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Searched
refs:FBNativeWindowType
(Results
1 - 12
of
12
) sorted by null
/sdk/emulator/opengl/host/include/libOpenglRender/
render_api_platform_types.h
24
typedef HWND
FBNativeWindowType
;
31
typedef Window
FBNativeWindowType
;
35
typedef void*
FBNativeWindowType
;
render_api.h
128
DECL(int, createOpenGLSubwindow, (
FBNativeWindowType
window,
/sdk/emulator/opengl/host/libs/libOpenglRender/
NativeSubWindow.h
26
EGLNativeWindowType createSubWindow(
FBNativeWindowType
p_window,
NativeLinuxSubWindow.cpp
28
EGLNativeWindowType createSubWindow(
FBNativeWindowType
p_window,
NativeMacSubWindow.m
36
EGLNativeWindowType createSubWindow(
FBNativeWindowType
p_window,
FrameBuffer.h
51
static bool setupSubWindow(
FBNativeWindowType
p_window,
116
FBNativeWindowType
m_nativeWindow;
NativeWindowsSubWindow.cpp
24
EGLNativeWindowType createSubWindow(
FBNativeWindowType
p_window,
render_api.cpp
256
int createOpenGLSubwindow(
FBNativeWindowType
window,
FrameBuffer.cpp
410
bool FrameBuffer::setupSubWindow(
FBNativeWindowType
p_window,
/external/qemu/android/
opengles.c
31
typedef HWND
FBNativeWindowType
;
35
typedef uint32_t
FBNativeWindowType
;
37
typedef void*
FBNativeWindowType
;
57
FUNCTION_(int, createOpenGLSubwindow, (
FBNativeWindowType
window, int x, int y, int width, int height, float zRot), (window, x, y, width, height, zRot)) \
274
int success = createOpenGLSubwindow((
FBNativeWindowType
)(uintptr_t)window, x, y, width, height, rotation);
/sdk/emulator/opengl/host/renderer/
main.cpp
50
FBNativeWindowType
windowId = 0;
84
windowId = (
FBNativeWindowType
)iWindowId;
/sdk/emulator/opengl/tests/emulator_test_renderer/
main.cpp
43
FBNativeWindowType
windowId = NULL;
Completed in 438 milliseconds