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Searched
refs:GL_BINDING_CALL
(Results
1 - 7
of
7
) sorted by null
/external/chromium_org/ui/gl/
gl_mock.h
27
static void*
GL_BINDING_CALL
GetGLProcAddress(const char* name);
gl_implementation_ozone.cc
20
void
GL_BINDING_CALL
MarshalClearDepthToClearDepthf(GLclampd depth) {
24
void
GL_BINDING_CALL
MarshalDepthRangeToDepthRangef(GLclampd z_near,
gl_implementation_android.cc
23
void
GL_BINDING_CALL
MarshalClearDepthToClearDepthf(GLclampd depth) {
27
void
GL_BINDING_CALL
MarshalDepthRangeToDepthRangef(GLclampd z_near,
gl_gl_api_implementation.cc
127
static void
GL_BINDING_CALL
CustomTexImage2D(
139
static void
GL_BINDING_CALL
CustomTexSubImage2D(
147
static void
GL_BINDING_CALL
CustomTexStorage2DEXT(
155
static void
GL_BINDING_CALL
CustomRenderbufferStorageEXT(
166
static void
GL_BINDING_CALL
CustomRenderbufferStorageMultisampleEXT(
208
static void
GL_BINDING_CALL
NullDrawClearFn(GLbitfield mask) {
213
static void
GL_BINDING_CALL
219
static void
GL_BINDING_CALL
NullDrawDrawElementsFn(GLenum mode,
gl_implementation_x11.cc
25
void
GL_BINDING_CALL
MarshalClearDepthToClearDepthf(GLclampd depth) {
29
void
GL_BINDING_CALL
MarshalDepthRangeToDepthRangef(GLclampd z_near,
gl_bindings.h
236
#define
GL_BINDING_CALL
WINAPI
238
#define
GL_BINDING_CALL
gl_implementation_win.cc
38
void
GL_BINDING_CALL
MarshalClearDepthToClearDepthf(GLclampd depth) {
42
void
GL_BINDING_CALL
MarshalDepthRangeToDepthRangef(GLclampd z_near,
Completed in 1843 milliseconds