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    Searched refs:FBNativeWindowType (Results 1 - 12 of 12) sorted by null

  /sdk/emulator/opengl/host/include/libOpenglRender/
render_api_platform_types.h 24 typedef HWND FBNativeWindowType;
31 typedef Window FBNativeWindowType;
35 typedef void* FBNativeWindowType;
render_api.h 128 DECL(int, createOpenGLSubwindow, (FBNativeWindowType window,
  /sdk/emulator/opengl/host/libs/libOpenglRender/
NativeSubWindow.h 26 EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
NativeLinuxSubWindow.cpp 28 EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
NativeMacSubWindow.m 36 EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
FrameBuffer.h 51 static bool setupSubWindow(FBNativeWindowType p_window,
116 FBNativeWindowType m_nativeWindow;
NativeWindowsSubWindow.cpp 24 EGLNativeWindowType createSubWindow(FBNativeWindowType p_window,
render_api.cpp 256 int createOpenGLSubwindow(FBNativeWindowType window,
FrameBuffer.cpp 410 bool FrameBuffer::setupSubWindow(FBNativeWindowType p_window,
  /external/qemu/android/
opengles.c 31 typedef HWND FBNativeWindowType;
35 typedef uint32_t FBNativeWindowType;
37 typedef void* FBNativeWindowType;
57 FUNCTION_(int, createOpenGLSubwindow, (FBNativeWindowType window, int x, int y, int width, int height, float zRot), (window, x, y, width, height, zRot)) \
274 int success = createOpenGLSubwindow((FBNativeWindowType)(uintptr_t)window, x, y, width, height, rotation);
  /sdk/emulator/opengl/host/renderer/
main.cpp 50 FBNativeWindowType windowId = 0;
84 windowId = (FBNativeWindowType)iWindowId;
  /sdk/emulator/opengl/tests/emulator_test_renderer/
main.cpp 43 FBNativeWindowType windowId = NULL;

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