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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef NET_UDP_UDP_SOCKET_WIN_H_
      6 #define NET_UDP_UDP_SOCKET_WIN_H_
      7 
      8 #include <qos2.h>
      9 #include <winsock2.h>
     10 
     11 #include "base/memory/ref_counted.h"
     12 #include "base/memory/scoped_ptr.h"
     13 #include "base/threading/non_thread_safe.h"
     14 #include "base/win/object_watcher.h"
     15 #include "net/base/completion_callback.h"
     16 #include "net/base/net_export.h"
     17 #include "net/base/rand_callback.h"
     18 #include "net/base/ip_endpoint.h"
     19 #include "net/base/io_buffer.h"
     20 #include "net/base/net_log.h"
     21 #include "net/udp/datagram_socket.h"
     22 
     23 namespace net {
     24 
     25 class NET_EXPORT UDPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe) {
     26  public:
     27   UDPSocketWin(DatagramSocket::BindType bind_type,
     28                const RandIntCallback& rand_int_cb,
     29                net::NetLog* net_log,
     30                const net::NetLog::Source& source);
     31   virtual ~UDPSocketWin();
     32 
     33   // Connect the socket to connect with a certain |address|.
     34   // Returns a net error code.
     35   int Connect(const IPEndPoint& address);
     36 
     37   // Bind the address/port for this socket to |address|.  This is generally
     38   // only used on a server.
     39   // Returns a net error code.
     40   int Bind(const IPEndPoint& address);
     41 
     42   // Close the socket.
     43   void Close();
     44 
     45   // Copy the remote udp address into |address| and return a network error code.
     46   int GetPeerAddress(IPEndPoint* address) const;
     47 
     48   // Copy the local udp address into |address| and return a network error code.
     49   // (similar to getsockname)
     50   int GetLocalAddress(IPEndPoint* address) const;
     51 
     52   // IO:
     53   // Multiple outstanding read requests are not supported.
     54   // Full duplex mode (reading and writing at the same time) is supported
     55 
     56   // Read from the socket.
     57   // Only usable from the client-side of a UDP socket, after the socket
     58   // has been connected.
     59   int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
     60 
     61   // Write to the socket.
     62   // Only usable from the client-side of a UDP socket, after the socket
     63   // has been connected.
     64   int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
     65 
     66   // Read from a socket and receive sender address information.
     67   // |buf| is the buffer to read data into.
     68   // |buf_len| is the maximum amount of data to read.
     69   // |address| is a buffer provided by the caller for receiving the sender
     70   //   address information about the received data.  This buffer must be kept
     71   //   alive by the caller until the callback is placed.
     72   // |address_length| is a ptr to the length of the |address| buffer.  This
     73   //   is an input parameter containing the maximum size |address| can hold
     74   //   and also an output parameter for the size of |address| upon completion.
     75   // |callback| is the callback on completion of the RecvFrom.
     76   // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
     77   // If ERR_IO_PENDING is returned, the caller must keep |buf|, |address|,
     78   // and |address_length| alive until the callback is called.
     79   int RecvFrom(IOBuffer* buf,
     80                int buf_len,
     81                IPEndPoint* address,
     82                const CompletionCallback& callback);
     83 
     84   // Send to a socket with a particular destination.
     85   // |buf| is the buffer to send
     86   // |buf_len| is the number of bytes to send
     87   // |address| is the recipient address.
     88   // |address_length| is the size of the recipient address
     89   // |callback| is the user callback function to call on complete.
     90   // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
     91   // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address|
     92   // alive until the callback is called.
     93   int SendTo(IOBuffer* buf,
     94              int buf_len,
     95              const IPEndPoint& address,
     96              const CompletionCallback& callback);
     97 
     98   // Set the receive buffer size (in bytes) for the socket.
     99   // Returns a net error code.
    100   int SetReceiveBufferSize(int32 size);
    101 
    102   // Set the send buffer size (in bytes) for the socket.
    103   // Returns a net error code.
    104   int SetSendBufferSize(int32 size);
    105 
    106   // Returns true if the socket is already connected or bound.
    107   bool is_connected() const { return socket_ != INVALID_SOCKET; }
    108 
    109   const BoundNetLog& NetLog() const { return net_log_; }
    110 
    111   // Sets corresponding flags in |socket_options_| to allow the socket
    112   // to share the local address to which the socket will be bound with
    113   // other processes. Should be called before Bind().
    114   void AllowAddressReuse();
    115 
    116   // Sets corresponding flags in |socket_options_| to allow sending
    117   // and receiving packets to and from broadcast addresses. Should be
    118   // called before Bind().
    119   void AllowBroadcast();
    120 
    121   // Join the multicast group.
