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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef MOJO_SYSTEM_CHANNEL_H_
      6 #define MOJO_SYSTEM_CHANNEL_H_
      7 
      8 #include <stdint.h>
      9 
     10 #include "base/compiler_specific.h"
     11 #include "base/containers/hash_tables.h"
     12 #include "base/macros.h"
     13 #include "base/memory/ref_counted.h"
     14 #include "base/memory/scoped_ptr.h"
     15 #include "base/strings/string_piece.h"
     16 #include "base/synchronization/lock.h"
     17 #include "base/threading/thread_checker.h"
     18 #include "mojo/embedder/scoped_platform_handle.h"
     19 #include "mojo/public/c/system/types.h"
     20 #include "mojo/system/channel_endpoint.h"
     21 #include "mojo/system/message_in_transit.h"
     22 #include "mojo/system/message_pipe.h"
     23 #include "mojo/system/raw_channel.h"
     24 #include "mojo/system/system_impl_export.h"
     25 
     26 namespace mojo {
     27 
     28 namespace embedder {
     29 class PlatformSupport;
     30 }
     31 
     32 namespace system {
     33 
     34 class ChannelEndpoint;
     35 
     36 // This class is mostly thread-safe. It must be created on an I/O thread.
     37 // |Init()| must be called on that same thread before it becomes thread-safe (in
     38 // particular, before references are given to any other thread) and |Shutdown()|
     39 // must be called on that same thread before destruction. Its public methods are
     40 // otherwise thread-safe. (Many private methods are restricted to the creation
     41 // thread.) It may be destroyed on any thread, in the sense that the last
     42 // reference to it may be released on any thread, with the proviso that
     43 // |Shutdown()| must have been called first (so the pattern is that a "main"
     44 // reference is kept on its creation thread and is released after |Shutdown()|
     45 // is called, but other threads may have temporarily "dangling" references).
     46 //
     47 // Note the lock order (in order of allowable acquisition): |MessagePipe|,
     48 // |ChannelEndpoint|, |Channel|. Thus |Channel| may not call into
     49 // |ChannelEndpoint| with |Channel|'s lock held.
     50 class MOJO_SYSTEM_IMPL_EXPORT Channel
     51     : public base::RefCountedThreadSafe<Channel>,
     52       public RawChannel::Delegate {
     53  public:
     54   // The first message pipe endpoint attached will have this as its local ID.
     55   static const MessageInTransit::EndpointId kBootstrapEndpointId = 1;
     56 
     57   // |platform_support| (typically owned by |Core|) must remain alive until
     58   // after |Shutdown()| is called.
     59   explicit Channel(embedder::PlatformSupport* platform_support);
     60 
     61   // This must be called on the creation thread before any other methods are
     62   // called, and before references to this object are given to any other
     63   // threads. |raw_channel| should be uninitialized. Returns true on success. On
     64   // failure, no other methods should be called (including |Shutdown()|).
     65   bool Init(scoped_ptr<RawChannel> raw_channel);
     66 
     67   // This must be called on the creation thread before destruction (which can
     68   // happen on any thread).
     69   void Shutdown();
     70 
     71   // Signals that |Shutdown()| will be called soon (this may be called from any
     72   // thread, unlike |Shutdown()|). Warnings will be issued if, e.g., messages
     73   // are written after this is called; other warnings may be suppressed. (This
     74   // may be called multiple times, or not at all.)
     75   void WillShutdownSoon();
     76 
     77   // Attaches the given endpoint to this channel. This assigns it a local ID,
     78   // which it returns. The first endpoint attached will always have
     79   // |kBootstrapEndpointId| as its local ID. (For bootstrapping, this occurs on
     80   // both sides, so one should use |kBootstrapEndpointId| for the remote ID for
     81   // the first message pipe across a channel.) Returns |kInvalidEndpointId| on
     82   // failure.
     83   // TODO(vtl): This should be combined with "run", and it should take a
     84   // |ChannelEndpoint| instead.
     85   // TODO(vtl): Maybe limit the number of attached message pipes.
     86   MessageInTransit::EndpointId AttachEndpoint(
     87       scoped_refptr<ChannelEndpoint> endpoint);
     88 
     89   // Runs the message pipe with the given |local_id| (previously attached), with
     90   // the given |remote_id| (negotiated using some other means, e.g., over an
     91   // existing message pipe; see comments above for the bootstrap case). Returns
     92   // false on failure, in particular if no message pipe with |local_id| is
     93   // attached.
     94   bool RunMessagePipeEndpoint(MessageInTransit::EndpointId local_id,
     95                               MessageInTransit::EndpointId remote_id);
     96 
     97   // Tells the other side of the channel to run a message pipe endpoint (which
     98   // must already be attached); |local_id| and |remote_id| are relative to this
     99   // channel (i.e., |local_id| is the other side's remote ID and |remote_id| is
    100   // its local ID).
