/external/chromium_org/third_party/WebKit/Source/platform/transforms/ |
PerspectiveTransformOperation.h | 40 double perspective() const { return m_p; } function in class:blink::PerspectiveTransformOperation 48 virtual OperationType type() const OVERRIDE { return Perspective; }
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/external/chromium_org/ui/gfx/ |
transform_util.h | 29 SkMScalar perspective[4]; member in struct:gfx::DecomposedTransform 46 // Decomposes this transform into its translation, scale, skew, perspective,
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transform_util.cc | 122 matrix.setDouble(3, i, decomp.perspective[i]); 221 Transform ComposeTransform(const SkMatrix44& perspective, 228 matrix.preConcat(perspective); 289 perspective[0] = perspective[1] = perspective[2] = 0.0; 291 perspective[3] = quaternion[3] = 1.0; 304 out->perspective, to.perspective, from.perspective, scalea, scaleb) 437 SkMatrix44 perspective = BuildPerspectiveMatrix(decomp); local 457 SkMatrix44 perspective = BuildPerspectiveMatrix(decomp); local [all...] |
transform_unittest.cc | 687 Transform perspective; local 688 perspective.ApplyPerspectiveDepth(1.f); 690 perspective.TransformPoint(&transformed); 694 perspective.MakeIdentity(); 695 perspective.ApplyPerspectiveDepth(1.1f); 696 perspective.TransformPoint(&transformed); [all...] |
/external/chromium_org/cc/layers/ |
layer_utils_unittest.cc | 193 gfx::Transform perspective; local 194 perspective.ApplyPerspectiveDepth(100.f); 195 parent()->SetTransform(perspective);
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/external/chromium_org/third_party/angle/samples/angle/sample_util/ |
Matrix.cpp | 76 Matrix4 Matrix4::perspective(float fovY, float aspectRatio, float nearZ, float farZ) function in class:Matrix4
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/external/chromium_org/third_party/skia/gm/ |
glyph_pos.cpp | 96 // Perspective test. 99 SkMatrix perspective; variable 100 perspective.setIdentity(); 101 perspective.setPerspX(-SkScalarDiv(SK_Scalar1, 340.0f)); 102 perspective.setSkewX(SkScalarDiv(8.0f, 104 perspective.setSkewY(SkScalarDiv(2.0f, 108 canvas->concat(perspective);
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gradients.cpp | 156 // Based on the original gradient slide, but with perspective applied to the 190 // apply an increasing y perspective as we move to the right 191 SkMatrix perspective; local 192 perspective.setIdentity(); 193 perspective.setPerspY(SkScalarDiv(SkIntToScalar((unsigned) i+1), 195 perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1), 198 SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, perspective); 214 // Based on the original gradient slide, but with perspective applied to 225 SkMatrix perspective; local 226 perspective.setIdentity() [all...] |
gmmain.cpp | 2344 SkMatrix perspective; local [all...] |
/frameworks/native/opengl/libagl/ |
vertex.cpp | 54 void perspective(ogles_context_t* c, vertex_t* v, uint32_t enables) function in namespace:android 102 // if the vertex is clipped, we don't do the perspective 104 perspective(c, v, enables); 137 perspective(c, v, c->rasterizer.state.enables);
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array.cpp | 962 c->arrays.perspective(c, v); 979 c->arrays.perspective(c, v); 1018 //c->arrays.perspective(c, v); 1093 GLboolean perspective = local [all...] |
context.h | 219 void (*perspective)(ogles_context_t*c, vertex_t* v); member in struct:android::gl::array_machine_t 627 uint32_t perspective : 1; member in struct:android::gl::ogles_context_t
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/sdk/eclipse/plugins/com.android.ide.eclipse.ddms/src/com/android/ide/eclipse/ddms/preferences/ |
LogCatPreferencePage.java | 98 IPerspectiveDescriptor perspective = perspectiveDescriptors[i]; local 99 perspectives[i][0] = perspective.getLabel(); 100 perspectives[i][1] = perspective.getId();
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/sdk/eclipse/plugins/com.android.ide.eclipse.hierarchyviewer/src/com/android/ide/eclipse/hierarchyviewer/views/ |
