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      1 /*
      2  * Copyright (C) 2012 Apple Inc. All rights reserved.
      3  * Copyright (C) 2014 Google Inc. All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #ifndef RenderGeometryMapStep_h
     28 #define RenderGeometryMapStep_h
     29 
     30 #include "platform/geometry/LayoutSize.h"
     31 #include "platform/transforms/TransformationMatrix.h"
     32 #include "wtf/OwnPtr.h"
     33 
     34 namespace blink {
     35 
     36 class RenderObject;
     37 
     38 // Stores data about how to map from one renderer to its container.
     39 struct RenderGeometryMapStep {
     40     RenderGeometryMapStep(const RenderGeometryMapStep& o)
     41         : m_renderer(o.m_renderer)
     42         , m_offset(o.m_offset)
     43         , m_offsetForFixedPosition(o.m_offsetForFixedPosition)
     44         , m_accumulatingTransform(o.m_accumulatingTransform)
     45         , m_isNonUniform(o.m_isNonUniform)
     46         , m_isFixedPosition(o.m_isFixedPosition)
     47         , m_hasTransform(o.m_hasTransform)
     48     {
     49         ASSERT(!o.m_transform);
     50     }
     51     RenderGeometryMapStep(const RenderObject* renderer, bool accumulatingTransform, bool isNonUniform, bool isFixedPosition, bool hasTransform)
     52         : m_renderer(renderer)
     53         , m_accumulatingTransform(accumulatingTransform)
     54         , m_isNonUniform(isNonUniform)
     55         , m_isFixedPosition(isFixedPosition)
     56         , m_hasTransform(hasTransform)
     57     {
     58     }
     59     const RenderObject* m_renderer;
     60     LayoutSize m_offset;
     61     OwnPtr<TransformationMatrix> m_transform; // Includes offset if non-null.
     62     LayoutSize m_offsetForFixedPosition;
     63     bool m_accumulatingTransform;
     64     bool m_isNonUniform; // Mapping depends on the input point, e.g. because of CSS columns.
     65     bool m_isFixedPosition;
     66     bool m_hasTransform;
     67 };
     68 
     69 } // namespace blink
     70 
     71 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::RenderGeometryMapStep);
     72 
     73 #endif // RenderGeometryMapStep_h
     74