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  /external/deqp/modules/glshared/
glsShaderPerformanceMeasurer.cpp 90 float yf = (float)y / (float)gridSizeY; local
93 dst[getVtxIndex(x, y, gridSizeX)*numComponents + compNdx] = triQuadInterpolate(xf, yf, tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx]));
glsRandomShaderCase.cpp 164 float yf = (float)y / (float)m_gridHeight; local
172 dst[1] = 1.0f + yf * -2.0f;
184 rsg::getVertexInterpolationCoords(xd, yd, xf, yf, compNdx);
  /external/chromium_org/gpu/command_buffer/tests/
gl_pointcoord_unittest.cc 135 GLint yf = s2p(point_y + v * point_width); local
137 GLfloat t = 0.5 + (yf + 0.5 - yw) / max_point_size;
144 GLTestHelper::CheckPixels(xf, yf, 1, 1, 4, color);
  /external/chromium_org/third_party/libvpx/source/libvpx/third_party/libyuv/source/
scale_argb.cc 259 int yf = (y >> 8) & 255; local
260 InterpolateRow(row, src, src_stride, clip_src_width, yf);
399 int yf = (y >> 8) & 255; local
400 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf);
610 int yf = (y >> 8) & 255; local
611 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf);
scale.cc 951 int yf = (y >> 8) & 255; local
1053 int yf = (y >> 8) & 255; local
1196 int yf = (y >> 8) & 255; local
1335 int yf = (y >> 8) & 255; local
    [all...]
scale_common.cc 939 int yf; local
944 yf = filtering ? ((y >> 8) & 255) : 0;
946 src_stride, dst_width_bytes, yf);
1021 int yf; local
1026 yf = filtering ? ((y >> 8) & 255) : 0;
1028 src_stride, dst_width_words, yf);
    [all...]
  /external/chromium_org/third_party/libyuv/source/
scale_argb.cc 259 int yf = (y >> 8) & 255; local
260 InterpolateRow(row, src, src_stride, clip_src_width, yf);
399 int yf = (y >> 8) & 255; local
400 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf);
610 int yf = (y >> 8) & 255; local
611 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf);
scale.cc 951 int yf = (y >> 8) & 255; local
1053 int yf = (y >> 8) & 255; local
1196 int yf = (y >> 8) & 255; local
1335 int yf = (y >> 8) & 255; local
    [all...]
scale_common.cc 939 int yf; local
944 yf = filtering ? ((y >> 8) & 255) : 0;
946 src_stride, dst_width_bytes, yf);
1021 int yf; local
1026 yf = filtering ? ((y >> 8) & 255) : 0;
1028 src_stride, dst_width_words, yf);
    [all...]
  /external/eigen/bench/
bench_norm.cpp 237 double yf = basef * internal::abs(internal::random<double>()); local
239 VectorXf vf = VectorXf::Ones(s) * yf;
242 std::cout << "reference\t" << internal::sqrt(double(s))*yf << "\t" << internal::sqrt(double(s))*yd << "\n";
262 //std::cout << "reference\t" << internal::sqrt(double(s))*yf << "\t" << internal::sqrt(double(s))*yd << "\n";
  /packages/apps/Camera2/jni/
tinyplanet.cc 107 float yf = (y - output_height / 2.0f) / image_scale; local
110 float r = hypotf(xf, yf);
111 float theta = angle+atan2(yf, xf);
  /packages/apps/Gallery2/jni/filters/
tinyplanet.cc 106 float yf = (y - output_height / 2.0f) / image_scale; local
109 float r = hypotf(xf, yf);
110 float theta = angle+atan2(yf, xf);
  /external/chromium_org/third_party/cython/src/Cython/Utility/
Generator.c 255 PyObject *yf = gen->yieldfrom; local
258 if (yf) {
261 //Py_INCREF(yf);
262 /* YieldFrom code ensures that yf is an iterator */
264 ret = Py_TYPE(yf)->tp_iternext(yf);
266 //Py_DECREF(yf);
277 PyObject *yf = gen->yieldfrom; local
280 if (yf) {
283 //Py_INCREF(yf);
337 PyObject *yf = gen->yieldfrom; local
383 PyObject *yf = gen->yieldfrom; local
    [all...]
