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    Searched refs:BlendState (Results 1 - 20 of 20) sorted by null

  /external/deqp/modules/glshared/
glsInteractionTestUtil.hpp 43 struct BlendState
49 BlendState (void)
94 BlendState blendRGBState;
95 BlendState blendAState;
  /external/deqp/framework/referencerenderer/
rrFragmentOperations.hpp 140 void executeBlendFactorComputeRGB (const tcu::Vec4& blendColor, const BlendState& blendRGBState);
141 void executeBlendFactorComputeA (const tcu::Vec4& blendColor, const BlendState& blendAState);
142 void executeBlend (const BlendState& blendRGBState, const BlendState& blendAState);
rrRenderState.hpp 196 struct BlendState
202 BlendState (void)
243 BlendState blendRGBState;
244 BlendState blendAState;
rrFragmentOperations.cpp 304 void FragmentProcessor::executeBlendFactorComputeRGB (const Vec4& blendColor, const BlendState& blendRGBState)
355 void FragmentProcessor::executeBlendFactorComputeA (const Vec4& blendColor, const BlendState& blendAState)
406 void FragmentProcessor::executeBlend (const BlendState& blendRGBState, const BlendState& blendAState)
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
RenderStateCache.h 37 gl::Error getBlendState(const gl::Framebuffer *framebuffer, const gl::BlendState &blendState, ID3D11BlendState **outBlendState);
50 gl::BlendState blendState;
53 static std::size_t hashBlendState(const BlendStateKey &blendState);
Renderer11.h 69 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
260 gl::BlendState mCurBlendState;
RenderStateCache.cpp 68 std::size_t RenderStateCache::hashBlendState(const BlendStateKey &blendState)
73 MurmurHash3_x86_32(&blendState, sizeof(gl::BlendState), seed, &hash);
82 gl::Error RenderStateCache::getBlendState(const gl::Framebuffer *framebuffer, const gl::BlendState &blendState,
95 key.blendState = blendState;
145 blendDesc.AlphaToCoverageEnable = blendState.sampleAlphaToCoverage;
152 rtBlend.BlendEnable = blendState.blend;
153 if (blendState.blend
    [all...]
Renderer11.cpp 603 void Renderer11::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
607 memcmp(&blendState, &mCurBlendState, sizeof(gl::BlendState)) != 0 ||
612 gl::Error error = mStateCache.getBlendState(framebuffer, blendState, &dxBlendState);
621 if (blendState.sourceBlendRGB != GL_CONSTANT_ALPHA && blendState.sourceBlendRGB != GL_ONE_MINUS_CONSTANT_ALPHA &&
622 blendState.destBlendRGB != GL_CONSTANT_ALPHA && blendState.destBlendRGB != GL_ONE_MINUS_CONSTANT_ALPHA)
639 mCurBlendState = blendState;
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  /external/chromium_org/third_party/angle/src/libGLESv2/
State.h 42 const BlendState &getBlendState() const;
260 BlendState mBlend;
angletypes.h 96 struct BlendState
State.cpp 196 const BlendState &State::getBlendState() const
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Renderer9.h 70 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
293 gl::BlendState mCurBlendState;
Renderer9.cpp 755 void Renderer9::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
758 bool blendStateChanged = mForceSetBlendState || memcmp(&blendState, &mCurBlendState, sizeof(gl::BlendState)) != 0;
764 if (blendState.blend)
768 if (blendState.sourceBlendRGB != GL_CONSTANT_ALPHA && blendState.sourceBlendRGB != GL_ONE_MINUS_CONSTANT_ALPHA &&
769 blendState.destBlendRGB != GL_CONSTANT_ALPHA && blendState.destBlendRGB != GL_ONE_MINUS_CONSTANT_ALPHA)
781 mDevice->SetRenderState(D3DRS_SRCBLEND, gl_d3d9::ConvertBlendFunc(blendState.sourceBlendRGB))
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  /external/deqp/modules/gles2/functional/
es2fRandomFragmentOpTests.cpp 88 void translateBlendState (const BlendState& src, rr::BlendState& dst)
  /external/deqp/modules/gles3/functional/
es3fRandomFragmentOpTests.cpp 88 void translateBlendState (const BlendState& src, rr::BlendState& dst)
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h 119 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h 117 IMPLEMENT_OBJECT_DTOR(BlendState, blend)
d3d11_context.h     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h 117 IMPLEMENT_OBJECT_DTOR(BlendState, blend)
d3d11_context.h     [all...]

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