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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "config.h"
      6 #include "bindings/core/v8/PrivateScriptRunner.h"
      7 
      8 #include "bindings/core/v8/DOMWrapperWorld.h"
      9 #include "bindings/core/v8/ExceptionState.h"
     10 #include "bindings/core/v8/V8Binding.h"
     11 #include "bindings/core/v8/V8PerContextData.h"
     12 #include "bindings/core/v8/V8ScriptRunner.h"
     13 #include "core/PrivateScriptSources.h"
     14 #ifndef NDEBUG
     15 #include "core/PrivateScriptSourcesForTesting.h"
     16 #endif
     17 #include "core/dom/ExceptionCode.h"
     18 #include "platform/PlatformResourceLoader.h"
     19 
     20 namespace blink {
     21 
     22 static void dumpV8Message(v8::Handle<v8::Message> message)
     23 {
     24     if (message.IsEmpty())
     25         return;
     26 
     27     // FIXME: GetScriptOrigin() and GetLineNumber() return empty handles
     28     // when they are called at the first time if V8 has a pending exception.
     29     // So we need to call twice to get a correct ScriptOrigin and line number.
     30     // This is a bug of V8.
     31     message->GetScriptOrigin();
     32     message->GetLineNumber();
     33 
     34     v8::Handle<v8::Value> resourceName = message->GetScriptOrigin().ResourceName();
     35     String fileName = "Unknown JavaScript file";
     36     if (!resourceName.IsEmpty() && resourceName->IsString())
     37         fileName = toCoreString(v8::Handle<v8::String>::Cast(resourceName));
     38     int lineNumber = message->GetLineNumber();
     39     v8::Handle<v8::String> errorMessage = message->Get();
     40     fprintf(stderr, "%s (line %d): %s\n", fileName.utf8().data(), lineNumber, toCoreString(errorMessage).utf8().data());
     41 }
     42 
     43 static v8::Handle<v8::Value> compileAndRunPrivateScript(v8::Isolate* isolate, String scriptClassName, const char* source, size_t size)
     44 {
     45     v8::TryCatch block;
     46     String sourceString(source, size);
     47     String fileName = scriptClassName + ".js";
     48     v8::Handle<v8::Script> script = V8ScriptRunner::compileScript(v8String(isolate, sourceString), fileName, TextPosition::minimumPosition(), 0, 0, isolate, NotSharableCrossOrigin, V8CacheOptionsOff);
     49     if (block.HasCaught()) {
     50         fprintf(stderr, "Private script error: Compile failed. (Class name = %s)\n", scriptClassName.utf8().data());
     51         dumpV8Message(block.Message());
     52         RELEASE_ASSERT_NOT_REACHED();
     53     }
     54 
     55     v8::Handle<v8::Value> result = V8ScriptRunner::runCompiledInternalScript(script, isolate);
     56     if (block.HasCaught()) {
     57         fprintf(stderr, "Private script error: installClass() failed. (Class name = %s)\n", scriptClassName.utf8().data());
     58         dumpV8Message(block.Message());
     59         RELEASE_ASSERT_NOT_REACHED();
     60     }
     61     return result;
     62 }
     63 
     64 // FIXME: If we have X.js, XPartial-1.js and XPartial-2.js, currently all of the JS files
     65 // are compiled when any of the JS files is requested. Ideally we should avoid compiling
     66 // unrelated JS files. For example, if a method in XPartial-1.js is requested, we just
     67 // need to compile X.js and XPartial-1.js, and don't need to compile XPartial-2.js.
     68 static void installPrivateScript(v8::Isolate* isolate, String className)
     69 {
     70     int compiledScriptCount = 0;
     71     // |kPrivateScriptSourcesForTesting| is defined in V8PrivateScriptSources.h, which is auto-generated
     72     // by make_private_script_source.py.
     73 #ifndef NDEBUG
     74     for (size_t index = 0; index < WTF_ARRAY_LENGTH(kPrivateScriptSourcesForTesting); index++) {
     75         if (className == kPrivateScriptSourcesForTesting[index].className) {
     76             compileAndRunPrivateScript(isolate, kPrivateScriptSourcesForTesting[index].scriptClassName, kPrivateScriptSourcesForTesting[index].source, kPrivateScriptSourcesForTesting[index].size);
     77             compiledScriptCount++;
     78         }
     79     }
     80 #endif
     81 
     82     // |kPrivateScriptSources| is defined in V8PrivateScriptSources.h, which is auto-generated
     83     // by make_private_script_source.py.
