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Searched
refs:BytesPerPixel
(Results
1 - 25
of
63
) sorted by null
1
2
3
/external/chromium_org/content/common/gpu/client/
gpu_memory_buffer_impl_shared_memory.cc
41
BytesPerPixel
(internalformat))) {
60
BytesPerPixel
(internalformat))) {
96
buffer_size *=
BytesPerPixel
(internalformat);
120
if (!shared_memory_->Map(size_.GetArea() *
BytesPerPixel
(internalformat_)))
133
return size_.width() *
BytesPerPixel
(internalformat_);
gpu_memory_buffer_impl.cc
49
size_t GpuMemoryBufferImpl::
BytesPerPixel
(unsigned internalformat) {
gpu_memory_buffer_impl.h
67
static size_t
BytesPerPixel
(unsigned internalformat);
gpu_memory_buffer_impl_surface_texture.cc
109
stride_ = buffer.stride *
BytesPerPixel
(internalformat_);
/external/pdfium/core/src/fxcodec/codec/
fx_codec_flate.cpp
234
int
BytesPerPixel
= (Colors * BitsPerComponent + 7) / 8;
263
if (byte >=
BytesPerPixel
) {
264
left = pSrcData[byte -
BytesPerPixel
];
281
if (byte >=
BytesPerPixel
) {
282
left = pSrcData[byte -
BytesPerPixel
];
294
if (byte >=
BytesPerPixel
) {
295
left = pSrcData[byte -
BytesPerPixel
];
302
if (byte >=
BytesPerPixel
&& row) {
303
upper_left = pSrcData[byte - row_size -
BytesPerPixel
];
326
int
BytesPerPixel
= (bpc * nColors + 7) / 8;
[
all
...]
/external/qemu/distrib/sdl-1.2.15/src/video/
SDL_blit.c
80
(Uint16)srcrect->x*src->format->
BytesPerPixel
;
83
info.s_skip=src->pitch-info.s_width*src->format->
BytesPerPixel
;
86
(Uint16)dstrect->x*dst->format->
BytesPerPixel
;
89
info.d_skip=dst->pitch-info.d_width*dst->format->
BytesPerPixel
;
161
w = info->d_width*info->dst->
BytesPerPixel
;
209
w = info->d_width*info->dst->
BytesPerPixel
;
316
switch ( surface->format->
BytesPerPixel
) {
SDL_pixels.c
54
format->
BytesPerPixel
= (bpp+7)/8;
296
pitch = surface->w*surface->format->
BytesPerPixel
;
472
bpp = ((dst->
BytesPerPixel
== 3) ? 4 : dst->
BytesPerPixel
);
482
ASSEMBLE_RGBA(&map[i*bpp], dst->
BytesPerPixel
, dst,
559
switch (srcfmt->
BytesPerPixel
) {
561
switch (dstfmt->
BytesPerPixel
) {
591
switch (dstfmt->
BytesPerPixel
) {
SDL_yuv.c
48
((SDL_VideoSurface->format->
BytesPerPixel
== 2) ||
49
(SDL_VideoSurface->format->
BytesPerPixel
== 4)) ) {
SDL_cursor.c
305
x += this->screen->offset / this->screen->format->
BytesPerPixel
;
309
this->screen->format->
BytesPerPixel
;
380
switch (screen->format->
BytesPerPixel
) {
509
dstbpp = screen->format->
BytesPerPixel
;
517
if ( screen->format->
BytesPerPixel
== 1 ) {
610
screenbpp = screen->format->
BytesPerPixel
;
688
screenbpp = screen->format->
BytesPerPixel
;
SDL_RLEaccel.c
626
switch(fmt->
BytesPerPixel
) { \
633
switch(fmt->
BytesPerPixel
) { \
712
switch(fmt->
BytesPerPixel
) { \
719
switch(fmt->
BytesPerPixel
) { \
860
+ y * dst->pitch + x * src->format->
BytesPerPixel
;
887
switch(src->format->
BytesPerPixel
) {
1000
Uint8
BytesPerPixel
;
1092
switch(df->
BytesPerPixel
) {
[
all
...]
SDL_yuv_sw.c
942
if ( (display->format->
BytesPerPixel
!= 2) &&
943
(display->format->
BytesPerPixel
!= 3) &&
944
(display->format->
BytesPerPixel
!= 4) ) {
[
all
...]
