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    Searched refs:CLEAR_DEPTH_STENCIL (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/glshared/
glsScissorTests.hpp 70 CLEAR_DEPTH_STENCIL,
glsScissorTests.cpp 805 case CLEAR_DEPTH_STENCIL: gl.clearBufferfi (GL_DEPTH_STENCIL, 0, clearDepth, clearStencil); break;
811 const bool useDepth = (m_clearType == CLEAR_DEPTH || m_clearType == CLEAR_DEPTH_STENCIL);
812 const bool useStencil = (m_clearType == CLEAR_STENCIL || m_clearType == CLEAR_DEPTH_STENCIL);
  /external/deqp/modules/gles3/functional/
es3fScissorTests.cpp 113 addChild(createFramebufferClearTest(tc, rc, "clear_depth_stencil_buffer", "Fixed point color buffer clear", CLEAR_DEPTH_STENCIL));

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