1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 // 5 // WebSocketHandshake*Handler handles WebSocket handshake request message 6 // from WebKit renderer process, and WebSocket handshake response message 7 // from WebSocket server. 8 // It modifies messages for the following reason: 9 // - We don't trust WebKit renderer process, so we'll not expose HttpOnly 10 // cookies to the renderer process, so handles HttpOnly cookies in 11 // browser process. 12 // 13 #ifndef NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_HANDLER_H_ 14 #define NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_HANDLER_H_ 15 16 #include <string> 17 #include <vector> 18 19 #include "net/base/net_export.h" 20 #include "net/http/http_request_info.h" 21 #include "net/http/http_response_info.h" 22 #include "net/spdy/spdy_header_block.h" 23 24 namespace net { 25 26 void ComputeSecWebSocketAccept(const std::string& key, 27 std::string* accept); 28 29 class NET_EXPORT_PRIVATE WebSocketHandshakeRequestHandler { 30 public: 31 WebSocketHandshakeRequestHandler(); 32 ~WebSocketHandshakeRequestHandler() {} 33 34 // Parses WebSocket handshake request from renderer process. 35 // It assumes a WebSocket handshake request message is given at once, and 36 // no other data is added to the request message. 37 bool ParseRequest(const char* data, int length); 38 39 size_t original_length() const; 40 41 // Appends the header value pair for |name| and |value|, if |name| doesn't 42 // exist. 43 void AppendHeaderIfMissing(const std::string& name, 44 const std::string& value); 45 // Removes the headers that matches (case insensitive). 46 void RemoveHeaders(const char* const headers_to_remove[], 47 size_t headers_to_remove_len); 48 49 // Gets request info to open WebSocket connection and fills challenge data in 50 // |challenge|. 51 HttpRequestInfo GetRequestInfo(const GURL& url, std::string* challenge); 52 // Gets request as SpdyHeaderBlock. 53 // Also, fills challenge data in |challenge|. 54 bool GetRequestHeaderBlock(const GURL& url, 55 SpdyHeaderBlock* headers, 56 std::string* challenge, 57 int spdy_protocol_version); 58 // Gets WebSocket handshake raw request message to open WebSocket 59 // connection. 60 std::string GetRawRequest(); 61 // Calling raw_length is valid only after GetRawRequest() call. 62 size_t raw_length() const; 63 64 private: 65 std::string request_line_; 66 std::string headers_; 67 int original_length_; 68 int raw_length_; 69 70 DISALLOW_COPY_AND_ASSIGN(WebSocketHandshakeRequestHandler); 71 }; 72 73 class NET_EXPORT_PRIVATE WebSocketHandshakeResponseHandler { 74 public: 75 WebSocketHandshakeResponseHandler(); 76 ~WebSocketHandshakeResponseHandler(); 77 78 // Parses WebSocket handshake response from WebSocket server. 79 // Returns number of bytes in |data| used for WebSocket handshake response 80 // message. If it already got whole WebSocket handshake response message, 81 // returns zero. In other words, [data + returned value, data + length) will 82 // be WebSocket frame data after handshake response message. 83 // TODO(ukai): fail fast when response gives wrong status code. 84 size_t ParseRawResponse(const char* data, int length); 85 // Returns true if it already parses full handshake response message. 86 bool HasResponse() const; 87 // Parses WebSocket handshake response info given as HttpResponseInfo. 88 bool ParseResponseInfo(const HttpResponseInfo& response_info, 89 const std::string& challenge); 90 // Parses WebSocket handshake response as SpdyHeaderBlock. 91 bool ParseResponseHeaderBlock(const SpdyHeaderBlock& headers, 92 const std::string& challenge, 93 int spdy_protocol_version); 94 95 // Gets the headers value. 96 void GetHeaders(const char* const headers_to_get[], 97 size_t headers_to_get_len, 98 std::vector<std::string>* values); 99 // Removes the headers that matches (case insensitive). 100 void RemoveHeaders(const char* const headers_to_remove[], 101 size_t headers_to_remove_len); 102 103 // Gets raw WebSocket handshake response received from WebSocket server. 104 std::string GetRawResponse() const; 105 106 // Gets WebSocket handshake response message sent to renderer process. 107 std::string GetResponse(); 108 109 private: 110 // Original bytes input by using ParseRawResponse(). 111 std::string original_; 112 // Number of bytes actually used for the handshake response in |original_|. 113 int original_header_length_; 114 115 std::string status_line_; 116 std::string headers_; 117 std::string header_separator_; 118 119 DISALLOW_COPY_AND_ASSIGN(WebSocketHandshakeResponseHandler); 120 }; 121 122 } // namespace net 123 124 #endif // NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_HANDLER_H_ 125