/external/chromium_org/cc/output/ |
program_binding.cc | 56 int linked = 0; local 57 context->GetProgramiv(program_, GL_LINK_STATUS, &linked); 58 if (!linked)
|
/external/chromium_org/gpu/command_buffer/tests/ |
gl_bind_uniform_location_unittest.cc | 76 GLint linked = 0; local 77 glGetProgramiv(program, GL_LINK_STATUS, &linked); 78 EXPECT_EQ(1, linked); 174 GLint linked = 0; local 175 glGetProgramiv(program, GL_LINK_STATUS, &linked); 176 EXPECT_EQ(1, linked);
|
gl_test_utils.cc | 65 GLint linked = 0; local 66 glGetProgramiv(program, GL_LINK_STATUS, &linked); 67 if (linked == 0) { 72 EXPECT_EQ(1, linked) << "Error linking program: " << log;
|
/external/chromium_org/third_party/mesa/src/src/glsl/ |
link_functions.cpp | 39 call_link_visitor(gl_shader_program *prog, gl_shader *linked, 46 this->linked = linked; 76 * final linked shader. If it does, use it as the target of the call. 79 find_matching_signature(name, &callee->parameters, &linked, 1, 87 * linked. If it's not found there, return an error. 100 /* Find the prototype information in the linked shader. Generate any 103 ir_function *f = linked->symbols->get_function(name); 105 f = new(linked) ir_function(name); 107 /* Add the new function to the linked IR. Put it at the en 236 gl_shader *linked; member in class:call_link_visitor [all...] |
linker.cpp | 28 * Given a set of shaders that are to be linked to generate a final program, 32 * type. All shaders of a particular type (e.g., vertex shaders) are linked 53 * In the final stage individual shader executables are linked to create a 425 * In addition, set the type of the linked variable to the 522 * FINISHME: without an initializer is linked in two different 785 * linked shader. 957 * Combine a group of shaders for a single stage to generate a linked shader 1060 gl_shader *linked = ctx->Driver.NewShader(NULL, 0, main->Type); local [all...] |
/external/mesa3d/src/glsl/ |
link_functions.cpp | 39 call_link_visitor(gl_shader_program *prog, gl_shader *linked, 46 this->linked = linked; 76 * final linked shader. If it does, use it as the target of the call. 79 find_matching_signature(name, &callee->parameters, &linked, 1, 87 * linked. If it's not found there, return an error. 100 /* Find the prototype information in the linked shader. Generate any 103 ir_function *f = linked->symbols->get_function(name); 105 f = new(linked) ir_function(name); 107 /* Add the new function to the linked IR. Put it at the en 236 gl_shader *linked; member in class:call_link_visitor [all...] |
linker.cpp | 28 * Given a set of shaders that are to be linked to generate a final program, 32 * type. All shaders of a particular type (e.g., vertex shaders) are linked 53 * In the final stage individual shader executables are linked to create a 425 * In addition, set the type of the linked variable to the 522 * FINISHME: without an initializer is linked in two different 785 * linked shader. 957 * Combine a group of shaders for a single stage to generate a linked shader 1060 gl_shader *linked = ctx->Driver.NewShader(NULL, 0, main->Type); local [all...] |
/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
GrGLProgramBuilder.cpp | 254 GrGLint linked = GR_GL_INIT_ZERO; local 255 GL_CALL(GetProgramiv(fProgramID, GR_GL_LINK_STATUS, &linked)); 256 if (!linked) {
|
/cts/tests/tests/opengl/src/android/opengl/cts/ |
RendererOneColorBufferTest.java | 149 int[] linked = new int[1]; local 172 GLES20.glGetProgramiv(programObject, GLES20.GL_LINK_STATUS, linked, 0); 174 if (linked[0] == 0)
|
