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  /frameworks/base/libs/hwui/tests/
main.cpp 89 float lightX = width / 2.0;
90 proxy->setup(width, height, (Vector3){lightX, dp(-200.0f), dp(800.0f)},
  /frameworks/base/core/java/android/view/
ThreadedRenderer.java 194 final float lightX = width / 2.0f;
216 lightX, mLightY, mLightZ, mLightRadius,
502 float lightX, float lightY, float lightZ, float lightRadius,

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