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      1 /*
      2  * Copyright 2006 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkBitmap_DEFINED
      9 #define SkBitmap_DEFINED
     10 
     11 #include "SkColor.h"
     12 #include "SkColorTable.h"
     13 #include "SkImageInfo.h"
     14 #include "SkPoint.h"
     15 #include "SkRefCnt.h"
     16 
     17 struct SkMask;
     18 struct SkIRect;
     19 struct SkRect;
     20 class SkPaint;
     21 class SkPixelRef;
     22 class SkPixelRefFactory;
     23 class SkRegion;
     24 class SkString;
     25 class GrTexture;
     26 
     27 /** \class SkBitmap
     28 
     29     The SkBitmap class specifies a raster bitmap. A bitmap has an integer width
     30     and height, and a format (colortype), and a pointer to the actual pixels.
     31     Bitmaps can be drawn into a SkCanvas, but they are also used to specify the
     32     target of a SkCanvas' drawing operations.
     33     A const SkBitmap exposes getAddr(), which lets a caller write its pixels;
     34     the constness is considered to apply to the bitmap's configuration, not
     35     its contents.
     36 */
     37 class SK_API SkBitmap {
     38 public:
     39     class SK_API Allocator;
     40 
     41 #ifdef SK_SUPPORT_LEGACY_BITMAP_CONFIG
     42     enum Config {
     43         kNo_Config,         //!< bitmap has not been configured
     44         kA8_Config,         //!< 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque)
     45         kIndex8_Config,     //!< 8-bits per pixel, using SkColorTable to specify the colors
     46         kRGB_565_Config,    //!< 16-bits per pixel, (see SkColorPriv.h for packing)
     47         kARGB_4444_Config,  //!< 16-bits per pixel, (see SkColorPriv.h for packing)
     48         kARGB_8888_Config,  //!< 32-bits per pixel, (see SkColorPriv.h for packing)
     49     };
     50 
     51     // do not add this to the Config enum, otherwise the compiler will let us
     52     // pass this as a valid parameter for Config.
     53     enum {
     54         kConfigCount = kARGB_8888_Config + 1
     55     };
     56 
     57     /** Return the config for the bitmap. */
     58     Config  config() const;
     59 
     60     SK_ATTR_DEPRECATED("use config()")
     61     Config  getConfig() const { return this->config(); }
     62 #endif
     63 
     64     /**
     65      *  Default construct creates a bitmap with zero width and height, and no pixels.
     66      *  Its colortype is set to kUnknown_SkColorType.
     67      */
     68     SkBitmap();
     69 
     70     /**
     71      *  Copy the settings from the src into this bitmap. If the src has pixels
     72      *  allocated, they will be shared, not copied, so that the two bitmaps will
     73      *  reference the same memory for the pixels. If a deep copy is needed,
     74      *  where the new bitmap has its own separate copy of the pixels, use
     75      *  deepCopyTo().
     76      */
     77     SkBitmap(const SkBitmap& src);
     78 
     79     ~SkBitmap();
     80 
     81     /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains
     82         with the src bitmap.
     83     */
     84     SkBitmap& operator=(const SkBitmap& src);
     85     /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw.
     86     */
     87     //  This method is not exported to java.
     88     void swap(SkBitmap& other);
     89 
     90     ///////////////////////////////////////////////////////////////////////////
     91 
     92     const SkImageInfo& info() const { return fInfo; }
     93 
     94     int width() const { return fInfo.fWidth; }
     95     int height() const { return fInfo.fHeight; }
     96     SkColorType colorType() const { return fInfo.fColorType; }
     97     SkAlphaType alphaType() const { return fInfo.fAlphaType; }
     98 
     99 #ifdef SK_SUPPORT_LEGACY_ASIMAGEINFO
    100     bool asImageInfo(SkImageInfo* info) const {
    101         // compatibility: return false for kUnknown
    102         if (kUnknown_SkColorType == this->colorType()) {
    103             return false;
    104         }
    105         if (info) {
    106             *info = this->info();
    107         }
    108         return true;
    109     }
    110 #endif
    111 
    112     /**
    113      *  Return the number of bytes per pixel based on the colortype. If the colortype is
    114      *  kUnknown_SkColorType, then 0 is returned.
    115      */
    116     int bytesPerPixel() const { return fInfo.bytesPerPixel(); }
    117 
    118     /**
    119      *  Return the rowbytes expressed as a number of pixels (like width and height).
    120      *  If the colortype is kUnknown_SkColorType, then 0 is returned.
    121      */
    122     int rowBytesAsPixels() const {
    123         return fRowBytes >> this->shiftPerPixel();
    124     }
    125 
    126     /**
    127      *  Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for 2-bytes per pixel
    128      *  colortypes, 2 for 4-bytes per pixel colortypes). Return 0 for kUnknown_SkColorType.
