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  /external/zopfli/src/zopflipng/lodepng/
lodepng_util.h 2 LodePNG Utils
27 Extra C++ utilities for LodePNG, for convenience.
32 #include "lodepng.h"
36 namespace lodepng namespace
151 } // namespace lodepng
lodepng.h 2 LodePNG version 20131222
110 Return value: LodePNG error code (0 means no error).
159 Return value: LodePNG error code (0 means no error).
195 namespace lodepng namespace
238 } //namespace lodepng
310 format, and is used both for PNG and raw image data in LodePNG.
326 When decoding, by default you can ignore this palette, since LodePNG already
340 When decoding, by default you can ignore this information, since LodePNG sets
497 return value = LodePNG error code (0 if all went ok, an error if the conversion isn't supported)
610 have to cleanup this buffer, LodePNG will never free it. Don't forget that filter_palette_zer
822 namespace lodepng namespace
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lodepng_util.cpp 2 LodePNG Utils
29 namespace lodepng namespace
35 lodepng::State state;
159 lodepng::State state;
195 error = lodepng::decompress(data, &zdata[0], zdata.size());
249 lodepng::State state;
656 } // namespace lodepng
lodepng.cpp 2 LodePNG version 20131222
27 The manual and changelog are in the header file "lodepng.h"
28 Rename this file to lodepng.cpp to use it for C++, or to lodepng.c to use it for C.
31 #include "lodepng.h"
57 lodepng source code. Don't forget to remove "static" if you copypaste them
120 -LodePNG was originally written in C++. The vectors replace the std::vectors that were used in the C++ version.
6037 namespace lodepng namespace
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