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Searched
refs:BLOCK_UNTIL_ACKED
(Results
1 - 3
of
3
) sorted by null
/frameworks/av/services/audioflinger/
StateQueue.cpp
103
if (block ==
BLOCK_UNTIL_ACKED
) {
158
if (block ==
BLOCK_UNTIL_ACKED
) {
StateQueue.h
118
unsigned mPushAck; // incremented each time push(
BLOCK_UNTIL_ACKED
) is called
162
// For BLOCK_UNTIL_PUSHED and
BLOCK_UNTIL_ACKED
, always returns true.
164
// for
BLOCK_UNTIL_ACKED
it will wait until a prior push has been acknowledged.
169
BLOCK_UNTIL_ACKED
, // also block until the push is acknowledged by the observer
Threads.cpp
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