    129      */
    130     int shiftPerPixel() const { return this->bytesPerPixel() >> 1; }
    131 
    132     ///////////////////////////////////////////////////////////////////////////
    133 
    134     /** Return true iff the bitmap has empty dimensions.
    135      *  Hey!  Before you use this, see if you really want to know drawsNothing() instead.
    136      */
    137     bool empty() const { return fInfo.isEmpty(); }
    138 
    139     /** Return true iff the bitmap has no pixelref. Note: this can return true even if the
    140      *  dimensions of the bitmap are > 0 (see empty()).
    141      *  Hey!  Before you use this, see if you really want to know drawsNothing() instead.
    142      */
    143     bool isNull() const { return NULL == fPixelRef; }
    144 
    145     /** Return true iff drawing this bitmap has no effect.
    146      */
    147     bool drawsNothing() const { return this->empty() || this->isNull(); }
    148 
    149     /** Return the number of bytes between subsequent rows of the bitmap. */
    150     size_t rowBytes() const { return fRowBytes; }
    151 
    152     /**
    153      *  Set the bitmap's alphaType, returning true on success. If false is
    154      *  returned, then the specified new alphaType is incompatible with the
    155      *  colortype, and the current alphaType is unchanged.
    156      *
    157      *  Note: this changes the alphatype for the underlying pixels, which means
    158      *  that all bitmaps that might be sharing (subsets of) the pixels will
    159      *  be affected.
    160      */
    161     bool setAlphaType(SkAlphaType);
    162 
    163     /** Return the address of the pixels for this SkBitmap.
    164     */
    165     void* getPixels() const { return fPixels; }
    166 
    167     /** Return the byte size of the pixels, based on the height and rowBytes.
    168         Note this truncates the result to 32bits. Call getSize64() to detect
    169         if the real size exceeds 32bits.
    170     */
    171     size_t getSize() const { return fInfo.fHeight * fRowBytes; }
    172 
    173     /** Return the number of bytes from the pointer returned by getPixels()
    174         to the end of the allocated space in the buffer. Required in
    175         cases where extractSubset has been called.
    176     */
    177     size_t getSafeSize() const { return fInfo.getSafeSize(fRowBytes); }
    178 
    179     /**
    180      *  Return the full size of the bitmap, in bytes.
    181      */
    182     int64_t computeSize64() const {
    183         return sk_64_mul(fInfo.fHeight, fRowBytes);
    184     }
    185 
    186     /**
    187      *  Return the number of bytes from the pointer returned by getPixels()
    188      *  to the end of the allocated space in the buffer. This may be smaller
    189      *  than computeSize64() if there is any rowbytes padding beyond the width.
    190      */
    191     int64_t computeSafeSize64() const {
    192         return fInfo.getSafeSize64(fRowBytes);
    193     }
    194 
    195     /** Returns true if this bitmap is marked as immutable, meaning that the
    196         contents of its pixels will not change for the lifetime of the bitmap.
    197     */
    198     bool isImmutable() const;
    199 
    200     /** Marks this bitmap as immutable, meaning that the contents of its
    201         pixels will not change for the lifetime of the bitmap and of the
    202         underlying pixelref. This state can be set, but it cannot be
    203         cleared once it is set. This state propagates to all other bitmaps
    204         that share the same pixelref.
    205     */
    206     void setImmutable();
    207 
    208     /** Returns true if the bitmap is opaque (has no translucent/transparent pixels).
    209     */
    210     bool isOpaque() const {
    211         return SkAlphaTypeIsOpaque(this->alphaType());
    212     }
    213 
    214     /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.)
    215     */
    216     bool isVolatile() const;
    217 
    218     /** Specify whether this bitmap is volatile. Bitmaps are not volatile by
    219         default. Temporary bitmaps that are discarded after use should be
    220         marked as volatile. This provides a hint to the device that the bitmap
    221         should not be cached. Providing this hint when appropriate can
    222         improve performance by avoiding unnecessary overhead and resource
    223         consumption on the device.
    224     */
    225     void setIsVolatile(bool);
    226 
    227     /** Reset the bitmap to its initial state (see default constructor). If we are a (shared)
    228         owner of the pixels, that ownership is decremented.
    229     */
    230     void reset();
    231 
    232 #ifdef SK_SUPPORT_LEGACY_COMPUTE_CONFIG_SIZE
    233     /** Given a config and a width, this computes the optimal rowBytes value. This is called automatically
    234         if you pass 0 for rowBytes to setConfig().
    235     */
    236     static size_t ComputeRowBytes(Config c, int width);
    237 
    238     /** Return the bytes-per-pixel for the specified config. If the config is
    239         not at least 1-byte per pixel, return 0, including for kNo_Config.
