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    Searched refs:GL_TEXTURE (Results 1 - 25 of 264) sorted by null

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  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES11RenderEngine.cpp 135 src0Alpha = opaque ? GL_CONSTANT : GL_TEXTURE;
141 glTexEnvi(GL_TEXTURE_ENV, GL_SRC0_RGB, GL_TEXTURE);
151 glTexEnvi(GL_TEXTURE_ENV, GL_SRC1_ALPHA, GL_TEXTURE);
193 glMatrixMode(GL_TEXTURE);
202 glMatrixMode(GL_TEXTURE);
  /external/deqp/modules/gles3/functional/
es3fFboApiTests.cpp 96 case GL_TEXTURE: return "GL_TEXTURE";
368 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
381 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
412 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
428 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
460 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
469 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
481 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
490 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    [all...]
es3fFboCompletenessTests.cpp 276 texCfg->internalFormat = getDefaultFormat(target, GL_TEXTURE);
390 attachTargetToNew(target, GL_TEXTURE, fmt, 64, 64, builder);
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texrender.c 37 ASSERT(att->Type == GL_TEXTURE);
  /external/mesa3d/src/mesa/swrast/
s_texrender.c 37 ASSERT(att->Type == GL_TEXTURE);
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
matrix.c 152 if (ctx->Transform.MatrixMode == mode && mode != GL_TEXTURE)
163 case GL_TEXTURE:
252 if (ctx->Transform.MatrixMode == GL_TEXTURE) {
254 "glPushMatrix(mode=GL_TEXTURE, unit=%d)",
292 if (ctx->Transform.MatrixMode == GL_TEXTURE) {
294 "glPopMatrix(mode=GL_TEXTURE, unit=%d)",
querymatrix.c 121 {GL_TEXTURE, GL_TEXTURE_MATRIX},
fbobject.h 78 assert(att->Type == GL_TEXTURE);
87 assert(att->Type == GL_TEXTURE);
texstate.c 53 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },
54 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },
232 state->SourceRGB[2] = GL_TEXTURE;
258 state->SourceRGB[2] = GL_TEXTURE;
259 state->SourceA[2] = GL_TEXTURE;
319 if (ctx->Transform.MatrixMode == GL_TEXTURE) {
  /external/mesa3d/src/mesa/main/
matrix.c 152 if (ctx->Transform.MatrixMode == mode && mode != GL_TEXTURE)
163 case GL_TEXTURE:
252 if (ctx->Transform.MatrixMode == GL_TEXTURE) {
254 "glPushMatrix(mode=GL_TEXTURE, unit=%d)",
292 if (ctx->Transform.MatrixMode == GL_TEXTURE) {
294 "glPopMatrix(mode=GL_TEXTURE, unit=%d)",
querymatrix.c 119 {GL_TEXTURE, GL_TEXTURE_MATRIX},
fbobject.h 78 assert(att->Type == GL_TEXTURE);
87 assert(att->Type == GL_TEXTURE);
texstate.c 53 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },
54 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },
232 state->SourceRGB[2] = GL_TEXTURE;
258 state->SourceRGB[2] = GL_TEXTURE;
259 state->SourceA[2] = GL_TEXTURE;
319 if (ctx->Transform.MatrixMode == GL_TEXTURE) {
  /external/deqp/modules/gles2/functional/
es2fFboApiTest.cpp 100 case GL_TEXTURE: return "GL_TEXTURE";
392 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
405 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
436 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
452 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
484 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
493 checkFboAttachmentParam(testCtx, ctx, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
505 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
514 checkFboAttachmentParam(testCtx, ctx, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_TEXTURE);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nv04_state_frag.c 88 case GL_TEXTURE:
139 int i = (source == GL_TEXTURE ?
nv10_state_frag.c 103 case GL_TEXTURE:
170 int i = (source == GL_TEXTURE ?
nouveau_util.h 189 return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31);
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_state_frag.c 88 case GL_TEXTURE:
139 int i = (source == GL_TEXTURE ?
nv10_state_frag.c 103 case GL_TEXTURE:
170 int i = (source == GL_TEXTURE ?
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_fbo.c 519 if (att->Type != GL_TEXTURE)
563 if (depth->Type == GL_TEXTURE &&
604 if (depth->Type == GL_TEXTURE &&
605 stencil->Type == GL_TEXTURE &&
  /external/deqp/modules/glshared/
glsFboCompletenessTests.cpp 538 case GL_TEXTURE:
653 case GL_TEXTURE:
827 const RenderableParams params = { it->attPoint, GL_TEXTURE, *it2 };
843 static const GLenum s_bufTypes[] = { GL_NONE, GL_RENDERBUFFER, GL_TEXTURE };
glsFboUtil.cpp 134 case GL_TEXTURE:
295 return GL_TEXTURE;
445 case GL_TEXTURE:
  /external/mesa3d/src/mesa/state_tracker/
st_cb_fbo.c 519 if (att->Type != GL_TEXTURE)
563 if (depth->Type == GL_TEXTURE &&
604 if (depth->Type == GL_TEXTURE &&
605 stencil->Type == GL_TEXTURE &&
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
i830_texblend.c 224 case GL_TEXTURE:
310 case GL_TEXTURE:
  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_texblend.c 224 case GL_TEXTURE:
310 case GL_TEXTURE:

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