/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
ShaderExecutable11.cpp | 88 constantBufferDescription.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
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IndexBuffer11.cpp | 40 bufferDesc.BindFlags = D3D11_BIND_INDEX_BUFFER;
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VertexBuffer11.cpp | 44 bufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER;
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Buffer11.cpp | 744 bufferDesc->BindFlags = 0; 750 bufferDesc->BindFlags = D3D11_BIND_VERTEX_BUFFER | D3D11_BIND_STREAM_OUTPUT; 756 bufferDesc->BindFlags = D3D11_BIND_INDEX_BUFFER; 762 bufferDesc->BindFlags = D3D11_BIND_SHADER_RESOURCE; 768 bufferDesc->BindFlags = D3D11_BIND_CONSTANT_BUFFER; 918 stagingDesc.BindFlags = 0;
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Image11.cpp | 346 resolveDesc.BindFlags = 0; 454 desc.BindFlags = 0; 495 desc.BindFlags = 0;
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SwapChain11.cpp | 159 offscreenTextureDesc.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE; 240 depthStencilTextureDesc.BindFlags = D3D11_BIND_DEPTH_STENCIL | D3D11_BIND_SHADER_RESOURCE; 468 vbDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER;
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TextureStorage11.cpp | 91 TextureStorage11::TextureStorage11(Renderer *renderer, UINT bindFlags) 92 : mBindFlags(bindFlags), 127 UINT bindFlags = 0; 132 bindFlags |= D3D11_BIND_SHADER_RESOURCE; 136 bindFlags |= D3D11_BIND_DEPTH_STENCIL; 140 bindFlags |= D3D11_BIND_RENDER_TARGET; 143 return bindFlags; 480 desc.BindFlags = getBindFlags(); 745 desc.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; 840 desc.BindFlags = getBindFlags() [all...] |
PixelTransfer11.cpp | 82 constantBufferDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
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Blit11.cpp | 94 stagingDesc.BindFlags = 0; 190 vbDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER; 321 swizzleBufferDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER; [all...] |
RenderTarget11.cpp | 316 desc.BindFlags = (bindRTV ? D3D11_BIND_RENDER_TARGET : 0) |
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
d3d10tri.cpp | 74 bufferd.BindFlags = D3D10_BIND_VERTEX_BUFFER;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tri/ |
d3d11tri.cpp | 75 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/ |
d3d10tri.cpp | 74 bufferd.BindFlags = D3D10_BIND_VERTEX_BUFFER;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/ |
d3d11tri.cpp | 75 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.cpp | 123 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 136 cbd.BindFlags = D3D11_BIND_CONSTANT_BUFFER; 166 zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/ |
d3d11spikysphere.cpp | 123 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 136 cbd.BindFlags = D3D11_BIND_CONSTANT_BUFFER; 166 zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | 883 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 884 HRESULT hr = create_resource(PIPE_TEXTURE_1D, desc->Width, 1, 1, desc->MipLevels, desc->ArraySize, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture1d ? &resource : 0); 901 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 902 HRESULT hr = create_resource(PIPE_TEXTURE_2D, desc->Width, desc->Height, 1, desc->MipLevels, desc->ArraySize, desc->Format, &desc->SampleDesc, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture2d ? &resource : 0); 922 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 923 HRESULT hr = create_resource(PIPE_TEXTURE_3D, desc->Width, desc->Height, desc->Depth, desc->MipLevels, 1, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture3d ? &resource : 0); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.cpp | 51 texd.BindFlags = D3D11_BIND_SHADER_RESOURCE;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | 883 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 884 HRESULT hr = create_resource(PIPE_TEXTURE_1D, desc->Width, 1, 1, desc->MipLevels, desc->ArraySize, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture1d ? &resource : 0); 901 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 902 HRESULT hr = create_resource(PIPE_TEXTURE_2D, desc->Width, desc->Height, 1, desc->MipLevels, desc->ArraySize, desc->Format, &desc->SampleDesc, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture2d ? &resource : 0); 922 DXGI_USAGE dxgi_usage = d3d_to_dxgi_usage(desc->BindFlags, desc->MiscFlags); 923 HRESULT hr = create_resource(PIPE_TEXTURE_3D, desc->Width, desc->Height, desc->Depth, desc->MipLevels, 1, desc->Format, 0, desc->Usage, desc->BindFlags, desc->CPUAccessFlags, desc->MiscFlags, initial_data, dxgi_usage, out_texture3d ? &resource : 0); [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
d3d11tex.cpp | 51 texd.BindFlags = D3D11_BIND_SHADER_RESOURCE;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
d3d11gears.cpp | 324 zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL; 369 offscreend.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; 539 bufferd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
d3d11gears.cpp | 324 zsbufd.BindFlags = D3D11_BIND_DEPTH_STENCIL; 369 offscreend.BindFlags = D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET; 539 bufferd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
d3d11u.h | 110 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 112 bufferd.BindFlags |= D3D11_BIND_INDEX_BUFFER;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
d3d11u.h | 110 bufferd.BindFlags = D3D11_BIND_VERTEX_BUFFER; 112 bufferd.BindFlags |= D3D11_BIND_INDEX_BUFFER;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d10.idl | 499 UINT BindFlags; 518 UINT BindFlags; 531 UINT BindFlags; 543 UINT BindFlags; [all...] |