    122   // |group_address| is the group address to join, could be either
    123   // an IPv4 or IPv6 address.
    124   // Return a network error code.
    125   int JoinGroup(const IPAddressNumber& group_address) const;
    126 
    127   // Leave the multicast group.
    128   // |group_address| is the group address to leave, could be either
    129   // an IPv4 or IPv6 address. If the socket hasn't joined the group,
    130   // it will be ignored.
    131   // It's optional to leave the multicast group before destroying
    132   // the socket. It will be done by the OS.
    133   // Return a network error code.
    134   int LeaveGroup(const IPAddressNumber& group_address) const;
    135 
    136   // Set interface to use for multicast. If |interface_index| set to 0, default
    137   // interface is used.
    138   // Should be called before Bind().
    139   // Returns a network error code.
    140   int SetMulticastInterface(uint32 interface_index);
    141 
    142   // Set the time-to-live option for UDP packets sent to the multicast
    143   // group address. The default value of this option is 1.
    144   // Cannot be negative or more than 255.
    145   // Should be called before Bind().
    146   int SetMulticastTimeToLive(int time_to_live);
    147 
    148   // Set the loopback flag for UDP socket. If this flag is true, the host
    149   // will receive packets sent to the joined group from itself.
    150   // The default value of this option is true.
    151   // Should be called before Bind().
    152   //
    153   // Note: the behavior of |SetMulticastLoopbackMode| is slightly
    154   // different between Windows and Unix-like systems. The inconsistency only
    155   // happens when there are more than one applications on the same host
    156   // joined to the same multicast group while having different settings on
    157   // multicast loopback mode. On Windows, the applications with loopback off
    158   // will not RECEIVE the loopback packets; while on Unix-like systems, the
    159   // applications with loopback off will not SEND the loopback packets to
    160   // other applications on the same host. See MSDN: http://goo.gl/6vqbj
    161   int SetMulticastLoopbackMode(bool loopback);
    162 
    163   // Set the differentiated services flags on outgoing packets. May not
    164   // do anything on some platforms.
    165   int SetDiffServCodePoint(DiffServCodePoint dscp);
    166 
    167   // Resets the thread to be used for thread-safety checks.
    168   void DetachFromThread();
    169 
    170  private:
    171   enum SocketOptions {
    172     SOCKET_OPTION_REUSE_ADDRESS  = 1 << 0,
    173     SOCKET_OPTION_BROADCAST      = 1 << 1,
    174     SOCKET_OPTION_MULTICAST_LOOP = 1 << 2
    175   };
    176 
    177   class Core;
    178 
    179   void DoReadCallback(int rv);
    180   void DoWriteCallback(int rv);
    181   void DidCompleteRead();
    182   void DidCompleteWrite();
    183 
    184   // Handles stats and logging. |result| is the number of bytes transferred, on
    185   // success, or the net error code on failure. LogRead retrieves the address
    186   // from |recv_addr_storage_|, while LogWrite takes it as an optional argument.
    187   void LogRead(int result, const char* bytes) const;
    188   void LogWrite(int result, const char* bytes, const IPEndPoint* address) const;
    189 
    190   // Returns the OS error code (or 0 on success).
    191   int CreateSocket(int addr_family);
    192 
    193   // Same as SendTo(), except that address is passed by pointer
    194   // instead of by reference. It is called from Write() with |address|
    195   // set to NULL.
    196   int SendToOrWrite(IOBuffer* buf,
    197                     int buf_len,
    198                     const IPEndPoint* address,
    199                     const CompletionCallback& callback);
    200 
    201   int InternalConnect(const IPEndPoint& address);
    202   int InternalRecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address);
    203   int InternalSendTo(IOBuffer* buf, int buf_len, const IPEndPoint* address);
    204 
    205   // Applies |socket_options_| to |socket_|. Should be called before
    206   // Bind().
    207   int SetSocketOptions();
    208   int DoBind(const IPEndPoint& address);
    209   // Binds to a random port on |address|.
    210   int RandomBind(const IPAddressNumber& address);
    211 
    212   // Attempts to convert the data in |recv_addr_storage_| and |recv_addr_len_|
    213   // to an IPEndPoint and writes it to |address|. Returns true on success.
    214   bool ReceiveAddressToIPEndpoint(IPEndPoint* address) const;
    215 
    216   SOCKET socket_;
    217   int addr_family_;
    218 
    219   // Bitwise-or'd combination of SocketOptions. Specifies the set of
    220   // options that should be applied to |socket_| before Bind().
    221   int socket_options_;
    222 
    223   // Multicast interface.
    224   uint32 multicast_interface_;
    225 
    226   // Multicast socket options cached for SetSocketOption.
    227   // Cannot be used after Bind().
