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    Searched defs:textureUnit (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texcombine.c 95 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]);
96 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine;
165 GLfloat red = textureUnit->EnvColor[0];
166 GLfloat green = textureUnit->EnvColor[1];
167 GLfloat blue = textureUnit->EnvColor[2];
168 GLfloat alpha = textureUnit->EnvColor[3];
261 GLfloat alpha = textureUnit->EnvColor[3];
329 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
350 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
474 if (textureUnit->EnvMode == GL_COMBINE4_NV)
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_texcombine.c 87 const struct gl_texture_unit *textureUnit = &(ctx->Texture.Unit[unit]);
88 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine;
157 GLfloat red = textureUnit->EnvColor[0];
158 GLfloat green = textureUnit->EnvColor[1];
159 GLfloat blue = textureUnit->EnvColor[2];
160 GLfloat alpha = textureUnit->EnvColor[3];
253 GLfloat alpha = textureUnit->EnvColor[3];
321 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
342 if (textureUnit->EnvMode == GL_COMBINE4_NV) {
466 if (textureUnit->EnvMode == GL_COMBINE4_NV)
    [all...]
  /external/deqp/modules/glshared/
glsLongStressCase.hpp 135 deUint32 textureUnit;
164 , textureUnit (unit)
  /external/chromium_org/third_party/angle/src/libGLESv2/
Context.cpp 562 void Context::bindSampler(GLuint textureUnit, GLuint sampler)
564 ASSERT(textureUnit < mCaps.maxCombinedTextureImageUnits);
567 mState.setSamplerBinding(textureUnit, getSampler(sampler));
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