     84     for (size_t index = 0; index < WTF_ARRAY_LENGTH(kPrivateScriptSources); index++) {
     85         if (className == kPrivateScriptSources[index].className) {
     86             String resourceData = loadResourceAsASCIIString(kPrivateScriptSources[index].resourceFile);
     87             compileAndRunPrivateScript(isolate, kPrivateScriptSources[index].scriptClassName, resourceData.utf8().data(), resourceData.length());
     88             compiledScriptCount++;
     89         }
     90     }
     91 
     92     if (!compiledScriptCount) {
     93         fprintf(stderr, "Private script error: Target source code was not found. (Class name = %s)\n", className.utf8().data());
     94         RELEASE_ASSERT_NOT_REACHED();
     95     }
     96 }
     97 
     98 static v8::Handle<v8::Value> installPrivateScriptRunner(v8::Isolate* isolate)
     99 {
    100     const String className = "PrivateScriptRunner";
    101     size_t index;
    102     // |kPrivateScriptSources| is defined in V8PrivateScriptSources.h, which is auto-generated
    103     // by make_private_script_source.py.
    104     for (index = 0; index < WTF_ARRAY_LENGTH(kPrivateScriptSources); index++) {
    105         if (className == kPrivateScriptSources[index].className)
    106             break;
    107     }
    108     if (index == WTF_ARRAY_LENGTH(kPrivateScriptSources)) {
    109         fprintf(stderr, "Private script error: Target source code was not found. (Class name = %s)\n", className.utf8().data());
    110         RELEASE_ASSERT_NOT_REACHED();
    111     }
    112     String resourceData = loadResourceAsASCIIString(kPrivateScriptSources[index].resourceFile);
    113     return compileAndRunPrivateScript(isolate, className, resourceData.utf8().data(), resourceData.length());
    114 }
    115 
    116 static v8::Handle<v8::Object> classObjectOfPrivateScript(ScriptState* scriptState, String className)
    117 {
    118     ASSERT(scriptState->perContextData());
    119     ASSERT(scriptState->executionContext());
    120     v8::Isolate* isolate = scriptState->isolate();
    121     v8::Handle<v8::Value> compiledClass = scriptState->perContextData()->compiledPrivateScript(className);
    122     if (compiledClass.IsEmpty()) {
    123         v8::Handle<v8::Value> installedClasses = scriptState->perContextData()->compiledPrivateScript("PrivateScriptRunner");
    124         if (installedClasses.IsEmpty()) {
    125             installedClasses = installPrivateScriptRunner(isolate);
    126             scriptState->perContextData()->setCompiledPrivateScript("PrivateScriptRunner", installedClasses);
    127         }
    128         RELEASE_ASSERT(!installedClasses.IsEmpty());
    129         RELEASE_ASSERT(installedClasses->IsObject());
    130 
    131         installPrivateScript(isolate, className);
    132         compiledClass = v8::Handle<v8::Object>::Cast(installedClasses)->Get(v8String(isolate, className));
    133         RELEASE_ASSERT(!compiledClass.IsEmpty());
    134         RELEASE_ASSERT(compiledClass->IsObject());
    135         scriptState->perContextData()->setCompiledPrivateScript(className, compiledClass);
    136     }
    137     return v8::Handle<v8::Object>::Cast(compiledClass);
    138 }
    139 
    140 static void initializeHolderIfNeeded(ScriptState* scriptState, v8::Handle<v8::Object> classObject, v8::Handle<v8::Value> holder)
    141 {
    142     RELEASE_ASSERT(!holder.IsEmpty());
    143     RELEASE_ASSERT(holder->IsObject());
    144     v8::Handle<v8::Object> holderObject = v8::Handle<v8::Object>::Cast(holder);
    145     v8::Isolate* isolate = scriptState->isolate();
    146     v8::Handle<v8::Value> isInitialized = V8HiddenValue::getHiddenValue(isolate, holderObject, V8HiddenValue::privateScriptObjectIsInitialized(isolate));
    147     if (isInitialized.IsEmpty()) {
    148         v8::TryCatch block;
    149         v8::Handle<v8::Value> initializeFunction = classObject->Get(v8String(isolate, "initialize"));
    150         if (!initializeFunction.IsEmpty() && initializeFunction->IsFunction()) {
    151             v8::TryCatch block;
    152             V8ScriptRunner::callFunction(v8::Handle<v8::Function>::Cast(initializeFunction), scriptState->executionContext(), holder, 0, 0, isolate);
    153             if (block.HasCaught()) {
    154                 fprintf(stderr, "Private script error: Object constructor threw an exception.\n");
    155                 dumpV8Message(block.Message());
    156                 RELEASE_ASSERT_NOT_REACHED();
    157             }
    158         }
    159 
    160         // Inject the prototype object of the private script into the prototype chain of the holder object.
    161         // This is necessary to let the holder object use properties defined on the prototype object
    162         // of the private script. (e.g., if the prototype object has |foo|, the holder object should be able
    163         // to use it with |this.foo|.)
