/external/deqp/modules/glshared/ |
glsShaderPerformanceMeasurer.cpp | 90 float yf = (float)y / (float)gridSizeY; local 93 dst[getVtxIndex(x, y, gridSizeX)*numComponents + compNdx] = triQuadInterpolate(xf, yf, tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx]));
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glsRandomShaderCase.cpp | 164 float yf = (float)y / (float)m_gridHeight; local 172 dst[1] = 1.0f + yf * -2.0f; 184 rsg::getVertexInterpolationCoords(xd, yd, xf, yf, compNdx);
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/external/chromium_org/gpu/command_buffer/tests/ |
gl_pointcoord_unittest.cc | 135 GLint yf = s2p(point_y + v * point_width); local 137 GLfloat t = 0.5 + (yf + 0.5 - yw) / max_point_size; 144 GLTestHelper::CheckPixels(xf, yf, 1, 1, 4, color);
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/external/chromium_org/third_party/libvpx/source/libvpx/third_party/libyuv/source/ |
scale_argb.cc | 259 int yf = (y >> 8) & 255; local 260 InterpolateRow(row, src, src_stride, clip_src_width, yf); 399 int yf = (y >> 8) & 255; local 400 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf); 610 int yf = (y >> 8) & 255; local 611 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf);
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scale.cc | 951 int yf = (y >> 8) & 255; local 1053 int yf = (y >> 8) & 255; local 1196 int yf = (y >> 8) & 255; local 1335 int yf = (y >> 8) & 255; local [all...] |
scale_common.cc | 939 int yf; local 944 yf = filtering ? ((y >> 8) & 255) : 0; 946 src_stride, dst_width_bytes, yf); 1021 int yf; local 1026 yf = filtering ? ((y >> 8) & 255) : 0; 1028 src_stride, dst_width_words, yf); [all...] |
/external/chromium_org/third_party/libyuv/source/ |
scale_argb.cc | 259 int yf = (y >> 8) & 255; local 260 InterpolateRow(row, src, src_stride, clip_src_width, yf); 399 int yf = (y >> 8) & 255; local 400 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf); 610 int yf = (y >> 8) & 255; local 611 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf);
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scale.cc | 951 int yf = (y >> 8) & 255; local 1053 int yf = (y >> 8) & 255; local 1196 int yf = (y >> 8) & 255; local 1335 int yf = (y >> 8) & 255; local [all...] |
scale_common.cc | 939 int yf; local 944 yf = filtering ? ((y >> 8) & 255) : 0; 946 src_stride, dst_width_bytes, yf); 1021 int yf; local 1026 yf = filtering ? ((y >> 8) & 255) : 0; 1028 src_stride, dst_width_words, yf); [all...] |
/external/eigen/bench/ |
bench_norm.cpp | 237 double yf = basef * internal::abs(internal::random<double>()); local 239 VectorXf vf = VectorXf::Ones(s) * yf; 242 std::cout << "reference\t" << internal::sqrt(double(s))*yf << "\t" << internal::sqrt(double(s))*yd << "\n"; 262 //std::cout << "reference\t" << internal::sqrt(double(s))*yf << "\t" << internal::sqrt(double(s))*yd << "\n";
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/packages/apps/Camera2/jni/ |
tinyplanet.cc | 107 float yf = (y - output_height / 2.0f) / image_scale; local 110 float r = hypotf(xf, yf); 111 float theta = angle+atan2(yf, xf);
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/packages/apps/Gallery2/jni/filters/ |
tinyplanet.cc | 106 float yf = (y - output_height / 2.0f) / image_scale; local 109 float r = hypotf(xf, yf); 110 float theta = angle+atan2(yf, xf);
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/external/chromium_org/third_party/cython/src/Cython/Utility/ |
Generator.c | 255 PyObject *yf = gen->yieldfrom; local 258 if (yf) { 261 //Py_INCREF(yf); 262 /* YieldFrom code ensures that yf is an iterator */ 264 ret = Py_TYPE(yf)->tp_iternext(yf); 266 //Py_DECREF(yf); 277 PyObject *yf = gen->yieldfrom; local 280 if (yf) { 283 //Py_INCREF(yf); 337 PyObject *yf = gen->yieldfrom; local 383 PyObject *yf = gen->yieldfrom; local [all...] |
/external/deqp/modules/gles3/stress/ |
es3sLongRunningShaderTests.cpp | 255 const float yf = 2.0f * ((float(yi) + 0.5f) / float(height)) - 1.0f; local 257 positions[pointNdx] = Vec2(xf, yf);
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/frameworks/rs/cpu_ref/ |
