1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_NBAIO_H 18 #define ANDROID_AUDIO_NBAIO_H 19 20 // Non-blocking audio I/O interface 21 // 22 // This header file has the abstract interfaces only. Concrete implementation classes are declared 23 // elsewhere. Implementations _should_ be non-blocking for all methods, especially read() and 24 // write(), but this is not enforced. In general, implementations do not need to be multi-thread 25 // safe, and any exceptions are noted in the particular implementation. 26 27 #include <limits.h> 28 #include <stdlib.h> 29 #include <utils/Errors.h> 30 #include <utils/RefBase.h> 31 #include <media/AudioTimestamp.h> 32 #include <system/audio.h> 33 34 namespace android { 35 36 // In addition to the usual status_t 37 enum { 38 NEGOTIATE = 0x80000010, // Must (re-)negotiate format. For negotiate() only, the offeree 39 // doesn't accept offers, and proposes counter-offers 40 OVERRUN = 0x80000011, // availableToRead(), read(), or readVia() detected lost input due 41 // to overrun; an event is counted and the caller should re-try 42 UNDERRUN = 0x80000012, // availableToWrite(), write(), or writeVia() detected a gap in 43 // output due to underrun (not being called often enough, or with 44 // enough data); an event is counted and the caller should re-try 45 }; 46 47 // Negotiation of format is based on the data provider and data sink, or the data consumer and 48 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is 49 // mutually agreed upon. Each offer is an NBAIO_Format. For simplicity and performance, 50 // NBAIO_Format is a typedef that ties together the most important combinations of the various 51 // attributes, rather than a struct with separate fields for format, sample rate, channel count, 52 // interleave, packing, alignment, etc. The reason is that NBAIO_Format tries to abstract out only 53 // the combinations that are actually needed within AudioFlinger. If the list of combinations grows 54 // too large, then this decision should be re-visited. 55 // Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed. 56 struct NBAIO_Format { 57 // FIXME make this a class, and change Format_... global methods to class methods 58 //private: 59 unsigned mSampleRate; 60 unsigned mChannelCount; 61 audio_format_t mFormat; 62 size_t mFrameSize; 63 }; 64 65 extern const NBAIO_Format Format_Invalid; 66 67 // Return the frame size of an NBAIO_Format in bytes 68 size_t Format_frameSize(const NBAIO_Format& format); 69 70 // Convert a sample rate in Hz and channel count to an NBAIO_Format 71 // FIXME rename 72 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount, audio_format_t format); 73 74 // Return the sample rate in Hz of an NBAIO_Format 75 unsigned Format_sampleRate(const NBAIO_Format& format); 76 77 // Return the channel count of an NBAIO_Format 78 unsigned Format_channelCount(const NBAIO_Format& format); 79 80 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below. 81 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count); 82 typedef ssize_t (*readVia_t)(void *user, const void *buffer, 83 size_t count, int64_t readPTS); 84 85 // Check whether an NBAIO_Format is valid 86 bool Format_isValid(const NBAIO_Format& format); 87 88 // Compare two NBAIO_Format values 89 bool Format_isEqual(const NBAIO_Format& format1, const NBAIO_Format& format2); 90 91 // Abstract class (interface) representing a data port. 92 class NBAIO_Port : public RefBase { 93 94 public: 95 96 // negotiate() must called first. The purpose of negotiate() is to check compatibility of 97 // formats, not to automatically adapt if they are incompatible. It's the responsibility of 98 // whoever sets up the graph connections to make sure formats are compatible, and this method 99 // just verifies that. The edges are "dumb" and don't attempt to adapt to bad connections. 100 // How it works: offerer proposes an array of formats, in descending order of preference from 101 // offers[0] to offers[numOffers - 1]. If offeree accepts one of these formats, it returns 102 // the index of that offer. Otherwise, offeree sets numCounterOffers to the number of 103 // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the 104 // provided array counterOffers[] with its counter-offers, in descending order of preference 105 // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE. 106 // Note that since the offerer allocates space for counter-offers, but only the offeree knows 107 // how many counter-offers it has, there may be insufficient space for all counter-offers. 108 // In that case, the offeree sets numCounterOffers to the requested number of counter-offers 109 // (which is greater than the entry value of numCounterOffers), fills in as many of the most 110 // important counterOffers as will fit, and returns NEGOTIATE. As this implies a re-allocation, 111 // it should be used as a last resort. It is preferable for the offerer to simply allocate a 112 // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired. 113 // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for 114 // numOffers. This indicates that it has not allocated space for any counter-offers yet. 115 // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE. 116 // Then the offerer will allocate the correct amount of memory and retry. 117 // Format_Invalid is not allowed as either an offer or counter-offer. 118 // Returns: 119 // >= 0 Offer accepted. 120 // NEGOTIATE No offer accepted, and counter-offer(s) optionally made. See above for details. 