1 /* 2 * Copyright (C) 2005 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 // 18 // Timer functions. 19 // 20 #include <utils/Timers.h> 21 #include <utils/Log.h> 22 23 #include <stdlib.h> 24 #include <stdio.h> 25 #include <unistd.h> 26 #include <sys/time.h> 27 #include <time.h> 28 #include <errno.h> 29 #include <limits.h> 30 31 #ifdef HAVE_WIN32_THREADS 32 #include <windows.h> 33 #endif 34 35 #if defined(HAVE_ANDROID_OS) 36 nsecs_t systemTime(int clock) 37 { 38 static const clockid_t clocks[] = { 39 CLOCK_REALTIME, 40 CLOCK_MONOTONIC, 41 CLOCK_PROCESS_CPUTIME_ID, 42 CLOCK_THREAD_CPUTIME_ID, 43 CLOCK_BOOTTIME 44 }; 45 struct timespec t; 46 t.tv_sec = t.tv_nsec = 0; 47 clock_gettime(clocks[clock], &t); 48 return nsecs_t(t.tv_sec)*1000000000LL + t.tv_nsec; 49 } 50 #else 51 nsecs_t systemTime(int /*clock*/) 52 { 53 // Clock support varies widely across hosts. Mac OS doesn't support 54 // posix clocks, older glibcs don't support CLOCK_BOOTTIME and Windows 55 // is windows. 56 struct timeval t; 57 t.tv_sec = t.tv_usec = 0; 58 gettimeofday(&t, NULL); 59 return nsecs_t(t.tv_sec)*1000000000LL + nsecs_t(t.tv_usec)*1000LL; 60 } 61 #endif 62 63 int toMillisecondTimeoutDelay(nsecs_t referenceTime, nsecs_t timeoutTime) 64 { 65 int timeoutDelayMillis; 66 if (timeoutTime > referenceTime) { 67 uint64_t timeoutDelay = uint64_t(timeoutTime - referenceTime); 68 if (timeoutDelay > uint64_t((INT_MAX - 1) * 1000000LL)) { 69 timeoutDelayMillis = -1; 70 } else { 71 timeoutDelayMillis = (timeoutDelay + 999999LL) / 1000000LL; 72 } 73 } else { 74 timeoutDelayMillis = 0; 75 } 76 return timeoutDelayMillis; 77 } 78