/external/deqp/framework/opengl/ |
gluVarType.cpp | 171 static const char* const s_names[] = { "in", "out", "const", "uniform", "buffer" }; local 173 return de::getSizedArrayElement<STORAGE_LAST>(s_names, storage); 178 static const char* const s_names[] = { "smooth", "flat", "centroid" }; local 180 return de::getSizedArrayElement<INTERPOLATION_LAST>(s_names, interpolation); 185 static const char* s_names[] = local 202 return de::getSizedArrayElement<FORMATLAYOUT_LAST>(s_names, layout); 222 static const char* s_names[] = local 228 return de::getSizedArrayElement<MATRIXORDER_LAST>(s_names, qualifier);
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gluShaderUtil.cpp | 34 static const char* s_names[] = local 50 return de::getSizedArrayElement<GLSL_VERSION_LAST>(s_names, version); 135 const char* s_names[] = local 145 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == SHADERTYPE_LAST); 147 return s_names[(int)shaderType]; 154 const char* s_names[] = local 161 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == PRECISION_LAST); 163 return s_names[(int)precision]; 170 const char* s_names[] = local 242 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == TYPE_LAST) [all...] |
/external/deqp/framework/platform/android/ |
tcuAndroidRenderActivity.cpp | 53 static const char* s_names[] = local 65 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == MESSAGETYPE_LAST); 66 return s_names[type];
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/external/deqp/modules/gles3/functional/ |
es3fFboCompletenessTests.cpp | 332 static const char* const s_names[] = { "color", "depth", "stencil" }; local 333 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == DE_LENGTH_OF_ARRAY(params.numSamples)); 335 for (int i = 0; i < DE_LENGTH_OF_ARRAY(s_names); i++) 348 os << "texture " << s_names[i] << " attachment"; local 350 os << ns << "-sample renderbuffer " << s_names[i] << " attachment"; local
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es3fShaderIndexingTests.cpp | 61 static const char* s_names[INDEXACCESS_LAST] = local 70 return s_names[(int)accessType]; 87 static const char* s_names[VECTORACCESS_LAST] = local 98 return s_names[(int)accessType]; [all...] |
es3fShaderLoopTests.cpp | 93 static const char* s_names[] = local 124 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPCASE_LAST); 126 return s_names[(int)loopCase]; 149 static const char* s_names[] = local 156 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPTYPE_LAST); 158 return s_names[(int)loopType]; 172 static const char* s_names[] = local 179 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPCOUNT_LAST); 181 return s_names[(int)countType]; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderIndexingTests.cpp | 61 static const char* s_names[INDEXACCESS_LAST] = local 70 return s_names[(int)accessType]; 87 static const char* s_names[VECTORACCESS_LAST] = local 98 return s_names[(int)accessType]; [all...] |
es2fShaderLoopTests.cpp | 103 static const char* s_names[] = local 136 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPCASE_LAST); 138 return s_names[(int)loopCase]; 152 static const char* s_names[] = local 159 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPTYPE_LAST); 161 return s_names[(int)loopType]; 175 static const char* s_names[] = local 182 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPCOUNT_LAST); 184 return s_names[(int)countType]; [all...] |