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    Searched refs:GeometryToFragmentVarying (Results 1 - 3 of 3) sorted by null

  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 81 struct GeometryToFragmentVarying
83 GeometryToFragmentVarying (rr::GenericVecType type_, int flags = VARYINGFLAG_NONE) : type(type_), flatshade((flags & VARYINGFLAG_FLATSHADE) != 0) { }
152 ShaderProgramDeclaration& operator<< (const GeometryToFragmentVarying&);
174 std::vector<GeometryToFragmentVarying> m_geometryToFragmentVaryings;
sglrShaderProgram.cpp 57 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const GeometryToFragmentVarying& v)
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp 202 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
305 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
611 decl << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT);
791 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
926 << sglr::pdec::GeometryToFragmentVarying(rr::GENERICVECTYPE_FLOAT)
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