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    Searched defs:m_outputs (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioSummingJunction.h 49 // This must be called whenever we modify m_outputs.
52 // This copies m_outputs to m_renderingOutputs. Please see comments for these lists below.
68 // m_outputs contains the AudioNodeOutputs representing current connections which are not disabled.
73 HashSet<AudioNodeOutput*> m_outputs; member in class:blink::AudioSummingJunction
75 // m_renderingOutputs is a copy of m_outputs which will never be modified during the graph rendering on the audio thread.
77 // Whenever m_outputs is modified, the context is told so it can later update m_renderingOutputs from m_outputs at a safe time.
78 // Most of the time, m_renderingOutputs is identical to m_outputs.
84 // m_renderingStateNeedUpdating keeps track if m_outputs is modified.
AudioNode.h 126 unsigned numberOfOutputs() const { return m_outputs.size(); }
209 HeapVector<Member<AudioNodeOutput> > m_outputs; member in class:blink::AudioNode
  /external/chromium_org/third_party/WebKit/Source/modules/webmidi/
MIDIAccess.h 101 HeapVector<Member<MIDIOutput> > m_outputs; member in class:blink::FINAL
  /external/deqp/modules/glshared/
glsShaderExecUtil.hpp 96 std::vector<Symbol> m_outputs; member in class:deqp::gls::ShaderExecUtil::ShaderExecutor
  /external/deqp/framework/referencerenderer/
rrShaders.hpp 102 VertexShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {}
107 const std::vector<VertexOutputInfo>& getOutputs() const { return m_outputs; }
113 std::vector<VertexOutputInfo> m_outputs; member in class:rr::VertexShader
125 FragmentShader (size_t numInputs, size_t numOutputs) : m_inputs(numInputs), m_outputs(numOutputs) {}
128 const std::vector<FragmentOutputInfo>& getOutputs() const { return m_outputs; }
136 std::vector<FragmentOutputInfo> m_outputs; member in class:rr::FragmentShader
184 const std::vector<GeometryOutputInfo>& getOutputs (void) const { return m_outputs; }
197 std::vector<GeometryOutputInfo> m_outputs; member in class:rr::GeometryShader
  /external/deqp/modules/gles3/functional/
es3fFragmentOutputTests.cpp 148 vector<FragmentOutput> m_outputs; member in class:deqp::gles3::Functional::FragmentOutputCase
158 , m_outputs (outputs)
252 m_program = createProgram(m_context.getRenderContext(), m_outputs);
494 const int numInputVecs = getNumInputVectors(m_outputs);
560 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++)
562 const FragmentOutput& output = m_outputs[outputNdx];
710 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++)
712 const FragmentOutput& output = m_outputs[outputNdx];
767 for (int outputNdx = 0; outputNdx < (int)m_outputs.size(); outputNdx++)
769 const FragmentOutput& output = m_outputs[outputNdx]
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