    240     */
    241     static int ComputeBytesPerPixel(Config c);
    242 
    243     /** Return the shift-per-pixel for the specified config. If the config is
    244      not at least 1-byte per pixel, return 0, including for kNo_Config.
    245      */
    246     static int ComputeShiftPerPixel(Config c) {
    247         return ComputeBytesPerPixel(c) >> 1;
    248     }
    249 
    250     static int64_t ComputeSize64(Config, int width, int height);
    251     static size_t ComputeSize(Config, int width, int height);
    252 #endif
    253 
    254     /**
    255      *  This will brute-force return true if all of the pixels in the bitmap
    256      *  are opaque. If it fails to read the pixels, or encounters an error,
    257      *  it will return false.
    258      *
    259      *  Since this can be an expensive operation, the bitmap stores a flag for
    260      *  this (isOpaque). Only call this if you need to compute this value from
    261      *  "unknown" pixels.
    262      */
    263     static bool ComputeIsOpaque(const SkBitmap&);
    264 
    265     /**
    266      *  Return the bitmap's bounds [0, 0, width, height] as an SkRect
    267      */
    268     void getBounds(SkRect* bounds) const;
    269     void getBounds(SkIRect* bounds) const;
    270 
    271 #ifdef SK_SUPPORT_LEGACY_SETCONFIG
    272     /** Set the bitmap's config and dimensions. If rowBytes is 0, then
    273         ComputeRowBytes() is called to compute the optimal value. This resets
    274         any pixel/colortable ownership, just like reset().
    275     */
    276     bool setConfig(Config, int width, int height, size_t rowBytes, SkAlphaType);
    277 
    278     bool setConfig(Config config, int width, int height, size_t rowBytes = 0) {
    279         return this->setConfig(config, width, height, rowBytes,
    280                                kPremul_SkAlphaType);
    281     }
    282 #endif
    283 
    284     bool setInfo(const SkImageInfo&, size_t rowBytes = 0);
    285 
    286 #ifdef SK_SUPPORT_LEGACY_SETCONFIG_INFO
    287     bool setConfig(const SkImageInfo& info, size_t rowBytes = 0) {
    288         return this->setInfo(info, rowBytes);
    289     }
    290 #endif
    291 
    292     /**
    293      *  Allocate a pixelref to match the specified image info. If the Factory
    294      *  is non-null, call it to allcoate the pixelref. If the ImageInfo requires
    295      *  a colortable, then ColorTable must be non-null, and will be ref'd.
    296      *  On failure, the bitmap will be set to empty and return false.
    297      */
    298     bool allocPixels(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*);
    299 
    300     /**
    301      *  Allocate a pixelref to match the specified image info, using the default
    302      *  allocator.
    303      *  On success, the bitmap's pixels will be "locked", and return true.
    304      *  On failure, the bitmap will be set to empty and return false.
    305      */
    306     bool allocPixels(const SkImageInfo& info) {
    307         return this->allocPixels(info, NULL, NULL);
    308     }
    309 
    310     bool allocN32Pixels(int width, int height, bool isOpaque = false) {
    311         SkImageInfo info = SkImageInfo::MakeN32Premul(width, height);
    312         if (isOpaque) {
    313             info.fAlphaType = kOpaque_SkAlphaType;
    314         }
    315         return this->allocPixels(info);
    316     }
    317 
    318     /**
    319      *  Install a pixelref that wraps the specified pixels and rowBytes, and
    320      *  optional ReleaseProc and context. When the pixels are no longer
    321      *  referenced, if releaseProc is not null, it will be called with the
    322      *  pixels and context as parameters.
    323      *  On failure, the bitmap will be set to empty and return false.
    324      */
    325     bool installPixels(const SkImageInfo&, void* pixels, size_t rowBytes, SkColorTable*,
    326                        void (*releaseProc)(void* addr, void* context), void* context);
    327 
    328 #ifdef SK_SUPPORT_LEGACY_INSTALLPIXELSPARAMS
    329     bool installPixels(const SkImageInfo& info, void* pixels, size_t rowBytes,
    330                        void (*releaseProc)(void* addr, void* context),
    331                        void* context) {
    332         return this->installPixels(info, pixels, rowBytes, NULL, releaseProc, context);
    333     }
    334 #endif
    335 
    336     /**
    337      *  Call installPixels with no ReleaseProc specified. This means that the
    338      *  caller must ensure that the specified pixels are valid for the lifetime
    339      *  of the created bitmap (and its pixelRef).
    340      */
    341     bool installPixels(const SkImageInfo& info, void* pixels, size_t rowBytes) {
    342         return this->installPixels(info, pixels, rowBytes, NULL, NULL, NULL);
    343     }
    344 
    345     /**
    346      *  Calls installPixels() with the value in the SkMask. The caller must
    347      *  ensure that the specified mask pixels are valid for the lifetime
    348      *  of the created bitmap (and its pixelRef).