/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gles3jni.cpp | 76 GLint linked = GL_FALSE; local 95 glGetProgramiv(program, GL_LINK_STATUS, &linked); 96 if (!linked) {
|
/external/chromium_org/gpu/command_buffer/service/ |
gles2_cmd_copy_texture_chromium.cc | 416 GLint linked; local 417 glGetProgramiv(info->program, GL_LINK_STATUS, &linked); 418 if (!linked)
|
/external/chromium_org/mojo/examples/sample_app/ |
spinning_cube.cc | 140 GLint linked = 0; local 141 glGetProgramiv(program_object, GL_LINK_STATUS, &linked); 143 if (!linked) {
|
/external/chromium_org/ppapi/examples/compositor/ |
spinning_cube.cc | 124 GLint linked = 0; local 125 glGetProgramiv(program_object, GL_LINK_STATUS, &linked); 127 if (!linked) {
|
/external/chromium_org/ppapi/examples/gles2_spinning_cube/ |
spinning_cube.cc | 140 GLint linked = 0; local 141 glGetProgramiv(program_object, GL_LINK_STATUS, &linked); 143 if (!linked) {
|
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d1x/ |
sm4_to_tgsi.cpp | 416 unsigned linked = program.cf_insn_linked[insn_num]; local 417 if(program.insns[linked]->opcode == SM4_OPCODE_ENDIF) 422 label_to_sm4_insn_num.push_back(std::make_pair(label, linked)); 429 unsigned endif = program.cf_insn_linked[linked]; 432 label_to_sm4_insn_num.push_back(std::make_pair(label, linked)); 434 translate_insns(linked + 1, endif); 436 sm4_to_tgsi_insn_num[linked] = ureg_get_instruction_number(ureg); 440 translate_insns(insn_num + 1, linked);
|
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/ |
sm4_to_tgsi.cpp | 416 unsigned linked = program.cf_insn_linked[insn_num]; local 417 if(program.insns[linked]->opcode == SM4_OPCODE_ENDIF) 422 label_to_sm4_insn_num.push_back(std::make_pair(label, linked)); 429 unsigned endif = program.cf_insn_linked[linked]; 432 label_to_sm4_insn_num.push_back(std::make_pair(label, linked)); 434 translate_insns(linked + 1, endif); 436 sm4_to_tgsi_insn_num[linked] = ureg_get_instruction_number(ureg); 440 translate_insns(insn_num + 1, linked);
|
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 195 GLint linked; local 210 glGetProgramiv(programObject, GL_LINK_STATUS, &linked); 211 if(!linked)
|
/external/chromium_org/content/shell/renderer/test_runner/ |
test_plugin.cc | 558 int linked = 0; local 559 context_->getProgramiv(program, GL_LINK_STATUS, &linked); 560 if (!linked) {
|
/external/skia/src/gpu/gl/ |
GrGLShaderBuilder.cpp | 687 GrGLint linked = GR_GL_INIT_ZERO; local 688 GL_CALL(GetProgramiv(fOutput.fProgramID, GR_GL_LINK_STATUS, &linked)); 689 if (!linked) { 772 // Attach the shader, but defer deletion until after we have linked the program. [all...] |
/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.cpp | 263 // Make sure we haven't compiled and linked already 361 GLint linked = 0; local 362 glGetProgramiv(program, GL_LINK_STATUS, &linked); 363 if (linked != GL_TRUE) { [all...] |
/external/blktrace/btt/ |
globals.h | 163 int linked; member in struct:io
|
/external/chromium_org/third_party/angle/src/libGLESv2/ |
Context.cpp | 646 bool linked = programObject->link(getCaps()); local 650 if (linked && program == mState.getCurrentProgramId()) [all...] |
/external/deqp/modules/egl/ |
teglGLES2SharingThreadedTests.cpp | 1464 bool linked; member in class:deqp::egl::GLES2ThreadTest::Program [all...] |
/prebuilts/eclipse/maven/apache-maven-3.2.1/lib/ |
sisu-guice-3.1.3-no_aop.jar | |
/prebuilts/eclipse/mavenplugins/tycho/tycho-dependencies-m2repo/org/sonatype/sisu/sisu-guice/2.1.7/ |
sisu-guice-2.1.7-noaop.jar | |