/external/chromium_org/third_party/angle/src/common/ |
platform.h | 63 # undef near macro
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/cts/suite/cts/deviceTests/opengl/jni/primitive/fullpipeline/ |
FullPipelineRenderer.cpp | 139 float near = 1.0f; local 142 mProjectionMatrix = Matrix::newFrustum(left, right, bottom, top, near, far);
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/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/ |
GlowingScene.cpp | 108 float near = 8.0f; local 111 return Matrix::newFrustum(left, right, bottom, top, near, far);
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/cts/suite/cts/deviceTests/opengl/test/ |
MatrixTest.cpp | 173 float near = 1.0f; local 176 Matrix* m = Matrix::newFrustum(left, right, bottom, top, near, far);
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/external/chromium_org/third_party/angle/src/compiler/translator/ |
Initialize.cpp | 562 TField *near = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("near"), zeroSourceLoc); local [all...] |
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/ |
FlockingScene.cpp | 106 float near = 8.0f; local 109 return Matrix::newFrustum(left, right, bottom, top, near, far);
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/external/ceres-solver/internal/ceres/ |
rotation_test.cc | 92 bool near = true; local 95 near = false; 100 if (near) { 104 near = true; 107 near = false; 112 if (near) { 551 // Takes a bunch of random axis/angle values near zero, converts them 651 // near singularity points. [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthStencilTests.cpp | 382 const float near = 0.0f; local 391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthStencilTests.cpp | 382 const float near = 0.0f; local 391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f); [all...] |
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
ColladaParser.java | 462 float near = getFloat(camera, "znear");
local 467 sceneCamera.setNear(near);
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/frameworks/native/opengl/libagl/ |
matrix.cpp | 702 GLfloat near = c->transforms.vpt.zNear; local 704 GLfloat A = div2f(far - near); 705 GLfloat B = div2f(far + near);
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | 867 float near = msg.getArgs(0).getFloatValue(0); local [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
windef.h | 69 #undef near macro 73 #define near macro 93 #undef NEAR 95 #define NEAR
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/prebuilts/sdk/renderscript/lib/ |
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/external/robolectric/lib/main/ |
android.jar | |
/prebuilts/sdk/12/ |
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/prebuilts/sdk/14/ |
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/prebuilts/sdk/15/ |
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/prebuilts/sdk/18/ |
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/prebuilts/sdk/19/ |
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/prebuilts/sdk/21/ |
android.jar | |
/external/chromium_org/third_party/libaddressinput/src/java/ |
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/prebuilts/sdk/16/ |
android.jar | |
/prebuilts/sdk/4/ |
android.jar | |
/prebuilts/sdk/5/ |
android.jar | |