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      1 /*
      2  * Copyright (C) 2013 Google Inc. All Rights Reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY GOOGLE, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  *
     25  */
     26 
     27 #include "config.h"
     28 #include "platform/OverscrollTheme.h"
     29 
     30 namespace blink {
     31 
     32 OverscrollTheme::OverscrollTheme()
     33 {
     34 #if USE(RUBBER_BANDING)
     35     // Load the shadow and pattern for the overhang.
     36     m_overhangShadow = Image::loadPlatformResource("overhangShadow");
     37     m_overhangPattern = Image::loadPlatformResource("overhangPattern");
     38 #endif
     39 }
     40 
     41 PassRefPtr<Image> OverscrollTheme::getOverhangImage()
     42 {
     43     return m_overhangPattern;
     44 }
     45 
     46 void OverscrollTheme::setUpOverhangShadowLayer(GraphicsLayer* overhangShadowLayer)
     47 {
     48     // The shadow texture is has a 1-pixel aperture in the center, so the division by
     49     // two is doing an intentional round-down.
     50     overhangShadowLayer->setContentsToNinePatch(
     51         m_overhangShadow.get(),
     52         IntRect(m_overhangShadow->width() / 2, m_overhangShadow->height() / 2, 1, 1));
     53 }
     54 
     55 void OverscrollTheme::updateOverhangShadowLayer(GraphicsLayer* shadowLayer, GraphicsLayer* rootContentLayer)
     56 {
     57     // Note that for the position, the division m_overhangShadow->width() / 2 is an intentional
     58     // round-down, and that for the width and height, the 1-pixel aperture is being replaced
     59     // by the root contents layer, hence subtracting 1 and adding the rootContentsLayer size.
     60     IntRect shadowRect(
     61         static_cast<int>(rootContentLayer->position().x()) - m_overhangShadow->width() / 2,
     62         static_cast<int>(rootContentLayer->position().y()) -  m_overhangShadow->height() / 2,
     63         static_cast<int>(rootContentLayer->size().width()) + m_overhangShadow->width() - 1,
     64         static_cast<int>(rootContentLayer->size().height()) + m_overhangShadow->height() - 1);
     65     shadowLayer->setContentsRect(shadowRect);
     66 }
     67 
     68 OverscrollTheme* OverscrollTheme::theme()
     69 {
     70     DEFINE_STATIC_LOCAL(OverscrollTheme, theme, ());
     71     return &theme;
     72 }
     73 
     74 }
     75