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    Searched defs:mCurrentTransform (Results 1 - 2 of 2) sorted by null

  /frameworks/native/include/gui/
GLConsumer.h 338 // current texture. It uses mCurrentTransform and the current GraphicBuffer
372 // mCurrentTransform is the transform identifier for the current texture. It
374 uint32_t mCurrentTransform;
  /frameworks/native/services/surfaceflinger/
Layer.h 384 uint32_t mCurrentTransform;

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