SDL_blit_N.c
309
assert(srcfmt->
BytesPerPixel
== 2);
310
assert(dstfmt->
BytesPerPixel
== 4);
454
assert(srcfmt->
BytesPerPixel
== 2);
455
assert(dstfmt->
BytesPerPixel
== 4);
550
int srcbpp = srcfmt->
BytesPerPixel
;
552
int dstbpp = dstfmt->
BytesPerPixel
;
675
assert(srcfmt->
BytesPerPixel
== 4);
676
assert(dstfmt->
BytesPerPixel
== 4);
753
assert(srcfmt->
BytesPerPixel
== 4);
754
assert(dstfmt->
BytesPerPixel
== 4)
[
all
...]
SDL_blit_0.c
358
dstbpp = dstfmt->
BytesPerPixel
;
405
dstbpp = dstfmt->
BytesPerPixel
;
454
which = surface->map->dst->format->
BytesPerPixel
;
/external/qemu/distrib/sdl-1.2.15/test/
testoverlay2.c
118
p+=s->format->
BytesPerPixel
;
151
p+=s->format->
BytesPerPixel
;
184
p+=s->format->
BytesPerPixel
;
220
p+=s->format->
BytesPerPixel
;
256
p+=s->format->
BytesPerPixel
;
443
format.
BytesPerPixel
=4;
graywin.c
38
if (screen->format->
BytesPerPixel
==1)
75
if (screen->format->
BytesPerPixel
!=2) {
77
memset(buffer,(i*(NUM_COLORS-1))/screen->h, screen->w * screen->format->
BytesPerPixel
);
testoverlay.c
113
p+=s->format->
BytesPerPixel
;
153
p+=s->format->
BytesPerPixel
;
186
p+=s->format->
BytesPerPixel
;
222
p+=s->format->
BytesPerPixel
;
258
p+=s->format->
BytesPerPixel
;
498
format.
BytesPerPixel
=4;
/external/chromium_org/ui/gl/
gl_image_memory.cc
57
int
BytesPerPixel
(unsigned internalformat) {
194
return size_.GetArea() *
BytesPerPixel
(internalformat_);
/external/qemu/distrib/sdl-1.2.15/src/video/picogui/
SDL_pgvideo.c
178
vformat->
BytesPerPixel
= this->hidden->mi.bpp >> 3;
180
vformat->
BytesPerPixel
++;
245
current->format->
BytesPerPixel
= this->hidden->shm.bpp >> 3;
247
current->format->
BytesPerPixel
++;
/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/
SDL_fbmatrox.c
80
switch (dst->format->
BytesPerPixel
) {
156
pitch = dst->pitch/dst->format->
BytesPerPixel
;
191
switch (dst->format->
BytesPerPixel
) {
/external/qemu/distrib/sdl-1.2.15/src/video/riscos/
SDL_riscosvideo.c
199
vformat->
BytesPerPixel
= 2;
207
vformat->
BytesPerPixel
= 4;
214
vformat->
BytesPerPixel
= 1;
/external/qemu/distrib/sdl-1.2.15/src/video/nds/
SDL_ndsvideo.c
100
if (src->format->
BytesPerPixel
!= dst->format->
BytesPerPixel
) return false;
171
vformat->
BytesPerPixel
= 2;
/external/qemu/distrib/sdl-1.2.15/src/video/ps3/
SDL_ps3yuv.c
84
if ((display->format->
BytesPerPixel
!= 2) &&
85
(display->format->
BytesPerPixel
!= 3) &&
86
(display->format->
BytesPerPixel
!= 4))
/external/chromium_org/content/common/gpu/
gpu_memory_buffer_factory_io_surface.cc
52
GpuMemoryBufferImpl::
BytesPerPixel
(internalformat));
/external/qemu/distrib/sdl-1.2.15/src/video/nanox/
SDL_nximage.c
40
xinc = this -> screen -> format ->
BytesPerPixel
;
202
xinc = this -> screen -> format ->
BytesPerPixel
;
/external/chromium_org/gpu/command_buffer/tests/
gl_manager.cc
38
int
BytesPerPixel
(unsigned internalformat) {
66
return size_.width() *
BytesPerPixel
(internalformat_);
329
size.GetArea() *
BytesPerPixel
(internalformat), 0);
Completed in 644 milliseconds
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