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  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
ChannelMergerNode.h 37 class AudioContext;
42 static ChannelMergerNode* create(AudioContext*, float sampleRate, unsigned numberOfInputs);
56 ChannelMergerNode(AudioContext*, float sampleRate, unsigned numberOfInputs);
ChannelSplitterNode.h 33 class AudioContext;
38 static ChannelSplitterNode* create(AudioContext*, float sampleRate, unsigned numberOfOutputs);
47 ChannelSplitterNode(AudioContext*, float sampleRate, unsigned numberOfOutputs);
DefaultAudioDestinationNode.h 34 class AudioContext;
39 static DefaultAudioDestinationNode* create(AudioContext* context)
57 explicit DefaultAudioDestinationNode(AudioContext*);
AudioSummingJunction.h 35 class AudioContext;
47 AudioContext* context() { return m_context.get(); }
64 explicit AudioSummingJunction(AudioContext*);
66 Member<AudioContext> m_context;
AudioContext.cpp 29 #include "modules/webaudio/AudioContext.h"
83 unsigned AudioContext::s_hardwareContextCount = 0;
85 AudioContext* AudioContext::create(Document& document, ExceptionState& exceptionState)
95 AudioContext* audioContext = adoptRefCountedGarbageCollectedWillBeNoop(new AudioContext(&document));
96 audioContext->suspendIfNeeded();
97 return audioContext;
101 AudioContext::AudioContext(Document* document
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OfflineAudioContext.idl 31 ] interface OfflineAudioContext : AudioContext {
WaveShaperNode.h 40 static WaveShaperNode* create(AudioContext* context)
53 explicit WaveShaperNode(AudioContext*);
GainNode.h 35 class AudioContext;
43 static GainNode* create(AudioContext* context, float sampleRate)
63 GainNode(AudioContext*, float sampleRate);
MediaElementAudioSourceNode.h 39 class AudioContext;
46 static MediaElementAudioSourceNode* create(AudioContext*, HTMLMediaElement*);
65 MediaElementAudioSourceNode(AudioContext*, HTMLMediaElement*);
MediaStreamAudioDestinationNode.h 38 class AudioContext;
43 static MediaStreamAudioDestinationNode* create(AudioContext*, size_t numberOfChannels);
54 MediaStreamAudioDestinationNode(AudioContext*, size_t numberOfChannels);
OfflineAudioDestinationNode.h 37 class AudioContext;
41 static OfflineAudioDestinationNode* create(AudioContext* context, AudioBuffer* renderTarget)
61 OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget);
AudioSourceNode.h 39 AudioSourceNode(AudioContext* context, float sampleRate)
DelayNode.h 40 static DelayNode* create(AudioContext* context, float sampleRate, double maxDelayTime, ExceptionState& exceptionState)
48 DelayNode(AudioContext*, float sampleRate, double maxDelayTime, ExceptionState&);
ChannelSplitterNode.cpp 31 #include "modules/webaudio/AudioContext.h"
37 ChannelSplitterNode* ChannelSplitterNode::create(AudioContext* context, float sampleRate, unsigned numberOfOutputs)
39 if (!numberOfOutputs || numberOfOutputs > AudioContext::maxNumberOfChannels())
45 ChannelSplitterNode::ChannelSplitterNode(AudioContext* context, float sampleRate, unsigned numberOfOutputs)
MediaStreamAudioSourceNode.h 40 class AudioContext;
46 static MediaStreamAudioSourceNode* create(AudioContext*, MediaStream*, MediaStreamTrack*, PassOwnPtr<AudioSourceProvider>);
64 MediaStreamAudioSourceNode(AudioContext*, MediaStream*, MediaStreamTrack*, PassOwnPtr<AudioSourceProvider>);
OscillatorNode.h 38 class AudioContext;
56 static OscillatorNode* create(AudioContext*, float sampleRate);
76 OscillatorNode(AudioContext*, float sampleRate);
ScriptProcessorNode.h 38 class AudioContext;
54 static ScriptProcessorNode* create(AudioContext*, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
74 ScriptProcessorNode(AudioContext*, float sampleRate, size_t bufferSize, unsigned numberOfInputChannels, unsigned numberOfOutputChannels);
DelayProcessor.h 39 DelayProcessor(AudioContext*, float sampleRate, unsigned numberOfChannels, double maxDelayTime);
OfflineAudioContext.h 28 #include "modules/webaudio/AudioContext.h"
34 class OfflineAudioContext FINAL : public AudioContext {
BiquadFilterNode.h 50 static BiquadFilterNode* create(AudioContext* context, float sampleRate)
70 BiquadFilterNode(AudioContext*, float sampleRate);
ConvolverNode.h 42 static ConvolverNode* create(AudioContext* context, float sampleRate)
65 ConvolverNode(AudioContext*, float sampleRate);
WaveShaperNode.cpp 38 WaveShaperNode::WaveShaperNode(AudioContext* context)
65 AudioContext::AutoLocker contextLocker(context());
AudioBasicInspectorNode.h 36 // AudioContext before the end of each render quantum so that it can inspect the audio stream.
39 AudioBasicInspectorNode(AudioContext*, float sampleRate, unsigned outputChannelCount);
49 bool m_needAutomaticPull; // When setting to true, AudioBasicInspectorNode will be pulled automaticlly by AudioContext before the end of each render quantum.
ChannelMergerNode.cpp 35 #include "modules/webaudio/AudioContext.h"
43 ChannelMergerNode* ChannelMergerNode::create(AudioContext* context, float sampleRate, unsigned numberOfInputs)
45 if (!numberOfInputs || numberOfInputs > AudioContext::maxNumberOfChannels())
51 ChannelMergerNode::ChannelMergerNode(AudioContext* context, float sampleRate, unsigned numberOfInputs)
120 numberOfOutputChannels = std::min(numberOfOutputChannels, AudioContext::maxNumberOfChannels());
  /external/chromium_org/third_party/WebKit/Source/modules/
EventTargetModules.h 14 class AudioContext;

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