  /external/deqp/modules/gles3/stress/
es3sLongRunningShaderTests.cpp 255 const float yf = 2.0f * ((float(yi) + 0.5f) / float(height)) - 1.0f; local
257 positions[pointNdx] = Vec2(xf, yf);
  /frameworks/rs/cpu_ref/
rsCpuIntrinsicResize.cpp 85 float xf, float yf, int width) {
114 float4 p = cubicInterpolate(p0, p1, p2, p3, yf);
120 float xf, float yf, int width) {
149 float2 p = cubicInterpolate(p0, p1, p2, p3, yf);
155 float xf, float yf, int width) {
173 float p = cubicInterpolate(p0, p1, p2, p3, yf);
192 float yf = (p->y + 0.5f) * cp->scaleY - 0.5f; local
193 int starty = (int) floor(yf - 1);
194 yf = yf - floor(yf)
232 float yf = (p->y + 0.5f) * cp->scaleY - 0.5f; local
272 float yf = (p->y + 0.5f) * cp->scaleY - 0.5f; local
    [all...]
  /hardware/ti/omap4-aah/camera/
NV12_resize.cpp 58 mmUint16 xf, yf; local
120 yf = (mmUchar) ((mmUint32)((row*resizeFactorY) >> 6) & 0x7);
145 w = bWeights[xf][yf][0];
152 w = bWeights[xf][yf][1];
159 w = bWeights[xf][yf][3];
166 w = bWeights[xf][yf][2];
196 yf = (mmUchar) ((mmUint32)((row*resizeFactorY) >> 6) & 0x7);
226 w = bWeights[xf][yf][0];
237 w = bWeights[xf][yf][1];
248 w = bWeights[xf][yf][3]
    [all...]
  /hardware/ti/omap4xxx/camera/
NV12_resize.c 47 mmUint16 xf, yf; local
118 yf = (mmUchar) ((mmUint32)((row*resizeFactorY) >> 6) & 0x7);
147 w = bWeights[xf][yf][0];
154 w = bWeights[xf][yf][1];
161 w = bWeights[xf][yf][3];
168 w = bWeights[xf][yf][2];
200 yf = (mmUchar) ((mmUint32)((row*resizeFactorY) >> 6) & 0x7);
235 w = bWeights[xf][yf][0];
246 w = bWeights[xf][yf][1];
257 w = bWeights[xf][yf][3]
    [all...]
  /external/deqp/framework/common/
tcuTestLog.cpp 200 float yf = ((float)y + 0.5f) / (float)logImage.getHeight(); local
202 Vec4 s = access.sample2D(sampler, sampler.minFilter, xf, yf, 0)*pixelScale + pixelBias;
240 float yf = ((float)y + 0.5f) / (float)h; local
244 Vec4 s = access.sample3D(sampler, sampler.minFilter, xf, yf, zf);
  /external/deqp/framework/randomshaders/
rsgProgramExecutor.cpp 248 float yf = (float)y / (float)(gridVtxHeight-1); local
250 interpolateVertexInput(access, vtxNdx-packetStart, input->getValueRange(), xf, yf);
  /external/deqp/modules/egl/
teglNativeCoordMappingTests.cpp 219 const float yf = (float(2.0f * y) / height) - 1.0f; local
221 return tcu::Vec2(xf, yf);
  /external/deqp/modules/gles2/functional/
es2fDepthRangeTests.cpp 231 float yf = ((float)y + 0.5f) / referenceFrame.getHeight(); local
238 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar);
249 float rd = 1.0f - (xh + yf) * 0.5f;
250 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar);
381 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); local
382 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar);
es2fShaderBuiltinVarTests.cpp 330 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local
331 const float z = (xf + yf) / 2.0f;
422 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local
423 const float oow = ((xf + yf) < 1.0f)
424 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf)
425 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf);
538 const float yf = float((h-yo-1)+0.5f) / float(h); local
539 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f);
  /external/deqp/modules/gles3/functional/
es3fFragDepthTests.cpp 238 float yf = ((float)y + 0.5f) / referenceFrame.getHeight(); local
245 float d = m_evalFunc(Vec2(xf, yf));
256 float rd = 1.0f - (xh + yf) * 0.5f;
257 float d = m_evalFunc(Vec2(xf, yf));
407 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); local
408 float d = m_evalFunc(Vec2(xf, yf));
es3fShaderBuiltinVarTests.cpp 356 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local
357 const float z = (xf + yf) / 2.0f;
451 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local
452 const float oow = ((xf + yf) < 1.0f)
453 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf)
454 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf);
570 const float yf = float((h-yo-1)+0.5f) / float(h); local
571 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f);
    [all...]
  /external/libyuv/files/source/
scale_argb.cc 892 int yf = (y >> 8) & 255; local
894 ScaleARGBFilterRows(row, src, src_stride, src_width, yf);
    [all...]

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