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    Searched refs:GL_BINDING_CALL (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/ui/gl/
gl_mock.h 27 static void* GL_BINDING_CALL GetGLProcAddress(const char* name);
gl_implementation_ozone.cc 20 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
24 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
gl_implementation_android.cc 23 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
27 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
gl_gl_api_implementation.cc 127 static void GL_BINDING_CALL CustomTexImage2D(
139 static void GL_BINDING_CALL CustomTexSubImage2D(
147 static void GL_BINDING_CALL CustomTexStorage2DEXT(
155 static void GL_BINDING_CALL CustomRenderbufferStorageEXT(
166 static void GL_BINDING_CALL CustomRenderbufferStorageMultisampleEXT(
208 static void GL_BINDING_CALL NullDrawClearFn(GLbitfield mask) {
213 static void GL_BINDING_CALL
219 static void GL_BINDING_CALL NullDrawDrawElementsFn(GLenum mode,
gl_implementation_x11.cc 25 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
29 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
gl_bindings.h 236 #define GL_BINDING_CALL WINAPI
238 #define GL_BINDING_CALL
gl_implementation_win.cc 38 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
42 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,

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