DeviceSelectorView.java | 48 IPerspectiveDescriptor perspective = getViewSite().getPage().getPerspective(); local 51 if (perspective.getId().equals(PixelPerfectPespective.ID)) { 53 } else if (perspective.getId().equals(TreeViewPerspective.ID)) { 100 public void perspectiveActivated(IWorkbenchPage page, IPerspectiveDescriptor perspective) { 101 if (perspective.getId().equals(PixelPerfectPespective.ID)) { 104 } else if (perspective.getId().equals(TreeViewPerspective.ID)) { 114 public void perspectiveChanged(IWorkbenchPage page, IPerspectiveDescriptor perspective,
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/external/chromium-trace/trace-viewer/third_party/gl-matrix/src/gl-matrix/ |
mat4.js | 739 * Generates a perspective projection matrix with the given bounds 748 mat4.perspective = function (out, fovy, aspect, near, far) {
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_setup_point.c | 82 * perspective divide. 100 * \param perspective does the shader expects pre-multiplied w, i.e., 109 boolean perspective) 125 if (perspective) { 145 if (perspective) { 157 info->a0[slot][3] = perspective ? w0 : 1.0f; 220 boolean perspective = !!(interp == LP_INTERP_PERSPECTIVE); local 223 if (perspective & usage_mask) { 255 perspective); 265 if (perspective) { [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_setup_point.c | 82 * perspective divide. 100 * \param perspective does the shader expects pre-multiplied w, i.e., 109 boolean perspective) 125 if (perspective) { 145 if (perspective) { 157 info->a0[slot][3] = perspective ? w0 : 1.0f; 220 boolean perspective = !!(interp == LP_INTERP_PERSPECTIVE); local 223 if (perspective & usage_mask) { 255 perspective); 265 if (perspective) { [all...] |
/external/chromium_org/mojo/examples/sample_app/ |
spinning_cube.cc | 232 void Perspective(float fov_y, float aspect, float near_z, float far_z) { 458 ESMatrix perspective; local 459 perspective.LoadIdentity(); 460 perspective.Perspective(60.0f, aspect, 1.0f, 20.0f ); 467 state_->mvp_matrix_.Multiply(&modelview, &perspective);
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/external/chromium_org/ppapi/examples/compositor/ |
spinning_cube.cc | 216 void Perspective(float fov_y, float aspect, float near_z, float far_z) { 449 ESMatrix perspective; local 450 perspective.LoadIdentity(); 451 perspective.Perspective(60.0f, aspect, 1.0f, 20.0f ); 458 state_->mvp_matrix_.Multiply(&modelview, &perspective);
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/external/chromium_org/ppapi/examples/gles2_spinning_cube/ |
spinning_cube.cc | 232 void Perspective(float fov_y, float aspect, float near_z, float far_z) { 456 ESMatrix perspective; local 457 perspective.LoadIdentity(); 458 perspective.Perspective(60.0f, aspect, 1.0f, 20.0f ); 465 state_->mvp_matrix_.Multiply(&modelview, &perspective);
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/external/skia/gm/ |
gradients.cpp | 156 // Based on the original gradient slide, but with perspective applied to the 190 // apply an increasing y perspective as we move to the right 191 SkMatrix perspective; local 192 perspective.setIdentity(); 193 perspective.setPerspY(SkScalarDiv(SkIntToScalar((unsigned) i+1), 195 perspective.setSkewX(SkScalarDiv(SkIntToScalar((unsigned) i+1), 198 SkShader* shader = gGradMakers[j](pts, gGradData[i], tm, perspective); 214 // Based on the original gradient slide, but with perspective applied to 225 SkMatrix perspective; local 226 perspective.setIdentity() [all...] |
gmmain.cpp | 2312 SkMatrix perspective; local [all...] |
/external/chromium_org/cc/animation/ |
transform_operations_unittest.cc | 1309 TransformOperations perspective; local 1368 TransformOperations perspective; local [all...] |
/external/chromium-trace/trace-viewer/third_party/gl-matrix/dist/ |
gl-matrix.js | [all...] |
/external/chromium_org/cc/trees/ |
layer_tree_host_common_unittest.cc | 7963 TransformOperations perspective; local [all...] |