    349      */
    350     bool installMaskPixels(const SkMask&);
    351 
    352     /** Use this to assign a new pixel address for an existing bitmap. This
    353         will automatically release any pixelref previously installed. Only call
    354         this if you are handling ownership/lifetime of the pixel memory.
    355 
    356         If the bitmap retains a reference to the colortable (assuming it is
    357         not null) it will take care of incrementing the reference count.
    358 
    359         @param pixels   Address for the pixels, managed by the caller.
    360         @param ctable   ColorTable (or null) that matches the specified pixels
    361     */
    362     void setPixels(void* p, SkColorTable* ctable = NULL);
    363 
    364     /** Copies the bitmap's pixels to the location pointed at by dst and returns
    365         true if possible, returns false otherwise.
    366 
    367         In the case when the dstRowBytes matches the bitmap's rowBytes, the copy
    368         may be made faster by copying over the dst's per-row padding (for all
    369         rows but the last). By setting preserveDstPad to true the caller can
    370         disable this optimization and ensure that pixels in the padding are not
    371         overwritten.
    372 
    373         Always returns false for RLE formats.
    374 
    375         @param dst      Location of destination buffer.
    376         @param dstSize  Size of destination buffer. Must be large enough to hold
    377                         pixels using indicated stride.
    378         @param dstRowBytes  Width of each line in the buffer. If 0, uses
    379                             bitmap's internal stride.
    380         @param preserveDstPad Must we preserve padding in the dst
    381     */
    382     bool copyPixelsTo(void* const dst, size_t dstSize, size_t dstRowBytes = 0,
    383                       bool preserveDstPad = false) const;
    384 
    385     /** Use the standard HeapAllocator to create the pixelref that manages the
    386         pixel memory. It will be sized based on the current ImageInfo.
    387         If this is called multiple times, a new pixelref object will be created
    388         each time.
    389 
    390         If the bitmap retains a reference to the colortable (assuming it is
    391         not null) it will take care of incrementing the reference count.
    392 
    393         @param ctable   ColorTable (or null) to use with the pixels that will
    394                         be allocated. Only used if colortype == kIndex_8_SkColorType
    395         @return true if the allocation succeeds. If not the pixelref field of
    396                      the bitmap will be unchanged.
    397     */
    398     bool allocPixels(SkColorTable* ctable = NULL) {
    399         return this->allocPixels(NULL, ctable);
    400     }
    401 
    402     /** Use the specified Allocator to create the pixelref that manages the
    403         pixel memory. It will be sized based on the current ImageInfo.
    404         If this is called multiple times, a new pixelref object will be created
    405         each time.
    406 
    407         If the bitmap retains a reference to the colortable (assuming it is
    408         not null) it will take care of incrementing the reference count.
    409 
    410         @param allocator The Allocator to use to create a pixelref that can
    411                          manage the pixel memory for the current ImageInfo.
    412                          If allocator is NULL, the standard HeapAllocator will be used.
    413         @param ctable   ColorTable (or null) to use with the pixels that will
    414                         be allocated. Only used if colortype == kIndex_8_SkColorType.
    415                         If it is non-null and the colortype is not indexed, it will
    416                         be ignored.
    417         @return true if the allocation succeeds. If not the pixelref field of
    418                      the bitmap will be unchanged.
    419     */
    420     bool allocPixels(Allocator* allocator, SkColorTable* ctable);
    421 
    422     /**
    423      *  Return the current pixelref object or NULL if there is none. This does
    424      *  not affect the refcount of the pixelref.
    425      */
    426     SkPixelRef* pixelRef() const { return fPixelRef; }
    427 
    428     /**
    429      *  A bitmap can reference a subset of a pixelref's pixels. That means the
    430      *  bitmap's width/height can be <= the dimensions of the pixelref. The
    431      *  pixelref origin is the x,y location within the pixelref's pixels for
    432      *  the bitmap's top/left corner. To be valid the following must be true:
    433      *
    434      *  origin_x + bitmap_width  <= pixelref_width
    435      *  origin_y + bitmap_height <= pixelref_height
    436      *
    437      *  pixelRefOrigin() returns this origin, or (0,0) if there is no pixelRef.
    438      */
    439     SkIPoint pixelRefOrigin() const { return fPixelRefOrigin; }
    440 
    441     /**
    442      *  Assign a pixelref and origin to the bitmap. Pixelrefs are reference,
    443      *  so the existing one (if any) will be unref'd and the new one will be
    444      *  ref'd. (x,y) specify the offset within the pixelref's pixels for the
    445      *  top/left corner of the bitmap. For a bitmap that encompases the entire
    446      *  pixels of the pixelref, these will be (0,0).