    164         if (classObject->GetPrototype() != holderObject->GetPrototype())
    165             classObject->SetPrototype(holderObject->GetPrototype());
    166         holderObject->SetPrototype(classObject);
    167 
    168         isInitialized = v8Boolean(true, isolate);
    169         V8HiddenValue::setHiddenValue(isolate, holderObject, V8HiddenValue::privateScriptObjectIsInitialized(isolate), isInitialized);
    170     }
    171 }
    172 
    173 v8::Handle<v8::Value> PrivateScriptRunner::installClassIfNeeded(LocalFrame* frame, String className)
    174 {
    175     if (!frame)
    176         return v8::Handle<v8::Value>();
    177     v8::HandleScope handleScope(toIsolate(frame));
    178     v8::Handle<v8::Context> context = toV8Context(frame, DOMWrapperWorld::privateScriptIsolatedWorld());
    179     if (context.IsEmpty())
    180         return v8::Handle<v8::Value>();
    181     ScriptState* scriptState = ScriptState::from(context);
    182     if (!scriptState->executionContext())
    183         return v8::Handle<v8::Value>();
    184 
    185     ScriptState::Scope scope(scriptState);
    186     return classObjectOfPrivateScript(scriptState, className);
    187 }
    188 
    189 namespace {
    190 
    191 void rethrowExceptionInPrivateScript(v8::Isolate* isolate, v8::TryCatch& block, ScriptState* scriptStateInUserScript, ExceptionState::Context errorContext, const char* propertyName, const char* interfaceName)
    192 {
    193     v8::Handle<v8::Value> exception = block.Exception();
    194     RELEASE_ASSERT(!exception.IsEmpty() && exception->IsObject());
    195 
    196     v8::Handle<v8::Object> exceptionObject = v8::Handle<v8::Object>::Cast(exception);
    197     v8::Handle<v8::Value> name = exceptionObject->Get(v8String(isolate, "name"));
    198     RELEASE_ASSERT(!name.IsEmpty() && name->IsString());
    199 
    200     v8::Handle<v8::Message> tryCatchMessage = block.Message();
    201     v8::Handle<v8::Value> message = exceptionObject->Get(v8String(isolate, "message"));
    202     String messageString;
    203     if (!message.IsEmpty() && message->IsString())
    204         messageString = toCoreString(v8::Handle<v8::String>::Cast(message));
    205 
    206     String exceptionName = toCoreString(v8::Handle<v8::String>::Cast(name));
    207     if (exceptionName == "PrivateScriptException") {
    208         v8::Handle<v8::Value> code = exceptionObject->Get(v8String(isolate, "code"));
    209         RELEASE_ASSERT(!code.IsEmpty() && code->IsInt32());
    210         ScriptState::Scope scope(scriptStateInUserScript);
    211         ExceptionState exceptionState(errorContext, propertyName, interfaceName, scriptStateInUserScript->context()->Global(), scriptStateInUserScript->isolate());
    212         exceptionState.throwDOMException(toInt32(code), messageString);
    213         exceptionState.throwIfNeeded();
    214         return;
    215     }
    216 
    217     // Standard JS errors thrown by a private script are treated as real errors
    218     // of the private script and crash the renderer, except for a stack overflow
    219     // error. A stack overflow error can happen in a valid private script
    220     // if user's script can create a recursion that involves the private script.