    228   int multicast_time_to_live_;
    229 
    230   // How to do source port binding, used only when UDPSocket is part of
    231   // UDPClientSocket, since UDPServerSocket provides Bind.
    232   DatagramSocket::BindType bind_type_;
    233 
    234   // PRNG function for generating port numbers.
    235   RandIntCallback rand_int_cb_;
    236 
    237   // These are mutable since they're just cached copies to make
    238   // GetPeerAddress/GetLocalAddress smarter.
    239   mutable scoped_ptr<IPEndPoint> local_address_;
    240   mutable scoped_ptr<IPEndPoint> remote_address_;
    241 
    242   // The core of the socket that can live longer than the socket itself. We pass
    243   // resources to the Windows async IO functions and we have to make sure that
    244   // they are not destroyed while the OS still references them.
    245   scoped_refptr<Core> core_;
    246 
    247   IPEndPoint* recv_from_address_;
    248 
    249   // Cached copy of the current address we're sending to, if any.  Used for
    250   // logging.
    251   scoped_ptr<IPEndPoint> send_to_address_;
    252 
    253   // External callback; called when read is complete.
    254   CompletionCallback read_callback_;
    255 
    256   // External callback; called when write is complete.
    257   CompletionCallback write_callback_;
    258 
    259   BoundNetLog net_log_;
    260 
    261   // QWAVE data. Used to set DSCP bits on outgoing packets.
    262   HANDLE qos_handle_;
    263   QOS_FLOWID qos_flow_id_;
    264 
    265   DISALLOW_COPY_AND_ASSIGN(UDPSocketWin);
    266 };
    267 
    268 //-----------------------------------------------------------------------------
    269 
    270 // QWAVE (Quality Windows Audio/Video Experience) is the latest windows
    271 // library for setting packet priorities (and other things). Unfortunately,
    272 // Microsoft has decided that setting the DSCP bits with setsockopt() no
    273 // longer works, so we have to use this API instead.
    274 // This class is meant to be used as a singleton. It exposes a few dynamically
    275 // loaded functions and a bool called "qwave_supported".
    276 class NET_EXPORT QwaveAPI {
    277   typedef BOOL (WINAPI *CreateHandleFn)(PQOS_VERSION, PHANDLE);
    278   typedef BOOL (WINAPI *CloseHandleFn)(HANDLE);
    279   typedef BOOL (WINAPI *AddSocketToFlowFn)(
    280       HANDLE, SOCKET, PSOCKADDR, QOS_TRAFFIC_TYPE, DWORD, PQOS_FLOWID);
    281   typedef BOOL (WINAPI *RemoveSocketFromFlowFn)(
    282       HANDLE, SOCKET, QOS_FLOWID, DWORD);
    283   typedef BOOL (WINAPI *SetFlowFn)(
    284       HANDLE, QOS_FLOWID, QOS_SET_FLOW, ULONG, PVOID, DWORD, LPOVERLAPPED);
    285 
    286  public:
    287   QwaveAPI();
    288 
    289   static QwaveAPI& Get();
    290 
    291   bool qwave_supported() const;
    292   BOOL CreateHandle(PQOS_VERSION version, PHANDLE handle);
    293   BOOL CloseHandle(HANDLE handle);
    294   BOOL AddSocketToFlow(HANDLE handle,
    295                        SOCKET socket,
    296                        PSOCKADDR addr,
    297                        QOS_TRAFFIC_TYPE traffic_type,
    298                        DWORD flags,
    299                        PQOS_FLOWID flow_id);
    300   BOOL RemoveSocketFromFlow(HANDLE handle,
    301                             SOCKET socket,
    302                             QOS_FLOWID flow_id,
    303                             DWORD reserved);
    304   BOOL SetFlow(HANDLE handle,
    305                QOS_FLOWID flow_id,
    306                QOS_SET_FLOW op,
    307                ULONG size,
    308                PVOID data,
    309                DWORD reserved,
    310                LPOVERLAPPED overlapped);
    311 
    312  private:
    313   bool qwave_supported_;
    314   CreateHandleFn create_handle_func_;
    315   CloseHandleFn close_handle_func_;
    316   AddSocketToFlowFn add_socket_to_flow_func_;
    317   RemoveSocketFromFlowFn remove_socket_from_flow_func_;
    318   SetFlowFn set_flow_func_;
    319 
    320   FRIEND_TEST_ALL_PREFIXES(UDPSocketTest, SetDSCPFake);
    321   DISALLOW_COPY_AND_ASSIGN(QwaveAPI);
    322 };
    323 
    324 
    325 }  // namespace net
    326 
    327 #endif  // NET_UDP_UDP_SOCKET_WIN_H_
    328