    447      */
    448     SkPixelRef* setPixelRef(SkPixelRef* pr, int dx, int dy);
    449 
    450     SkPixelRef* setPixelRef(SkPixelRef* pr, const SkIPoint& origin) {
    451         return this->setPixelRef(pr, origin.fX, origin.fY);
    452     }
    453 
    454     SkPixelRef* setPixelRef(SkPixelRef* pr) {
    455         return this->setPixelRef(pr, 0, 0);
    456     }
    457 
    458     /** Call this to ensure that the bitmap points to the current pixel address
    459         in the pixelref. Balance it with a call to unlockPixels(). These calls
    460         are harmless if there is no pixelref.
    461     */
    462     void lockPixels() const;
    463     /** When you are finished access the pixel memory, call this to balance a
    464         previous call to lockPixels(). This allows pixelrefs that implement
    465         cached/deferred image decoding to know when there are active clients of
    466         a given image.
    467     */
    468     void unlockPixels() const;
    469 
    470     /**
    471      *  Some bitmaps can return a copy of their pixels for lockPixels(), but
    472      *  that copy, if modified, will not be pushed back. These bitmaps should
    473      *  not be used as targets for a raster device/canvas (since all pixels
    474      *  modifications will be lost when unlockPixels() is called.)
    475      */
    476     bool lockPixelsAreWritable() const;
    477 
    478     /** Call this to be sure that the bitmap is valid enough to be drawn (i.e.
    479         it has non-null pixels, and if required by its colortype, it has a
    480         non-null colortable. Returns true if all of the above are met.
    481     */
    482     bool readyToDraw() const {
    483         return this->getPixels() != NULL &&
    484                (this->colorType() != kIndex_8_SkColorType || NULL != fColorTable);
    485     }
    486 
    487     /** Returns the pixelRef's texture, or NULL
    488      */
    489     GrTexture* getTexture() const;
    490 
    491     /** Return the bitmap's colortable, if it uses one (i.e. colorType is
    492         Index_8) and the pixels are locked.
    493         Otherwise returns NULL. Does not affect the colortable's
    494         reference count.
    495     */
    496     SkColorTable* getColorTable() const { return fColorTable; }
    497 
    498     /** Returns a non-zero, unique value corresponding to the pixels in our
    499         pixelref. Each time the pixels are changed (and notifyPixelsChanged
    500         is called), a different generation ID will be returned. Finally, if
    501         there is no pixelRef then zero is returned.
    502     */
    503     uint32_t getGenerationID() const;
    504 
    505     /** Call this if you have changed the contents of the pixels. This will in-
    506         turn cause a different generation ID value to be returned from
    507         getGenerationID().
    508     */
    509     void notifyPixelsChanged() const;
    510 
    511     /**
    512      *  Fill the entire bitmap with the specified color.
    513      *  If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
    514      *  of the color is ignored (treated as opaque). If the colortype only supports
    515      *  alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
    516      */
    517     void eraseColor(SkColor c) const {
    518         this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c),
    519                         SkColorGetB(c));
    520     }
    521 
    522     /**
    523      *  Fill the entire bitmap with the specified color.
    524      *  If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
    525      *  of the color is ignored (treated as opaque). If the colortype only supports
    526      *  alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
    527      */
    528     void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const;
    529 
    530     SK_ATTR_DEPRECATED("use eraseARGB or eraseColor")
    531     void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const {
    532         this->eraseARGB(0xFF, r, g, b);
    533     }
    534 
    535     /**
    536      *  Fill the specified area of this bitmap with the specified color.
    537      *  If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
    538      *  of the color is ignored (treated as opaque). If the colortype only supports
    539      *  alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
    540      */
    541     void eraseArea(const SkIRect& area, SkColor c) const;
    542 
    543     /** Scroll (a subset of) the contents of this bitmap by dx/dy. If there are
    544         no pixels allocated (i.e. getPixels() returns null) the method will
    545         still update the inval region (if present). If the bitmap is immutable,
    546         do nothing and return false.
    547 
    548         @param subset The subset of the bitmap to scroll/move. To scroll the
    549                       entire contents, specify [0, 0, width, height] or just
    550                       pass null.
    551         @param dx The amount to scroll in X
    552         @param dy The amount to scroll in Y
    553         @param inval Optional (may be null). Returns the area of the bitmap that
    554                      was scrolled away. E.g. if dx = dy = 0, then inval would
    555                      be set to empty. If dx >= width or dy >= height, then
    556                      inval would be set to the entire bounds of the bitmap.
    557         @return true if the scroll was doable. Will return false if the colortype is kUnkown or
    558                      if the bitmap is immutable.
    559                      If no pixels are present (i.e. getPixels() returns false)
    560                      inval will still be updated, and true will be returned.