    221     if (exceptionName == "RangeError" && messageString.contains("Maximum call stack size exceeded")) {
    222         ScriptState::Scope scope(scriptStateInUserScript);
    223         ExceptionState exceptionState(errorContext, propertyName, interfaceName, scriptStateInUserScript->context()->Global(), scriptStateInUserScript->isolate());
    224         exceptionState.throwDOMException(V8RangeError, messageString);
    225         exceptionState.throwIfNeeded();
    226         return;
    227     }
    228 
    229     fprintf(stderr, "Private script error: %s was thrown.\n", exceptionName.utf8().data());
    230     dumpV8Message(tryCatchMessage);
    231     RELEASE_ASSERT_NOT_REACHED();
    232 }
    233 
    234 } // namespace
    235 
    236 v8::Handle<v8::Value> PrivateScriptRunner::runDOMAttributeGetter(ScriptState* scriptState, ScriptState* scriptStateInUserScript, const char* className, const char* attributeName, v8::Handle<v8::Value> holder)
    237 {
    238     v8::Handle<v8::Object> classObject = classObjectOfPrivateScript(scriptState, className);
    239     v8::Handle<v8::Value> descriptor = classObject->GetOwnPropertyDescriptor(v8String(scriptState->isolate(), attributeName));
    240     if (descriptor.IsEmpty() || !descriptor->IsObject()) {
    241         fprintf(stderr, "Private script error: Target DOM attribute getter was not found. (Class name = %s, Attribute name = %s)\n", className, attributeName);
    242         RELEASE_ASSERT_NOT_REACHED();
    243     }
    244     v8::Handle<v8::Value> getter = v8::Handle<v8::Object>::Cast(descriptor)->Get(v8String(scriptState->isolate(), "get"));
    245     if (getter.IsEmpty() || !getter->IsFunction()) {
    246         fprintf(stderr, "Private script error: Target DOM attribute getter was not found. (Class name = %s, Attribute name = %s)\n", className, attributeName);
    247         RELEASE_ASSERT_NOT_REACHED();
    248     }
    249     initializeHolderIfNeeded(scriptState, classObject, holder);
    250     v8::TryCatch block;
    251     v8::Handle<v8::Value> result = V8ScriptRunner::callFunction(v8::Handle<v8::Function>::Cast(getter), scriptState->executionContext(), holder, 0, 0, scriptState->isolate());
    252     if (block.HasCaught()) {
    253         rethrowExceptionInPrivateScript(scriptState->isolate(), block, scriptStateInUserScript, ExceptionState::GetterContext, attributeName, className);
    254         block.ReThrow();
    255         return v8::Handle<v8::Value>();
    256     }
    257     return result;
    258 }
    259 
    260 bool PrivateScriptRunner::runDOMAttributeSetter(ScriptState* scriptState, ScriptState* scriptStateInUserScript, const char* className, const char* attributeName, v8::Handle<v8::Value> holder, v8::Handle<v8::Value> v8Value)
    261 {
    262     v8::Handle<v8::Object> classObject = classObjectOfPrivateScript(scriptState, className);
    263     v8::Handle<v8::Value> descriptor = classObject->GetOwnPropertyDescriptor(v8String(scriptState->isolate(), attributeName));
    264     if (descriptor.IsEmpty() || !descriptor->IsObject()) {
    265         fprintf(stderr, "Private script error: Target DOM attribute setter was not found. (Class name = %s, Attribute name = %s)\n", className, attributeName);
    266         RELEASE_ASSERT_NOT_REACHED();
    267     }
    268     v8::Handle<v8::Value> setter = v8::Handle<v8::Object>::Cast(descriptor)->Get(v8String(scriptState->isolate(), "set"));
    269     if (setter.IsEmpty() || !setter->IsFunction()) {
    270         fprintf(stderr, "Private script error: Target DOM attribute setter was not found. (Class name = %s, Attribute name = %s)\n", className, attributeName);
    271         RELEASE_ASSERT_NOT_REACHED();
    272     }
    273     initializeHolderIfNeeded(scriptState, classObject, holder);
    274     v8::Handle<v8::Value> argv[] = { v8Value };
    275     v8::TryCatch block;
    276     V8ScriptRunner::callFunction(v8::Handle<v8::Function>::Cast(setter), scriptState->executionContext(), holder, WTF_ARRAY_LENGTH(argv), argv, scriptState->isolate());
    277     if (block.HasCaught()) {
    278         rethrowExceptionInPrivateScript(scriptState->isolate(), block, scriptStateInUserScript, ExceptionState::SetterContext, attributeName, className);
    279         block.ReThrow();
    280         return false;
    281     }
    282     return true;
    283 }
    284 
    285 v8::Handle<v8::Value> PrivateScriptRunner::runDOMMethod(ScriptState* scriptState, ScriptState* scriptStateInUserScript, const char* className, const char* methodName, v8::Handle<v8::Value> holder, int argc, v8::Handle<v8::Value> argv[])
    286 {
    287     v8::Handle<v8::Object> classObject = classObjectOfPrivateScript(scriptState, className);
    288     v8::Handle<v8::Value> method = classObject->Get(v8String(scriptState->isolate(), methodName));
    289     if (method.IsEmpty() || !method->IsFunction()) {
    290         fprintf(stderr, "Private script error: Target DOM method was not found. (Class name = %s, Method name = %s)\n", className, methodName);
    291         RELEASE_ASSERT_NOT_REACHED();
    292     }
    293     initializeHolderIfNeeded(scriptState, classObject, holder);
    294     v8::TryCatch block;
    295     v8::Handle<v8::Value> result = V8ScriptRunner::callFunction(v8::Handle<v8::Function>::Cast(method), scriptState->executionContext(), holder, argc, argv, scriptState->isolate());
    296     if (block.HasCaught()) {
    297         rethrowExceptionInPrivateScript(scriptState->isolate(), block, scriptStateInUserScript, ExceptionState::ExecutionContext, methodName, className);
    298         block.ReThrow();
    299         return v8::Handle<v8::Value>();
    300     }
    301     return result;
    302 }
    303 
    304 } // namespace blink
    305