121 virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers, 122 NBAIO_Format counterOffers[], size_t& numCounterOffers); 123 124 // Return the current negotiated format, or Format_Invalid if negotiation has not been done, 125 // or if re-negotiation is required. 126 virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; } 127 128 protected: 129 NBAIO_Port(const NBAIO_Format& format) : mNegotiated(false), mFormat(format), 130 mFrameSize(Format_frameSize(format)) { } 131 virtual ~NBAIO_Port() { } 132 133 // Implementations are free to ignore these if they don't need them 134 135 bool mNegotiated; // mNegotiated implies (mFormat != Format_Invalid) 136 NBAIO_Format mFormat; // (mFormat != Format_Invalid) does not imply mNegotiated 137 size_t mFrameSize; // assign in parallel with any assignment to mFormat 138 }; 139 140 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider. 141 class NBAIO_Sink : public NBAIO_Port { 142 143 public: 144 145 // For the next two APIs: 146 // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. 147 148 // Return the number of frames written successfully since construction. 149 virtual size_t framesWritten() const { return mFramesWritten; } 150 151 // Number of frames lost due to underrun since construction. 152 virtual size_t framesUnderrun() const { return 0; } 153 154 // Number of underruns since construction, where a set of contiguous lost frames is one event. 155 virtual size_t underruns() const { return 0; } 156 157 // Estimate of number of frames that could be written successfully now without blocking. 158 // When a write() is actually attempted, the implementation is permitted to return a smaller or 159 // larger transfer count, however it will make a good faith effort to give an accurate estimate. 160 // Errors: 161 // NEGOTIATE (Re-)negotiation is needed. 162 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 163 // An underrun event is counted, and the caller should re-try this operation. 164 // WOULD_BLOCK Determining how many frames can be written without blocking would itself block. 165 virtual ssize_t availableToWrite() const { return SSIZE_MAX; } 166 167 // Transfer data to sink from single input buffer. Implies a copy. 168 // Inputs: 169 // buffer Non-NULL buffer owned by provider. 170 // count Maximum number of frames to transfer. 171 // Return value: 172 // > 0 Number of frames successfully transferred prior to first error. 173 // = 0 Count was zero. 174 // < 0 status_t error occurred prior to the first frame transfer. 175 // Errors: 176 // NEGOTIATE (Re-)negotiation is needed. 177 // WOULD_BLOCK No frames can be transferred without blocking. 178 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 179 // An underrun event is counted, and the caller should re-try this operation. 180 virtual ssize_t write(const void *buffer, size_t count) = 0; 181 182 // Transfer data to sink using a series of callbacks. More suitable for zero-fill, synthesis, 183 // and non-contiguous transfers (e.g. circular buffer or writev). 184 // Inputs: 185 // via Callback function that the sink will call as many times as needed to consume data. 186 // total Estimate of the number of frames the provider has available. This is an estimate, 187 // and it can provide a different number of frames during the series of callbacks. 188 // user Arbitrary void * reserved for data provider. 189 // block Number of frames per block, that is a suggested value for 'count' in each callback. 190 // Zero means no preference. This parameter is a hint only, and may be ignored. 191 // Return value: 192 // > 0 Total number of frames successfully transferred prior to first error. 193 // = 0 Count was zero. 194 // < 0 status_t error occurred prior to the first frame transfer. 195 // Errors: 196 // NEGOTIATE (Re-)negotiation is needed. 197 // WOULD_BLOCK No frames can be transferred without blocking. 198 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 199 // An underrun event is counted, and the caller should re-try this operation. 200 // 201 // The 'via' callback is called by the data sink as follows: 202 // Inputs: 203 // user Arbitrary void * reserved for data provider. 204 // buffer Non-NULL buffer owned by sink that callback should fill in with data, 205 // up to a maximum of 'count' frames. 206 // count Maximum number of frames to transfer during this callback. 207 // Return value: 208 // > 0 Number of frames successfully transferred during this callback prior to first error. 209 // = 0 Count was zero. 210 // < 0 status_t error occurred prior to the first frame transfer during this callback. 211 virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0); 212 213 // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write 214 // operation to this sink will be eventually rendered by the HAL. 215 // Inputs: 216 // ts A pointer pointing to the int64_t which will hold the result. 217 // Return value: 218 // OK Everything went well, *ts holds the time at which the first audio frame of the next 219 // write operation will be rendered, or AudioBufferProvider::kInvalidPTS if this sink 220 // does not know the answer for some reason. Sinks which eventually lead to a HAL 221 // which implements get_next_write_timestamp may return Invalid temporarily if the DMA 222 // output of the audio driver has not started yet. Sinks which lead to a HAL which 223 // does not implement get_next_write_timestamp, or which don't lead to a HAL at all, 224 // will always return kInvalidPTS. 