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Searched
defs:joystick
(Results
1 - 3
of
3
) sorted by null
/external/qemu/distrib/sdl-1.2.15/test/
testjoystick.c
2
/* Simple program to test the SDL
joystick
routines */
13
void WatchJoystick(SDL_Joystick *
joystick
)
22
/* Set a video mode to display
joystick
axis position */
29
/* Print info about the
joystick
we are watching */
30
name = SDL_JoystickName(SDL_JoystickIndex(
joystick
));
31
printf("Watching
joystick
%d: (%s)\n", SDL_JoystickIndex(
joystick
),
32
name ? name : "Unknown
Joystick
");
33
printf("
Joystick
has %d axes, %d hats, %d balls, and %d buttons\n",
34
SDL_JoystickNumAxes(
joystick
), SDL_JoystickNumHats(joystick)
150
SDL_Joystick *
joystick
;
local
[
all
...]
/external/qemu/distrib/sdl-1.2.15/src/joystick/beos/
SDL_bejoystick.cc
26
/* This is the system specific header for the SDL
joystick
API */
29
#include <be/device/
Joystick
.h>
45
/* The private structure used to keep track of a
joystick
*/
54
* joysticks.
Joystick
0 should be the system default
joystick
.
59
BJoystick
joystick
;
local
66
nports =
joystick
.CountDevices();
71
if (
joystick
.GetDeviceName(i, name) == B_OK ) {
72
if (
joystick
.Open(name) != B_ERROR ) {
74
joystick
.GetControllerName(&stick_name)
[
all
...]
/external/qemu/distrib/sdl-1.2.15/src/joystick/
SDL_joystick.c
24
/* This is the
joystick
API for Simple DirectMedia Layer */
75
* Get the implementation dependent name of a
joystick
88
* Open a
joystick
for use - the index passed as an argument refers to
89
* the N'th
joystick
on the system. This index is the value which will
90
* identify this
joystick
in future
joystick
events.
92
* This function returns a
joystick
identifier, or NULL if an error occurred.
97
SDL_Joystick *
joystick
;
local
105
/* If the
joystick
is already open, return it */
108
joystick
= SDL_joysticks[i]
[
all
...]
Completed in 79 milliseconds