1 /* 2 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #include "config.h" 32 #include "core/animation/DocumentAnimations.h" 33 34 #include "core/animation/AnimationClock.h" 35 #include "core/animation/AnimationTimeline.h" 36 #include "core/dom/Document.h" 37 #include "core/dom/Element.h" 38 #include "core/dom/Node.h" 39 #include "core/dom/NodeRenderStyle.h" 40 #include "core/frame/FrameView.h" 41 #include "core/frame/LocalFrame.h" 42 #include "core/rendering/RenderView.h" 43 #include "core/rendering/compositing/RenderLayerCompositor.h" 44 45 namespace blink { 46 47 namespace { 48 49 void updateAnimationTiming(Document& document, TimingUpdateReason reason) 50 { 51 document.timeline().serviceAnimations(reason); 52 } 53 54 } // namespace 55 56 void DocumentAnimations::updateAnimationTimingForAnimationFrame(Document& document, double monotonicAnimationStartTime) 57 { 58 document.animationClock().updateTime(monotonicAnimationStartTime); 59 updateAnimationTiming(document, TimingUpdateForAnimationFrame); 60 } 61 62 void DocumentAnimations::updateOutdatedAnimationPlayersIfNeeded(Document& document) 63 { 64 if (needsOutdatedAnimationPlayerUpdate(document)) 65 updateAnimationTiming(document, TimingUpdateOnDemand); 66 } 67 68 void DocumentAnimations::updateAnimationTimingForGetComputedStyle(Node& node, CSSPropertyID property) 69 { 70 if (!node.isElementNode()) 71 return; 72 const Element& element = toElement(node); 73 if (RenderStyle* style = element.renderStyle()) { 74 if ((property == CSSPropertyOpacity && style->isRunningOpacityAnimationOnCompositor()) 75 || ((property == CSSPropertyTransform || property == CSSPropertyWebkitTransform) && style->isRunningTransformAnimationOnCompositor()) 76 || (property == CSSPropertyWebkitFilter && style->isRunningFilterAnimationOnCompositor())) { 77 updateAnimationTiming(element.document(), TimingUpdateOnDemand); 78 } 79 } 80 } 81 82 bool DocumentAnimations::needsOutdatedAnimationPlayerUpdate(const Document& document) 83 { 84 return document.timeline().hasOutdatedAnimationPlayer(); 85 } 86 87 // FIXME: Rename to updateCompositorAnimations 88 void DocumentAnimations::startPendingAnimations(Document& document) 89 { 90 ASSERT(document.lifecycle().state() == DocumentLifecycle::CompositingClean); 91 if (document.compositorPendingAnimations().update()) { 92 ASSERT(document.view()); 93 document.view()->scheduleAnimation(); 94 } 95 } 96 97 } // namespace blink 98