bottom_right_;
    162   // [bottom left, top left, top right, bottom right]
    163   float vertex_opacity_[4];
    164   bool premultiplied_alpha_;
    165   bool blend_background_color_;
    166   bool rate_limit_context_;
    167 
    168   scoped_ptr<TextureMailboxHolder::MainThreadReference> holder_ref_;
    169   bool needs_set_mailbox_;
    170 
    171   DISALLOW_COPY_AND_ASSIGN(TextureLayer);
    172 };
    173 
    174 }  // namespace cc
    175 #endif  // CC_LAYERS_TEXTURE_LAYER_H_
    176