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      1 /*
      2  * Copyright (C) 2009 Dirk Schulze <krit (at) webkit.org>
      3  * Copyright (C) 2013 Google Inc. All rights reserved.
      4  *
      5  * This library is free software; you can redistribute it and/or
      6  * modify it under the terms of the GNU Library General Public
      7  * License as published by the Free Software Foundation; either
      8  * version 2 of the License, or (at your option) any later version.
      9  *
     10  * This library is distributed in the hope that it will be useful,
     11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     13  * Library General Public License for more details.
     14  *
     15  * You should have received a copy of the GNU Library General Public License
     16  * along with this library; see the file COPYING.LIB.  If not, write to
     17  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     18  * Boston, MA 02110-1301, USA.
     19  */
     20 
     21 #ifndef Filter_h
     22 #define Filter_h
     23 
     24 #include "platform/PlatformExport.h"
     25 #include "platform/geometry/FloatRect.h"
     26 #include "platform/geometry/FloatSize.h"
     27 #include "platform/graphics/ImageBuffer.h"
     28 #include "wtf/RefCounted.h"
     29 
     30 namespace blink {
     31 
     32 class PLATFORM_EXPORT Filter : public RefCounted<Filter> {
     33 public:
     34     Filter(const AffineTransform& absoluteTransform)
     35     : m_absoluteTransform(absoluteTransform)
     36     , m_inverseTransform(absoluteTransform.inverse())
     37     {
     38         // Filters can only accept scaling and translating transformations, as coordinates
     39         // in most primitives are given in horizontal and vertical directions.
     40         ASSERT(!absoluteTransform.b() && !absoluteTransform.c());
     41     }
     42     virtual ~Filter() { }
     43 
     44     void setSourceImage(PassOwnPtr<ImageBuffer> sourceImage) { m_sourceImage = sourceImage; }
     45     ImageBuffer* sourceImage() { return m_sourceImage.get(); }
     46 
     47     const AffineTransform& absoluteTransform() const { return m_absoluteTransform; }
     48 
     49     void setAbsoluteTransform(const AffineTransform& absoluteTransform)
     50     {
     51         // Filters can only accept scaling and translating transformations, as coordinates
     52         // in most primitives are given in horizontal and vertical directions.
     53         ASSERT(!absoluteTransform.b() && !absoluteTransform.c());
     54         m_absoluteTransform = absoluteTransform;
     55         m_inverseTransform = absoluteTransform.inverse();
     56         m_absoluteFilterRegion = m_absoluteTransform.mapRect(m_filterRegion);
     57     }
     58     FloatPoint mapAbsolutePointToLocalPoint(const FloatPoint& point) const { return m_inverseTransform.mapPoint(point); }
     59     FloatRect mapLocalRectToAbsoluteRect(const FloatRect& rect) const { return m_absoluteTransform.mapRect(rect); }
     60     FloatRect mapAbsoluteRectToLocalRect(const FloatRect& rect) const { return m_inverseTransform.mapRect(rect); }
     61 
     62     virtual float applyHorizontalScale(float value) const
     63     {
     64         return value * m_absoluteTransform.a();
     65     }
     66     virtual float applyVerticalScale(float value) const
     67     {
     68         return value * m_absoluteTransform.d();
     69     }
     70     virtual FloatPoint3D resolve3dPoint(const FloatPoint3D& point) const { return point; }
     71 
     72     virtual IntRect sourceImageRect() const = 0;
     73 
     74     FloatRect absoluteFilterRegion() const { return m_absoluteFilterRegion; }
     75 
     76     FloatRect filterRegion() const { return m_filterRegion; }
     77     void setFilterRegion(const FloatRect& rect)
     78     {
     79         m_filterRegion = rect;
     80         m_absoluteFilterRegion = m_absoluteTransform.mapRect(m_filterRegion);
     81     }
     82 
     83 private:
     84     OwnPtr<ImageBuffer> m_sourceImage;
     85     AffineTransform m_absoluteTransform;
     86     AffineTransform m_inverseTransform;
     87     FloatRect m_absoluteFilterRegion;
     88     FloatRect m_filterRegion;
     89 };
     90 
     91 } // namespace blink
     92 
     93 #endif // Filter_h
     94