    561     */
    562     bool scrollRect(const SkIRect* subset, int dx, int dy,
    563                     SkRegion* inval = NULL) const;
    564 
    565     /**
    566      *  Return the SkColor of the specified pixel.  In most cases this will
    567      *  require un-premultiplying the color.  Alpha only colortypes (e.g. kAlpha_8_SkColorType)
    568      *  return black with the appropriate alpha set.  The value is undefined
    569      *  for kUnknown_SkColorType or if x or y are out of bounds, or if the bitmap
    570      *  does not have any pixels (or has not be locked with lockPixels()).
    571      */
    572     SkColor getColor(int x, int y) const;
    573 
    574     /** Returns the address of the specified pixel. This performs a runtime
    575         check to know the size of the pixels, and will return the same answer
    576         as the corresponding size-specific method (e.g. getAddr16). Since the
    577         check happens at runtime, it is much slower than using a size-specific
    578         version. Unlike the size-specific methods, this routine also checks if
    579         getPixels() returns null, and returns that. The size-specific routines
    580         perform a debugging assert that getPixels() is not null, but they do
    581         not do any runtime checks.
    582     */
    583     void* getAddr(int x, int y) const;
    584 
    585     /** Returns the address of the pixel specified by x,y for 32bit pixels.
    586      *  In debug build, this asserts that the pixels are allocated and locked,
    587      *  and that the colortype is 32-bit, however none of these checks are performed
    588      *  in the release build.
    589      */
    590     inline uint32_t* getAddr32(int x, int y) const;
    591 
    592     /** Returns the address of the pixel specified by x,y for 16bit pixels.
    593      *  In debug build, this asserts that the pixels are allocated and locked,
    594      *  and that the colortype is 16-bit, however none of these checks are performed
    595      *  in the release build.
    596      */
    597     inline uint16_t* getAddr16(int x, int y) const;
    598 
    599     /** Returns the address of the pixel specified by x,y for 8bit pixels.
    600      *  In debug build, this asserts that the pixels are allocated and locked,
    601      *  and that the colortype is 8-bit, however none of these checks are performed
    602      *  in the release build.
    603      */
    604     inline uint8_t* getAddr8(int x, int y) const;
    605 
    606     /** Returns the color corresponding to the pixel specified by x,y for
    607      *  colortable based bitmaps.
    608      *  In debug build, this asserts that the pixels are allocated and locked,
    609      *  that the colortype is indexed, and that the colortable is allocated,
    610      *  however none of these checks are performed in the release build.
    611      */
    612     inline SkPMColor getIndex8Color(int x, int y) const;
    613 
    614     /** Set dst to be a setset of this bitmap. If possible, it will share the
    615         pixel memory, and just point into a subset of it. However, if the colortype
    616         does not support this, a local copy will be made and associated with
    617         the dst bitmap. If the subset rectangle, intersected with the bitmap's
    618         dimensions is empty, or if there is an unsupported colortype, false will be
    619         returned and dst will be untouched.
    620         @param dst  The bitmap that will be set to a subset of this bitmap
    621         @param subset The rectangle of pixels in this bitmap that dst will
    622                       reference.
    623         @return true if the subset copy was successfully made.
    624     */
    625     bool extractSubset(SkBitmap* dst, const SkIRect& subset) const;
    626 
    627     /** Makes a deep copy of this bitmap, respecting the requested colorType,
    628      *  and allocating the dst pixels on the cpu.
    629      *  Returns false if either there is an error (i.e. the src does not have
    630      *  pixels) or the request cannot be satisfied (e.g. the src has per-pixel
    631      *  alpha, and the requested colortype does not support alpha).
    632      *  @param dst The bitmap to be sized and allocated
    633      *  @param ct The desired colorType for dst
    634      *  @param allocator Allocator used to allocate the pixelref for the dst
    635      *                   bitmap. If this is null, the standard HeapAllocator
    636      *                   will be used.
    637      *  @return true if the copy was made.
    638      */
    639     bool copyTo(SkBitmap* dst, SkColorType ct, Allocator* = NULL) const;
    640 
    641     bool copyTo(SkBitmap* dst, Allocator* allocator = NULL) const {
    642         return this->copyTo(dst, this->colorType(), allocator);
    643     }
    644 
    645     /**
    646      *  Returns true if this bitmap's pixels can be converted into the requested
    647      *  colorType, such that copyTo() could succeed.
    648      */
    649     bool canCopyTo(SkColorType colorType) const;
    650 
    651     /** Makes a deep copy of this bitmap, keeping the copied pixels
    652      *  in the same domain as the source: If the src pixels are allocated for
    653      *  the cpu, then so will the dst. If the src pixels are allocated on the
    654      *  gpu (typically as a texture), the it will do the same for the dst.
    655      *  If the request cannot be fulfilled, returns false and dst is unmodified.