rsCpuIntrinsicResize.cpp | 85 float xf, float yf, int width) { 114 float4 p = cubicInterpolate(p0, p1, p2, p3, yf); 120 float xf, float yf, int width) { 149 float2 p = cubicInterpolate(p0, p1, p2, p3, yf); 155 float xf, float yf, int width) { 173 float p = cubicInterpolate(p0, p1, p2, p3, yf); 192 float yf = (p->y + 0.5f) * cp->scaleY - 0.5f; local 193 int starty = (int) floor(yf - 1); 194 yf = yf - floor(yf) 232 float yf = (p->y + 0.5f) * cp->scaleY - 0.5f; local 272 float yf = (p->y + 0.5f) * cp->scaleY - 0.5f; local [all...] |
/hardware/ti/omap4-aah/camera/ |
NV12_resize.cpp | 58 mmUint16 xf, yf; local 120 yf = (mmUchar) ((mmUint32)((row*resizeFactorY) >> 6) & 0x7); 145 w = bWeights[xf][yf][0]; 152 w = bWeights[xf][yf][1]; 159 w = bWeights[xf][yf][3]; 166 w = bWeights[xf][yf][2]; 196 yf = (mmUchar) ((mmUint32)((row*resizeFactorY) >> 6) & 0x7); 226 w = bWeights[xf][yf][0]; 237 w = bWeights[xf][yf][1]; 248 w = bWeights[xf][yf][3] [all...] |
/hardware/ti/omap4xxx/camera/ |
NV12_resize.c | 47 mmUint16 xf, yf; local 118 yf = (mmUchar) ((mmUint32)((row*resizeFactorY) >> 6) & 0x7); 147 w = bWeights[xf][yf][0]; 154 w = bWeights[xf][yf][1]; 161 w = bWeights[xf][yf][3]; 168 w = bWeights[xf][yf][2]; 200 yf = (mmUchar) ((mmUint32)((row*resizeFactorY) >> 6) & 0x7); 235 w = bWeights[xf][yf][0]; 246 w = bWeights[xf][yf][1]; 257 w = bWeights[xf][yf][3] [all...] |
/external/deqp/framework/common/ |
tcuTestLog.cpp | 200 float yf = ((float)y + 0.5f) / (float)logImage.getHeight(); local 202 Vec4 s = access.sample2D(sampler, sampler.minFilter, xf, yf, 0)*pixelScale + pixelBias; 240 float yf = ((float)y + 0.5f) / (float)h; local 244 Vec4 s = access.sample3D(sampler, sampler.minFilter, xf, yf, zf);
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/external/deqp/framework/randomshaders/ |
rsgProgramExecutor.cpp | 248 float yf = (float)y / (float)(gridVtxHeight-1); local 250 interpolateVertexInput(access, vtxNdx-packetStart, input->getValueRange(), xf, yf);
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/external/deqp/modules/egl/ |
teglNativeCoordMappingTests.cpp | 219 const float yf = (float(2.0f * y) / height) - 1.0f; local 221 return tcu::Vec2(xf, yf);
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/external/deqp/modules/gles2/functional/ |
es2fDepthRangeTests.cpp | 231 float yf = ((float)y + 0.5f) / referenceFrame.getHeight(); local 238 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); 249 float rd = 1.0f - (xh + yf) * 0.5f; 250 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); 381 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); local 382 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar);
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es2fShaderBuiltinVarTests.cpp | 330 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local 331 const float z = (xf + yf) / 2.0f; 422 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local 423 const float oow = ((xf + yf) < 1.0f) 424 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) 425 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); 538 const float yf = float((h-yo-1)+0.5f) / float(h); local 539 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f);
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/external/deqp/modules/gles3/functional/ |
es3fFragDepthTests.cpp | 238 float yf = ((float)y + 0.5f) / referenceFrame.getHeight(); local 245 float d = m_evalFunc(Vec2(xf, yf)); 256 float rd = 1.0f - (xh + yf) * 0.5f; 257 float d = m_evalFunc(Vec2(xf, yf)); 407 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); local 408 float d = m_evalFunc(Vec2(xf, yf));
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es3fShaderBuiltinVarTests.cpp | 356 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local 357 const float z = (xf + yf) / 2.0f; 451 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local 452 const float oow = ((xf + yf) < 1.0f) 453 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) 454 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); 570 const float yf = float((h-yo-1)+0.5f) / float(h); local 571 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f); [all...] |
/external/libyuv/files/source/ |
scale_argb.cc | 892 int yf = (y >> 8) & 255; local 894 ScaleARGBFilterRows(row, src, src_stride, src_width, yf); [all...] |