HomeSort by relevance Sort by last modified time
    Searched refs:Amask (Results 1 - 25 of 26) sorted by null

1 2

  /external/qemu/distrib/sdl-1.2.15/src/video/
SDL_pixels_c.h 30 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
32 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
SDL_pixels.c 38 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
83 if ( Amask ) {
84 for ( mask = Amask; !(mask&0x01); mask >>= 1 )
92 format->Amask = Amask;
119 format->Amask = 0;
176 if(Amask)
201 a=(i&Amask)>>format->Ashift;
225 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
231 surface->format = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
    [all...]
SDL_surface.c 39 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
85 if ((Amask) && (video->displayformatalphapixel))
91 Amask = video->displayformatalphapixel->Amask;
99 Amask = screen->format->Amask;
102 surface->format = SDL_AllocFormat(depth, Rmask, Gmask, Bmask, Amask);
107 if ( Amask ) {
156 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask)
161 Rmask, Gmask, Bmask, Amask);
    [all...]
SDL_blit.h 85 && ((A)->Rmask == (B)->Rmask) && ((A)->Amask == (B)->Amask))
229 #define ASSEMBLE_RGB_AMASK(buf, bpp, fmt, r, g, b, Amask) \
238 *bufp = Pixel | (*bufp & Amask); \
261 *bufp = Pixel | (*bufp & Amask); \
273 a = ((Pixel&fmt->Amask)>>fmt->Ashift)<<fmt->Aloss; \
280 a = (Pixel&fmt->Amask)>>fmt->Ashift; \
329 Pixel &= ~fmt->Amask; \
SDL_blit.c 299 || surface->format->Amask) ) {
346 || (blit_index == 3 && !surface->format->Amask))) {
349 } else if(blit_index == 2 && surface->format->Amask) {
SDL_blit_N.c 84 ((a<<dstfmt->Ashift)&dstfmt->Amask) )
136 Uint32 amask; local
138 if (dstfmt->Amask) {
139 amask = ((srcfmt->Amask) ? RESHIFT(srcfmt->Ashift) : 0x10) << (dstfmt->Ashift);
141 amask = 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ 0xFFFFFFFF);
144 ((unsigned int *)(char*)&srcvec)[0] = (rmask | gmask | bmask | amask);
315 if (dstfmt->Amask && srcfmt->alpha) {
460 if (dstfmt->Amask && srcfmt->alpha) {
553 int copy_alpha = (srcfmt->Amask && dstfmt->Amask)
    [all...]
SDL_blit_A.c 237 Uint32 dalpha = info->dst->Amask;
306 movd_m2r(df->Amask, mm7); /* dst alpha mask */
374 Uint32 amask = sf->Amask; local
378 movd_m2r(sf->Amask, mm7); /* 0000F000 -> mm7 */
395 Uint32 alpha = *srcp & amask;
402 } else if(alpha == amask) {
455 Uint32 dalpha = info->dst->Amask;
518 Uint32 dalpha = df->Amask;
606 Uint32 amask = sf->Amask local
760 Uint32 amask; local
1587 Uint32 amask = sf->Amask; local
1706 Uint32 amask = sf->Amask; local
    [all...]
SDL_RLEaccel.c 1011 Uint32 Amask;
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/nds/
SDL_ndsvideo.c 242 Uint32 Rmask, Gmask, Bmask, Amask;
252 Amask = 0x00008000;
314 if ( ! SDL_ReallocFormat(current, bpp, Rmask, Gmask, Bmask, Amask) ) {
  /external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzWindow.m 37 Uint32 amask = surface->format->Amask;
39 if (bpp == 32 && amask != 0) {
48 pixels[ (i * rowPixels) + j ] |= amask;
SDL_QuartzWM.m 457 if (icon->format->Amask == 0) pixels[index + 3] = icon->format->alpha;
  /external/qemu/distrib/sdl-1.2.15/include/
SDL_video.h 85 Uint32 Amask;
555 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
559 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
    [all...]
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_video.h 85 Uint32 Amask;
555 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
559 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
    [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_video.h 85 Uint32 Amask;
555 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
559 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
    [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_video.h 85 Uint32 Amask;
555 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
559 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
    [all...]
  /external/qemu/android/skin/
scaler.c 164 uint32_t amask = dst_surface->format->Amask; // may be 0x00 local
176 ((a << ashift) & amask);
window.c 152 uint32_t rshift, uint32_t gshift, uint32_t bshift, uint32_t amask)
157 return (r8 << rshift) | (g8 << gshift) | (b8 << bshift) | amask;
164 uint32_t rshift, uint32_t gshift, uint32_t bshift, uint32_t amask)
169 return (r8 << rshift) | (g8 << gshift) | (b8 << bshift) | amask;
401 uint32_t amask = surface->format->Amask; // may be 0x00 for non-alpha format local
415 dst[xx] = rgb565_to_rgba32(src[xx], rshift, gshift, bshift, amask);
432 dst[0] = rgb565_to_rgba32(((uint16_t*)src)[0], rshift, gshift, bshift, amask);
450 dst[0] = rgb565_to_rgba32(src[0], rshift, gshift, bshift, amask);
468 dst[0] = rgb565_to_rgba32(((uint16_t*)src)[0], rshift, gshift, bshift, amask);
495 uint32_t amask = surface->format->Amask; \/\/ may be 0x00 for non-alpha format local
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11video.c 693 vformat->Amask = (0xFFFFFFFF & ~(vformat->Rmask|vformat->Gmask|vformat->Bmask));
921 Uint32 Amask;
973 Amask = (0xFFFFFFFF & ~(vis->red_mask|vis->green_mask|vis->blue_mask));
975 Amask = 0;
978 vis->red_mask, vis->green_mask, vis->blue_mask, Amask) ) {
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/directfb/
SDL_DirectFB_video.c 263 if (format->Amask == 0xFF000000)
318 format->Amask = format->Rmask = format->Gmask = format->Bmask = 0;
324 format->Amask = 0x000000FF;
340 format->Amask = 0; /* apps don't seem to like that: 0xFF000000; */
  /external/qemu/distrib/sdl-1.2.15/src/video/picogui/
SDL_pgvideo.c 252 current->format->Amask = this->hidden->shm.alpha_mask;
  /external/qemu/distrib/sdl-1.2.15/test/
testblitspeed.c 102 (int) surface->format->Amask,
testoverlay2.c 457 format.Amask=0;
testgl.c 404 screen->format->Amask);
testoverlay.c 512 format.Amask=0;
  /external/qemu/distrib/sdl-1.2.15/src/video/os2fslib/
SDL_os2fslib.c     [all...]

Completed in 353 milliseconds

1 2