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Searched
refs:AudioContext
(Results
1 - 25
of
130
) sorted by null
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/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
ChannelMergerNode.h
37
class
AudioContext
;
42
static ChannelMergerNode* create(
AudioContext
*, float sampleRate, unsigned numberOfInputs);
56
ChannelMergerNode(
AudioContext
*, float sampleRate, unsigned numberOfInputs);
ChannelSplitterNode.h
33
class
AudioContext
;
38
static ChannelSplitterNode* create(
AudioContext
*, float sampleRate, unsigned numberOfOutputs);
47
ChannelSplitterNode(
AudioContext
*, float sampleRate, unsigned numberOfOutputs);
DefaultAudioDestinationNode.h
34
class
AudioContext
;
39
static DefaultAudioDestinationNode* create(
AudioContext
* context)
57
explicit DefaultAudioDestinationNode(
AudioContext
*);
AudioSummingJunction.h
35
class
AudioContext
;
47
AudioContext
* context() { return m_context.get(); }
64
explicit AudioSummingJunction(
AudioContext
*);
66
Member<
AudioContext
> m_context;
AudioContext.cpp
29
#include "modules/webaudio/
AudioContext
.h"
83
unsigned
AudioContext
::s_hardwareContextCount = 0;
85
AudioContext
*
AudioContext
::create(Document& document, ExceptionState& exceptionState)
95
AudioContext
*
audioContext
= adoptRefCountedGarbageCollectedWillBeNoop(new
AudioContext
(&document));
96
audioContext
->suspendIfNeeded();
97
return
audioContext
;
101
AudioContext
::AudioContext(Document* document
[
all
...]
OfflineAudioContext.idl
31
] interface OfflineAudioContext :
AudioContext
{
WaveShaperNode.h
40
static WaveShaperNode* create(
AudioContext
* context)
53
explicit WaveShaperNode(
AudioContext
*);
GainNode.h
35
class
AudioContext
;
43
static GainNode* create(
AudioContext
* context, float sampleRate)
63
GainNode(
AudioContext
*, float sampleRate);
MediaElementAudioSourceNode.h
39
class
AudioContext
;
46
static MediaElementAudioSourceNode* create(
AudioContext
*, HTMLMediaElement*);
65
MediaElementAudioSourceNode(
AudioContext
*, HTMLMediaElement*);
MediaStreamAudioDestinationNode.h
38
class
AudioContext
;
43
static MediaStreamAudioDestinationNode* create(
AudioContext
*, size_t numberOfChannels);
54
MediaStreamAudioDestinationNode(
AudioContext
*, size_t numberOfChannels);
OfflineAudioDestinationNode.h
37
class
AudioContext
;
41
static OfflineAudioDestinationNode* create(
AudioContext
* context, AudioBuffer* renderTarget)
61
OfflineAudioDestinationNode(
AudioContext
*, AudioBuffer* renderTarget);
AudioSourceNode.h
39
AudioSourceNode(
AudioContext
* context, float sampleRate)
DelayNode.h
40
static DelayNode* create(
AudioContext
* context, float sampleRate, double maxDelayTime, ExceptionState& exceptionState)
48
DelayNode(
AudioContext
*, float sampleRate, double maxDelayTime, ExceptionState&);
ChannelSplitterNode.cpp
31
#include "modules/webaudio/
AudioContext
.h"
37
ChannelSplitterNode* ChannelSplitterNode::create(
AudioContext
* context, float sampleRate, unsigned numberOfOutputs)
39
if (!numberOfOutputs || numberOfOutputs >
AudioContext
::maxNumberOfChannels())
45
ChannelSplitterNode::ChannelSplitterNode(
AudioContext
* context, float sampleRate, unsigned numberOfOutputs)
MediaStreamAudioSourceNode.h
40
class
AudioContext
;
46
static MediaStreamAudioSourceNode* create(
AudioContext
*, MediaStream*, MediaStreamTrack*, PassOwnPtr<AudioSourceProvider>);
64
MediaStreamAudioSourceNode(
AudioContext
*, MediaStream*, MediaStreamTrack*, PassOwnPtr<AudioSourceProvider>);
OscillatorNode.h
38
class
AudioContext
;
56
static OscillatorNode* create(
AudioContext
*, float sampleRate);
76
OscillatorNode(
AudioContext
*, float sampleRate);
ScriptProcessorNode.h
38
class
AudioContext
;
54
static ScriptProcessorNode* create(
AudioContext
*, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
74
ScriptProcessorNode(
AudioContext
*, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
DelayProcessor.h
39
DelayProcessor(
AudioContext
*, float sampleRate, unsigned numberOfChannels, double maxDelayTime);
OfflineAudioContext.h
28
#include "modules/webaudio/
AudioContext
.h"
34
class OfflineAudioContext FINAL : public
AudioContext
{
BiquadFilterNode.h
50
static BiquadFilterNode* create(
AudioContext
* context, float sampleRate)
70
BiquadFilterNode(
AudioContext
*, float sampleRate);
ConvolverNode.h
42
static ConvolverNode* create(
AudioContext
* context, float sampleRate)
65
ConvolverNode(
AudioContext
*, float sampleRate);
WaveShaperNode.cpp
38
WaveShaperNode::WaveShaperNode(
AudioContext
* context)
65
AudioContext
::AutoLocker contextLocker(context());
AudioBasicInspectorNode.h
36
//
AudioContext
before the end of each render quantum so that it can inspect the audio stream.
39
AudioBasicInspectorNode(
AudioContext
*, float sampleRate, unsigned outputChannelCount);
49
bool m_needAutomaticPull; // When setting to true, AudioBasicInspectorNode will be pulled automaticlly by
AudioContext
before the end of each render quantum.
ChannelMergerNode.cpp
35
#include "modules/webaudio/
AudioContext
.h"
43
ChannelMergerNode* ChannelMergerNode::create(
AudioContext
* context, float sampleRate, unsigned numberOfInputs)
45
if (!numberOfInputs || numberOfInputs >
AudioContext
::maxNumberOfChannels())
51
ChannelMergerNode::ChannelMergerNode(
AudioContext
* context, float sampleRate, unsigned numberOfInputs)
120
numberOfOutputChannels = std::min(numberOfOutputChannels,
AudioContext
::maxNumberOfChannels());
/external/chromium_org/third_party/WebKit/Source/modules/
EventTargetModules.h
14
class
AudioContext
;
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