    656      */
    657     bool deepCopyTo(SkBitmap* dst) const;
    658 
    659 #ifdef SK_BUILD_FOR_ANDROID
    660     bool hasHardwareMipMap() const {
    661         return (fFlags & kHasHardwareMipMap_Flag) != 0;
    662     }
    663 
    664     void setHasHardwareMipMap(bool hasHardwareMipMap) {
    665         if (hasHardwareMipMap) {
    666             fFlags |= kHasHardwareMipMap_Flag;
    667         } else {
    668             fFlags &= ~kHasHardwareMipMap_Flag;
    669         }
    670     }
    671 #endif
    672 
    673     bool extractAlpha(SkBitmap* dst) const {
    674         return this->extractAlpha(dst, NULL, NULL, NULL);
    675     }
    676 
    677     bool extractAlpha(SkBitmap* dst, const SkPaint* paint,
    678                       SkIPoint* offset) const {
    679         return this->extractAlpha(dst, paint, NULL, offset);
    680     }
    681 
    682     /** Set dst to contain alpha layer of this bitmap. If destination bitmap
    683         fails to be initialized, e.g. because allocator can't allocate pixels
    684         for it, dst will not be modified and false will be returned.
    685 
    686         @param dst The bitmap to be filled with alpha layer
    687         @param paint The paint to draw with
    688         @param allocator Allocator used to allocate the pixelref for the dst
    689                          bitmap. If this is null, the standard HeapAllocator
    690                          will be used.
    691         @param offset If not null, it is set to top-left coordinate to position
    692                       the returned bitmap so that it visually lines up with the
    693                       original
    694     */
    695     bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator,
    696                       SkIPoint* offset) const;
    697 
    698     SkDEBUGCODE(void validate() const;)
    699 
    700     class Allocator : public SkRefCnt {
    701     public:
    702         SK_DECLARE_INST_COUNT(Allocator)
    703 
    704         /** Allocate the pixel memory for the bitmap, given its dimensions and
    705             colortype. Return true on success, where success means either setPixels
    706             or setPixelRef was called. The pixels need not be locked when this
    707             returns. If the colortype requires a colortable, it also must be
    708             installed via setColorTable. If false is returned, the bitmap and
    709             colortable should be left unchanged.
    710         */
    711         virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0;
    712     private:
    713         typedef SkRefCnt INHERITED;
    714     };
    715 
    716     /** Subclass of Allocator that returns a pixelref that allocates its pixel
    717         memory from the heap. This is the default Allocator invoked by
    718         allocPixels().
    719     */
    720     class HeapAllocator : public Allocator {
    721     public:
    722         virtual bool allocPixelRef(SkBitmap*, SkColorTable*) SK_OVERRIDE;
    723     };
    724 
    725     class RLEPixels {
    726     public:
    727         RLEPixels(int width, int height);
    728         virtual ~RLEPixels();
    729 
    730         uint8_t* packedAtY(int y) const {
    731             SkASSERT((unsigned)y < (unsigned)fHeight);
    732             return fYPtrs[y];
    733         }
    734 
    735         // called by subclasses during creation
    736         void setPackedAtY(int y, uint8_t* addr) {
    737             SkASSERT((unsigned)y < (unsigned)fHeight);
    738             fYPtrs[y] = addr;
    739         }
    740 
    741     private:
    742         uint8_t** fYPtrs;
    743         int       fHeight;
    744     };
    745 
    746     SK_TO_STRING_NONVIRT()
    747 
    748 private:
    749     mutable SkPixelRef* fPixelRef;
    750     mutable int         fPixelLockCount;
    751     // These are just caches from the locked pixelref
    752     mutable void*       fPixels;
    753     mutable SkColorTable* fColorTable;    // only meaningful for kIndex8
    754 
    755     SkIPoint    fPixelRefOrigin;
    756 
    757     enum Flags {
    758         kImageIsOpaque_Flag     = 0x01,
    759         kImageIsVolatile_Flag   = 0x02,
    760         kImageIsImmutable_Flag  = 0x04,
    761 #ifdef SK_BUILD_FOR_ANDROID
    762         /* A hint for the renderer responsible for drawing this bitmap
    763          * indicating that it should attempt to use mipmaps when this bitmap
    764          * is drawn scaled down.