225 // <other> Something unexpected happened internally. Check the logs and start debugging. 226 virtual status_t getNextWriteTimestamp(int64_t *ts) { return INVALID_OPERATION; } 227 228 // Returns NO_ERROR if a timestamp is available. The timestamp includes the total number 229 // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC 230 // as of this presentation count. The timestamp parameter is undefined if error is returned. 231 virtual status_t getTimestamp(AudioTimestamp& timestamp) { return INVALID_OPERATION; } 232 233 protected: 234 NBAIO_Sink(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { } 235 virtual ~NBAIO_Sink() { } 236 237 // Implementations are free to ignore these if they don't need them 238 size_t mFramesWritten; 239 }; 240 241 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer. 242 class NBAIO_Source : public NBAIO_Port { 243 244 public: 245 246 // For the next two APIs: 247 // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. 248 249 // Number of frames read successfully since construction. 250 virtual size_t framesRead() const { return mFramesRead; } 251 252 // Number of frames lost due to overrun since construction. 253 // Not const because implementations may need to do I/O. 254 virtual size_t framesOverrun() /*const*/ { return 0; } 255 256 // Number of overruns since construction, where a set of contiguous lost frames is one event. 257 // Not const because implementations may need to do I/O. 258 virtual size_t overruns() /*const*/ { return 0; } 259 260 // Estimate of number of frames that could be read successfully now. 261 // When a read() is actually attempted, the implementation is permitted to return a smaller or 262 // larger transfer count, however it will make a good faith effort to give an accurate estimate. 263 // Errors: 264 // NEGOTIATE (Re-)negotiation is needed. 265 // OVERRUN One or more frames were lost due to overrun, try again to read more recent data. 266 // WOULD_BLOCK Determining how many frames can be read without blocking would itself block. 267 virtual ssize_t availableToRead() { return SSIZE_MAX; } 268 269 // Transfer data from source into single destination buffer. Implies a copy. 270 // Inputs: 271 // buffer Non-NULL destination buffer owned by consumer. 272 // count Maximum number of frames to transfer. 273 // readPTS The presentation time (on the LocalTime timeline) for which data 274 // is being requested, or kInvalidPTS if not known. 275 // Return value: 276 // > 0 Number of frames successfully transferred prior to first error. 277 // = 0 Count was zero. 278 // < 0 status_t error occurred prior to the first frame transfer. 279 // Errors: 280 // NEGOTIATE (Re-)negotiation is needed. 281 // WOULD_BLOCK No frames can be transferred without blocking. 282 // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. 283 // One or more frames were lost due to overrun, try again to read more recent data. 284 virtual ssize_t read(void *buffer, size_t count, int64_t readPTS) = 0; 285 286 // Transfer data from source using a series of callbacks. More suitable for zero-fill, 287 // synthesis, and non-contiguous transfers (e.g. circular buffer or readv). 288 // Inputs: 289 // via Callback function that the source will call as many times as needed to provide data. 290 // total Estimate of the number of frames the consumer desires. This is an estimate, 291 // and it can consume a different number of frames during the series of callbacks. 292 // user Arbitrary void * reserved for data consumer. 293 // readPTS The presentation time (on the LocalTime timeline) for which data 294 // is being requested, or kInvalidPTS if not known. 295 // block Number of frames per block, that is a suggested value for 'count' in each callback. 296 // Zero means no preference. This parameter is a hint only, and may be ignored. 297 // Return value: 298 // > 0 Total number of frames successfully transferred prior to first error. 299 // = 0 Count was zero. 300 // < 0 status_t error occurred prior to the first frame transfer. 301 // Errors: 302 // NEGOTIATE (Re-)negotiation is needed. 303 // WOULD_BLOCK No frames can be transferred without blocking. 304 // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. 305 // One or more frames were lost due to overrun, try again to read more recent data. 306 // 307 // The 'via' callback is called by the data source as follows: 308 // Inputs: 309 // user Arbitrary void * reserved for data consumer. 310 // dest Non-NULL buffer owned by source that callback should consume data from, 311 // up to a maximum of 'count' frames. 312 // count Maximum number of frames to transfer during this callback. 313 // Return value: 314 // > 0 Number of frames successfully transferred during this callback prior to first error. 315 // = 0 Count was zero. 316 // < 0 status_t error occurred prior to the first frame transfer during this callback. 317 virtual ssize_t readVia(readVia_t via, size_t total, void *user, 318 int64_t readPTS, size_t block = 0); 319 320 // Invoked asynchronously by corresponding sink when a new timestamp is available. 321 // Default implementation ignores the timestamp. 322 virtual void onTimestamp(const AudioTimestamp& timestamp) { } 323 324 protected: 325 NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { } 326 virtual ~NBAIO_Source() { } 327 328 // Implementations are free to ignore these if they don't need them 329 size_t mFramesRead; 330 }; 331 332 } // namespace android 333 334 #endif // ANDROID_AUDIO_NBAIO_H 335