    101   // TODO(vtl): Maybe we should just have a flag argument to
    102   // |RunMessagePipeEndpoint()| that tells it to do this.
    103   void RunRemoteMessagePipeEndpoint(MessageInTransit::EndpointId local_id,
    104                                     MessageInTransit::EndpointId remote_id);
    105 
    106   // This forwards |message| verbatim to |raw_channel_|.
    107   bool WriteMessage(scoped_ptr<MessageInTransit> message);
    108 
    109   // See |RawChannel::IsWriteBufferEmpty()|.
    110   // TODO(vtl): Maybe we shouldn't expose this, and instead have a
    111   // |FlushWriteBufferAndShutdown()| or something like that.
    112   bool IsWriteBufferEmpty();
    113 
    114   // This removes the message pipe/port's endpoint (with the given local ID and
    115   // given remote ID, which should be |kInvalidEndpointId| if not yet running),
    116   // returned by |AttachEndpoint()| from this channel. After this is called,
    117   // |local_id| may be reused for another message pipe.
    118   void DetachMessagePipeEndpoint(MessageInTransit::EndpointId local_id,
    119                                  MessageInTransit::EndpointId remote_id);
    120 
    121   // See |RawChannel::GetSerializedPlatformHandleSize()|.
    122   size_t GetSerializedPlatformHandleSize() const;
    123 
    124   embedder::PlatformSupport* platform_support() const {
    125     return platform_support_;
    126   }
    127 
    128  private:
    129   friend class base::RefCountedThreadSafe<Channel>;
    130   virtual ~Channel();
    131 
    132   // |RawChannel::Delegate| implementation (only called on the creation thread):
    133   virtual void OnReadMessage(
    134       const MessageInTransit::View& message_view,
    135       embedder::ScopedPlatformHandleVectorPtr platform_handles) OVERRIDE;
    136   virtual void OnError(Error error) OVERRIDE;
    137 
    138   // Helpers for |OnReadMessage| (only called on the creation thread):
    139   void OnReadMessageForDownstream(
    140       const MessageInTransit::View& message_view,
    141       embedder::ScopedPlatformHandleVectorPtr platform_handles);
    142   void OnReadMessageForChannel(
    143       const MessageInTransit::View& message_view,
    144       embedder::ScopedPlatformHandleVectorPtr platform_handles);
    145 
    146   // Removes the message pipe endpoint with the given local ID, which must exist
    147   // and be a zombie, and given remote ID. Returns false on failure, in
    148   // particular if no message pipe with |local_id| is attached. Only called on
    149   // the creation thread.
    150   bool RemoveMessagePipeEndpoint(MessageInTransit::EndpointId local_id,
    151                                  MessageInTransit::EndpointId remote_id);
    152 
    153   // Handles errors (e.g., invalid messages) from the remote side. Callable from
    154   // any thread.
    155   void HandleRemoteError(const base::StringPiece& error_message);
    156   // Handles internal errors/failures from the local side. Callable from any
    157   // thread.
    158   void HandleLocalError(const base::StringPiece& error_message);
    159 
    160   // Helper to send channel control messages. Returns true on success. Should be
    161   // called *without* |lock_| held. Callable from any thread.
    162   bool SendControlMessage(MessageInTransit::Subtype subtype,
    163                           MessageInTransit::EndpointId source_id,
    164                           MessageInTransit::EndpointId destination_id);
    165 
    166   base::ThreadChecker creation_thread_checker_;
    167 
    168   embedder::PlatformSupport* const platform_support_;
    169 
    170   // Note: |MessagePipe|s MUST NOT be used under |lock_|. I.e., |lock_| can only
    171   // be acquired after |MessagePipe::lock_|, never before. Thus to call into a
    172   // |MessagePipe|, a reference to the |MessagePipe| should be acquired from
    173   // |local_id_to_endpoint_map_| under |lock_| and then the lock released.
    174   base::Lock lock_;  // Protects the members below.
    175 
    176   scoped_ptr<RawChannel> raw_channel_;
    177   bool is_running_;
    178   // Set when |WillShutdownSoon()| is called.
    179   bool is_shutting_down_;
    180 
    181   typedef base::hash_map<MessageInTransit::EndpointId,
    182                          scoped_refptr<ChannelEndpoint>> IdToEndpointMap;
    183   IdToEndpointMap local_id_to_endpoint_map_;
    184   // The next local ID to try (when allocating new local IDs). Note: It should
    185   // be checked for existence before use.
    186   MessageInTransit::EndpointId next_local_id_;
    187 
    188   DISALLOW_COPY_AND_ASSIGN(Channel);
    189 };
    190 
    191 }  // namespace system
    192 }  // namespace mojo
    193 
    194 #endif  // MOJO_SYSTEM_CHANNEL_H_
    195