    765          */
    766         kHasHardwareMipMap_Flag = 0x08,
    767 #endif
    768     };
    769 
    770     SkImageInfo fInfo;
    771 
    772     uint32_t    fRowBytes;
    773 
    774     uint8_t     fFlags;
    775 
    776     void internalErase(const SkIRect&, U8CPU a, U8CPU r, U8CPU g, U8CPU b)const;
    777 
    778     /*  Unreference any pixelrefs or colortables
    779     */
    780     void freePixels();
    781     void updatePixelsFromRef() const;
    782 
    783     void legacyUnflatten(SkReadBuffer&);
    784 
    785     static void WriteRawPixels(SkWriteBuffer*, const SkBitmap&);
    786     static bool ReadRawPixels(SkReadBuffer*, SkBitmap*);
    787 
    788     friend class SkBitmapSource;    // unflatten
    789     friend class SkReadBuffer;      // unflatten, rawpixels
    790     friend class SkWriteBuffer;     // rawpixels
    791     friend struct SkBitmapProcState;
    792 };
    793 
    794 class SkAutoLockPixels : SkNoncopyable {
    795 public:
    796     SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) {
    797         fDidLock = doLock;
    798         if (doLock) {
    799             bm.lockPixels();
    800         }
    801     }
    802     ~SkAutoLockPixels() {
    803         if (fDidLock) {
    804             fBitmap.unlockPixels();
    805         }
    806     }
    807 
    808 private:
    809     const SkBitmap& fBitmap;
    810     bool            fDidLock;
    811 };
    812 //TODO(mtklein): uncomment when 71713004 lands and Chromium's fixed.
    813 //#define SkAutoLockPixels(...) SK_REQUIRE_LOCAL_VAR(SkAutoLockPixels)
    814 
    815 /** Helper class that performs the lock/unlockColors calls on a colortable.
    816     The destructor will call unlockColors(false) if it has a bitmap's colortable
    817 */
    818 class SkAutoLockColors : SkNoncopyable {
    819 public:
    820     /** Initialize with no bitmap. Call lockColors(bitmap) to lock bitmap's
    821         colortable
    822      */
    823     SkAutoLockColors() : fCTable(NULL), fColors(NULL) {}
    824     /** Initialize with bitmap, locking its colortable if present
    825      */
    826     explicit SkAutoLockColors(const SkBitmap& bm) {
    827         fCTable = bm.getColorTable();
    828         fColors = fCTable ? fCTable->lockColors() : NULL;
    829     }
    830     /** Initialize with a colortable (may be null)
    831      */
    832     explicit SkAutoLockColors(SkColorTable* ctable) {
    833         fCTable = ctable;
    834         fColors = ctable ? ctable->lockColors() : NULL;
    835     }
    836     ~SkAutoLockColors() {
    837         if (fCTable) {
    838             fCTable->unlockColors();
    839         }
    840     }
    841 
    842     /** Return the currently locked colors, or NULL if no bitmap's colortable
    843         is currently locked.
    844     */
    845     const SkPMColor* colors() const { return fColors; }
    846 
    847     /** Locks the table and returns is colors (assuming ctable is not null) and
    848         unlocks the previous table if one was present
    849      */
    850     const SkPMColor* lockColors(SkColorTable* ctable) {
    851         if (fCTable) {
    852             fCTable->unlockColors();
    853         }
    854         fCTable = ctable;
    855         fColors = ctable ? ctable->lockColors() : NULL;
    856         return fColors;
    857     }
    858 
    859     const SkPMColor* lockColors(const SkBitmap& bm) {
    860         return this->lockColors(bm.getColorTable());
    861     }
    862 
    863 private:
    864     SkColorTable*    fCTable;
    865     const SkPMColor* fColors;
    866 };
    867 #define SkAutoLockColors(...) SK_REQUIRE_LOCAL_VAR(SkAutoLockColors)
    868 
    869 ///////////////////////////////////////////////////////////////////////////////
    870 
    871 inline uint32_t* SkBitmap::getAddr32(int x, int y) const {
    872     SkASSERT(fPixels);
    873     SkASSERT(4 == this->bytesPerPixel());
    874     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
    875     return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2));
    876 }
    877 
    878 inline uint16_t* SkBitmap::getAddr16(int x, int y) const {
    879     SkASSERT(fPixels);
    880     SkASSERT(2 == this->bytesPerPixel());
    881     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
    882     return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1));
    883 }
    884 
    885 inline uint8_t* SkBitmap::getAddr8(int x, int y) const {
    886     SkASSERT(fPixels);
    887     SkASSERT(1 == this->bytesPerPixel());
    888     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
    889     return (uint8_t*)fPixels + y * fRowBytes + x;
    890 }
    891 
    892 inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const {
    893     SkASSERT(fPixels);
    894     SkASSERT(kIndex_8_SkColorType == this->colorType());
    895     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
    896     SkASSERT(fColorTable);
    897     return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)];
    898 }
    899 
    900 #ifdef SK_SUPPORT_LEGACY_BITMAP_CONFIG
    901 ///////////////////////////////////////////////////////////////////////////////
    902 //
    903 // Helpers until we can fully deprecate SkBitmap::Config
    904 //
    905 extern SkBitmap::Config SkColorTypeToBitmapConfig(SkColorType);
    906 extern SkColorType SkBitmapConfigToColorType(SkBitmap::Config);
    907 #endif
    908 
    909 #endif
    910